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Fuck that Motion Smoothing bs.

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MotionFlow, motion smoothing is a complete joke and whenever someone tells me differently I lose respect. They have zero knowledge of the technology and are a bonehead consumer at that point. Its addition to modern television sets only serves as a platform for pushing more 'features' down unsuspecting and gullible consumers throats.

Same with 3D.

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I have an LG with that TruMotion 200 Hz technology and I have to say I use it quite a lot. When it comes to gaming, I use it in pretty much every SP campaign I play since it makes a lot of 30 fps games look like they run at 60 fps. For example, BF3, Killzone 3 and Uncharted campaigns run really nicely with the 200 Hz mode on and I don't think it makes the controls noticeably laggier. Always take it off for any MP games though..

However, I agree with the OP that it makes the normal movies look like crap.
 
At least as far as its impact on film and television shows, it's the modern equivalent of the colorization craze, yet nobody seems to give a shit. It's pretty depressing. Fortunately it can be disabled for now.
 
Yeah my dad didn't even know it was turned on. He was like "What are you talking about?" and I said "Your TV... you don't... see that? ech." And then when they weren't looking I turned it off and he still doesn't know.

It's like when you go to the theatre and the projectionist has the wrong lens for anamorphic on the set, and everyone's head on-screen looks like a football, and no one notices, and you feel like you are taking crazy pills. Some folks just... don't notice some shit at all. It's rather remarkable.

If you put it side-by-side, identical picture, only then would they say "Oh yeahhhh.... I guess".
 
Motion smoothing turned Batman Begins into the comedy of the year for me. Seeing Christian Bale in a giant bat costume with that level of clarity really drove home just how ridiculous things must look on film sets during production, and just how critical the atmosphere that gets injected during post production is.
 
60fps is great, just need to get used to looking at it. But this motion flow or whatever they call it now is bullshit as it makes it look terrible fake. Can't believe the industry hasn't moved away from shitty 24fps, guess people have become too stuck with the "it's cinematic" line of thinking.

They're "stuck" in it because it's truth. 60fps is just plain video. I want to see a movie about James Bond chasing the bad guy through exotic streets, not a home video of Daniel Craig running after some dude on YouTube, which is what 60fps will look like.

Higher frame rate only equates to a better experience in videogames. Film is 24fps. Deal with it.
 
At work we have two tv's of the same model side-by-side playing the same nature documentary.

The one with motion interpolation implemented looks significantly better, with no flicker and dare I say, a smoother image. It may not be great for all content but I dare anyone to see this setup and not agree that the motion interpolated one looks better.


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They're "stuck" in it because it's truth. 60fps is just plain video. I want to see a movie about James Bond chasing the bad guy through exotic streets, not a home video of Daniel Craig running after some dude on YouTube, which is what 60fps will look like.

Higher frame rate only equates to a better experience in videogames. Film is 24fps. Deal with it.

You want to see Daniel Craig running in a slideshow as the camera pans. I don't see how no one notices this, any slight panning of the camera on a 24fps source and you see incredible jarring. That's supposed to be high quality cinema? My ass.
 
average consumer loves motion interpolation, massive edge enhancement, and the picture set to vivid with whites insanely blown out and the colors teetering on blue.
 
They're "stuck" in it because it's truth. 60fps is just plain video. I want to see a movie about James Bond chasing the bad guy through exotic streets, not a home video of Daniel Craig running after some dude on YouTube, which is what 60fps will look like.

Higher frame rate only equates to a better experience in videogames. Film is 24fps. Deal with it.

You are full of shit, because you haven't seen a full blown Bond movie (let alone any action movie) shot in 60fps.

Well maybe not full of shit, but just stubborn as fuck.
 
Motion smoothing, is that what that's called? Finally I have the words to accurately convey to people how much I hate the fact that the movie we're watching looks like a fucking 80's sitcom.

Before I had to struggle to describe it.

(Obviously I myself don't have a high-end-enough TV to make movies look really shitty)
 
Yeah my dad didn't even know it was turned on. He was like "What are you talking about?" and I said "Your TV... you don't... see that? ech." And then when they weren't looking I turned it off and he still doesn't know.

It's like when you go to the theatre and the projectionist has the wrong lens for anamorphic on the set, and everyone's head on-screen looks like a football, and no one notices, and you feel like you are taking crazy pills. Some folks just... don't notice some shit at all. It's rather remarkable.

If you put it side-by-side, identical picture, only then would they say "Oh yeahhhh.... I guess".

lol I have terribly eye sight but I notice shit like this instantly. I have to point out annoying clipping problems on a computer monitor when a video is playing and people don't even understand what I'm talking about.
 
average consumer loves motion interpolation, massive edge enhancement, and the picture set to vivid with whites insanely blown out and the colors teetering on blue.

Basically exactly the opposite of how the person who shot the film wanted you to see it.
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My TV is natively 120Hz, and I think it's fine.

