I remember when the first teaser was released almost no one liked it, now everyone is all "oh noes bring back the brighter style." It's almost laughable the lengths people will go to in order to complain about something on the internet. It's like actively seeking out stuff to hate.
Walkthrough video showing off mechanics, and an intro to the team? "Where's the funny stuff."
Showing off gameplay mechanics that haven't been seen before like leaping from character to character? "OMG this is soooo generic."
The best part is that 80% of the people in threads like these that are acting all grump-style towards this game will end up picking it up.
Those comments are from the original teaser thread. Read the post again. And I think your count is a bit off.Selecting 10 favorable comments out of a single 7 page thread doesn't make a point.
Selecting 10 favorable comments out of a single 7 page thread doesn't make a point.
You know it is possible for people on the internet to have opinions that differ from yours.
I'm still willing to wait and see for a bit longer, but this still looks like a complete turd to me. Releasing in March next year is also a hilariously inept business decision. This is going to be absolutely buried.
This whole project reeks of failed, AA game that gets mid-70s metacritic that sells ~200k copies in its first month, drops to $30 within two months of launch and ends with layoffs at the studio.
im 12 and what is thisClearly we need some 12 year old's opinions. If you are 12, please respond.
I wish Insomniac would just stick to making Ratchet & Clank games.
Either that, or retcon the Resistance series and give us a true sequel to FOM.
This Walkthrough really felt like something that was only meant for a publisher or journalists. I guess the average gamer needs something more "flashy"Fuck that was boring.. That game doesn't click for me. The lecture type monologue didnt help.
Clearly we need some 12 year old's opinions. If you are 12, please respond.
Didn't realized we had stopped making Ratchet
Didn't realized we had stopped making Ratchet
Ted always sounds energetic, what gives?
With Gears of War: Judgment being added to the crazy March line up, this game will crater so damned hard that I hate to see what it does to the studio. They need to move this to the Summer or something.
If the same team who did All 4 One is doing Ratchet from now on, you may as well have stopped making Ratchet games.
Before EA:
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After EA:
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It was never before EA as far as I know.Before EA:
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After EA:
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Yep, the announcement trailer already had an EA logo: http://www.youtube.com/watch?v=vQfUMw5KJ0QIt was never before EA as far as I know.
Looking past the change in art-style and the boring character design (which is hard to do, admittedly) I see a game that shows some potential. If there's one thing I've learned about Insomniac over the years it's that they know how to make a fun game and this one looks like it has a chance to follow that trend. I'm definitely not giving up on Fuse quite yet.
That is a pretty good idea. JS, hope you discuss this with Ted Price and EA. I'm sure it will be a decent game but I think Fuse is going to crash and burn against Gears, God of War and Tomb Raider.
There was a DMC2?Going by that logic Capcom should never have made DMC3 considering it was the same team as DMC2.
Yep, the announcement trailer already had an EA logo: http://www.youtube.com/watch?v=vQfUMw5KJ0Q
Not necessarily. EA could still have demanded certain changes during development.and with that we can put the EA conspiracy theories to bed.
It was never before EA as far as I know.
and with that we can put the EA conspiracy theories to bed.
Didn't realized we had stopped making Ratchet
Or you know, Insomniac focus groups.Then EA "focus groups"
Before and After
Didn't realized we had stopped making Ratchet
If the same team who did All 4 One is doing Ratchet from now on, you may as well have stopped making Ratchet games.
Or you know, Insomniac focus groups.
This is an EA Partners game, EA do not give a shit about it. Did they bro up Shadows of the Damned? No, they're not invested, they don't care, it's up to the developers to make something that can sell.
I went into this video skeptical, and I came away feeling relatively positive about the game.
Yes, I still wish the old art style was here, but I do like some of these character designs for what they are. Although the hair could use some work on the females.
Overall this looks......solid. Maybe better if the story is handled well.
It's funny they're showing the 360 build. Would be funny if that turns out to be the better version from a dev that was previously Sony exclusive.
So you're saying it was EA that caused this change? Why do the other partners get to do all the crazy shit they want, but you have to make generic crap?Saying EA, the publisher, doesn't give a shit about it is hilariously inaccurate and shows you don't know a damn thing about what you are talking about.
Some interesting ideas - but for me as somebody primarily interested in single player content, it looks as if I'd lose too much playing this game alone. Setting up stuff with one character, then leaping into another one to get some benefits seems needlessly complicated - compared to a weapon wheel for example. In the end you'll be able to kill everything just fine by sticking to one character anyway, but with so many enemies on screen that could make for a monotonous experience.
The implications of this statement are depressing.Saying EA, the publisher, doesn't give a shit about it is hilariously inaccurate and shows you don't know a damn thing about what you are talking about.