The TV's that use post-processing techniques (motion smoothing I guess) to "guess" frames suck shit.
 
My TV is natively 120Hz, and I think it's fine.

The TV's that use post-processing techniques (motion smoothing I guess) to "guess" frames suck shit.

Your 120Hz TV would be using motion smoothing unless you turned it off.
 
At what framerate were "Collateral" and "Public Enemies" captured? I know they were recorded with digital cameras but they also seem much more fluid than other movies.
 
Makes movies look like HBO documentaries about the making of the movie. Its like avocado to me. I cant understand how anyone could like it.

THIS! Its really weird but it makes every movie seem so fake to me. Rather than the movie being a believable world I feel like I'm on set watching actors in make up pretend to be someone else. Obviously, this is what a movie really is but motion smoothing destroys any illusion or fantasy that I might have watching a film.
 
'It looks cheap' is such a vague complaint. What does that even mean?

Ok. Show me an interpolated frame grab.
How about I just provide one for you:
ibM3e.jpg

You are telling me that this looks "nothing like a genuine frame"




Where are you viewing 120fps footage shot and played back on a 120fps projector? I think I"m probably one of the few people who have actually seen this is real life.

You know. If you weren't being so rude, you might actually realize that I can offer a fairly unique perspective on this.

Post a set of unlabeled screens, with half interpolated and half not. That would be vastly more effective at illustrating your case.
 
I'm assuming when people say animated movies, they mean CGI movies like Pixar's? I tried watching an anime when it was on by default, and it was fucking terrible.
 
I want to watch a movie as close to how the director intended as possible. At SAM's they had their display TVs running a movie with smoothing on and it looked terrible.

It always looks terrible.
 
Where have you seen 120fps filmed content?

I'm talking something shot at 120th of a second and played back at that speed.

It is a totally jarring effect. It's unnatural looking and weird....and you can achieve it completely with a 40 dollar roll of 16mm film and an expensive camera.

It's not the interpolation. It's the weird frame rate.

Holy shit, no.

They're "stuck" in it because it's truth. 60fps is just plain video. I want to see a movie about James Bond chasing the bad guy through exotic streets, not a home video of Daniel Craig running after some dude on YouTube, which is what 60fps will look like.

Higher frame rate only equates to a better experience in videogames. Film is 24fps. Deal with it.

Oh god I'm surrounded by them.
 
THIS! Its really weird but it makes every movie seem so fake to me. Rather than the movie being a believable world I feel like I'm on set watching actors in make up pretend to be someone else. Obviously, this is what a movie really is but motion smoothing destroys any illusion or fantasy that I might have watching a film.

And that's why it's called the soap opera effect. It makes even the most expensive, best shot movies look like they were shot with cheap digital consumer video cameras.

I had a Philips TV five years ago with PixelPlus HD. Hated it. My current Panasonic HDTV has something called 24p Real Cinema. Before I bought it I had the impression it was a serious improvement on Philips' take on motion interpolation, but when I'd installed the TV in my front room and checked out the new image improvement features it was the same old crap. Movies looked just awful. The good thing is that when I turned off all the digital improvement crap I got a lovely picture.
 
Motion smoothing turned Batman Begins into the comedy of the year for me. Seeing Christian Bale in a giant bat costume with that level of clarity really drove home just how ridiculous things must look on film sets during production, and just how critical the atmosphere that gets injected during post production is.
This, you should watch things as intended by the creator not by some gimmick On a hypocritical note i actually enjoy the 2d to 3d conversion for some movies.
 
Motion smoothing turned Batman Begins into the comedy of the year for me. Seeing Christian Bale in a giant bat costume with that level of clarity really drove home just how ridiculous things must look on film sets during production, and just how critical the atmosphere that gets injected during post production is.

So true. Suspension of belief gets murdered by Motion Smoothing/Frame Interpolation. Not to be confused with footage actually shot, and displayed, at higher framerates.
 
More frames = awesome. Hobbit, etc.

Interpolation = teh suck. On fast paced scenes the software doesn't have enough data, so it creates some fucked up transitional frames that ruin the look. Macroblocking, etc.

The latter bothers me to no end.
 
Are you all really certain that motion smoothing really causes the effect of things looking cheap, or do you equate the cheap look with TV shows that are cheap and use the high frame rate? If we grew up with movies at high frame rates, I think many of you would all have a different opinion about these things.

24 fps movies are too similar to slideshows in action movies. I prefer smoother video because it looks more like real life. At first, I thought the motion smoothing looked odd, but now I think it makes me even more involved in the movie or TV show.
 
I hated the Samsung LED/LCD TV I bought last year until i found the menu to turn all the motion bs right down...
 
Yeah really love having only 1 of 4 frames being actual frames and 3 of 4 being made up by the tv. Seen som weird artifacts because of that function. People gaming with it is the worst. The input lag is horrible.
But I´m spreading the word and all my friends now hate it too. I just had to point out the artifacts so the noticed them.

Your saying you would rather take 50-80ms of less lag over a 60 frame per second framerate?

For online competitive games sure, but for single player games?
 
For those that own sets that support it, do many have the option as a button right on the remote to turn it off and on, or do you have to dig into the calibration settings a bit more?

I'm someone who wouldn't mind digging, but I'm wondering how easy it is for the actual average consumer to see the difference.
 
I personally like the smoothing effect because I think it looks more lifelike. People don't move at 24 frames per second, so why should films?

its just not cool though because the source material is 24 fps. its like converting old movies to 3D, or upscaling a 480p source video to 1080p... i think. I'm fine with 3D if it was shot 3D, and I'm fine with higher frame rates if it was shot that way.
 
Do you want to actually explain what is actually happening with interpolation?

You are talking about 2 images taken a 24th of a second apart.

The only time I've actually seen it breakdown was at the beginning of Saving Private Ryan. That was shot at a ridiculously high frame rate, but cut down to 24fps.

Here is an example of what happens with super high shutter speed film run though motion interpolation.
http://www.youtube.com/watch?v=spnPUORGMak

You can see that the original footage is "over cranked".

That's not how the "Private Ryan" look was achieved. Janusz Kamiński only overcranked certain cameras when he thought they might want slo-mo, which is entirely conventional technique.

In fact, he actually undercranked down to 12 FPS during the part where Hanks goes in-and-out of being stunned (where he fills his helmet full of the bloody beach water) all without cutting.

Whoa. That is just plain wrong. Don't you remember the many many demo reels 3Dfx used to run showing stuttery as fuck 30fps vs 60fps? These were not games, they were side by side demos of framerate.

Rent Saving Private Ryan. Watch the first 10 minutes. That headache inducing stutter you are seeing is a complete lack of motion blur. That's 24fps film shot at 500th of a second for each frame. Each image is razor sharp.

Not really.

Private Ryan was shot using three techniques, none of which are exactly as you described.

Janusz Kamiński used a 45 degree shutter, which translates closer to 1/200th or 1/250th of a second than 1/500th of a second.

The idea of shooting overcranked and shooting at 1/500th of a second is actually the "Gladiator Effect" not the "Private Ryan Effect."

Second, every frame in "Ryan" is NOT "razor sharp," because he also used an out-of-phase shutter, producing a very streaky effect. Also, his best boy was holding a custom-made camera shaker made from a cordless drill and a jig with a bent bolt on the tripod to produce the shaky cam effects he desired.
 
At what framerate were "Collateral" and "Public Enemies" captured? I know they were recorded with digital cameras but they also seem much more fluid than other movies.
24fps. However, they have a 1/24 shutter speed to gain an extra stop of light and create a more 'video' look, along with increased gain. The same was done for Miami Vice.
Are you all really certain that motion smoothing really causes the effect of things looking cheap, or do you equate the cheap look with TV shows that are cheap and use the high frame rate? If we grew up with movies at high frame rates, I think many of you would all have a different opinion about these things.

24 fps movies are too similar to slideshows in action movies. I prefer smoother video because it looks more like real life. At first, I thought the motion smoothing looked odd, but now I think it makes me even more involved in the movie or TV show.
Motion smoothing looks bad because it's artificial. Your TVs processor can't do as good a job at creating images than an actual camera filming the action. This has been explained again and again in this thread.
I like the look of faster frame rates. They're not worse than 24fps, just different.
 
Motion smoothing looks bad because it's artificial. Your TVs processor can't do as good a job at creating images than an actual camera filming the action. This has been explained again and again in this thread.
I like the look of faster frame rates. They're not worse than 24fps, just different.

Outside some artifacts that rarely appear, they are perfect recreations of framerates.
 
Motion Smoothing on my Samsung UN55D7900 is only great for playing 30fps Wii games. It makes Skyward Sword look like a true 60fps game. It's pretty amazing. But for movies, no way.
 
I personally like the smoothing effect because I think it looks more lifelike. People don't move at 24 frames per second, so why should films?
Because films aren't supposed to be real. Your logic also argues against colour grading or shallow DOF*, after all...


* I know the eye technically has a pretty shallow DOF, but the human experience is that whatever we're looking at is in focus.
 
Because films aren't supposed to be real. Your logic also argues against colour grading or shallow DOF*, after all...
Go read a book then. All this complaining about more FPS (not talking about interpolation artifacts) is no different than people complaining about color tv.
 
Go read a book then. All this complaining about more FPS (not talking about interpolation artifacts) is no different than people complaining about color tv.

More like it's no different than people complaining about shitty "colorized" hack jobs that have been done to classic black and white films.
 
FUCK motion smoothing. It's awful. Makes Mad Men look like The Young and the Restless.

Oh, and fuck me for knowing what The Young and the Restless is.
 
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