D3RANG3D
Member
Played some more of Treasure Adventure Game, and I am having serious performance issues, especially when it rains. Running it in vista compatibility mode, doesnt help much. Any other ideas?
Try running as admin and or Win XP mode.
Played some more of Treasure Adventure Game, and I am having serious performance issues, especially when it rains. Running it in vista compatibility mode, doesnt help much. Any other ideas?
Try running as admin and or Win XP mode.
Unfortunately, didnt help much. I can play it, but it slows to a crawl sometimes. Rather annoying. Are the others having similar issues? Wouldnt want to use it as a game this week if most people cant play it properly.
Try turning off vsync in the config.exe, and using something like d3doverrider or radeon pro.
Vsync on or off didnt make any difference, but thanks for the d3doverrider hint. Though still not running perfectly, that improved the situation a bit to make it at least playable. Just had a room that needed precise timed jumps, highly annoying with a huge lag.
Gaf is running a score contest for a brazilian indie game and I'm out of this ????
Ok ... will do some training today and tomorrow ... YOU SHALL SEE MY GLORIOUS SCORE !!!!!
On a related note, once I meet the creators of this game and they said that once they saw one of the dudes that was beta testing finish the game without being damaged once =O
My next pick is Treasure Adventure Game
Downloaded when it first got added last year didn't really give it a second thought, probably because of the "originality" in the games title. Gave it a go, came away very pleasantly surprised, a very quirky metroidvania, with a killer soundtrack that oozes that familiar whimsy we got from 8bit/16bit games of yore, specifically the ones developed in Japan. This is easily one of my GOTG.
Word of warning though you need to run this game in compatibility mode if you are on win7/8, and will work automatically with a non 360 gamepad, if you want to use the 360 pad use joy2key.
Game Download
http://www.gog.com/gamecard/treasure_adventure_game
Soundtrack Demo
http://robitstudios.bandcamp.com/
I finished both Oniken and Opera Omnia today. Of the two, I found Oniken more fun, but they're both neat in different ways.
Opera Omnia is a short little puzzler that is very different and a little confusing. The story told through a series of conversations, and light ambient music left me feeling uneasy throughout the entire game. Once you get the hang of things the puzzles are pretty simple to solve. Coming to the realization of what you are doing, the effects of what you're doing, and understanding what the final puzzle represents all made for a strange and unique experience.
Oniken is great at a throwback to those rote memorization action games prevalent in the 8/16 bit era and with quick levels and punishing bosses. It was a blast to play through, especially with the high score run here on GAF, and I can definitely see myself revisiting it in the future. I only wish it were a little longer, or perhaps had done something different with the story. In the end, it's all good fun.
Overall, two good recommendations, although Opera Omnia definitely isn't for everyone.
This game is so good it feels like stealing. Dat soundtrack.
This game is full of great content. I wish they'd try getting it on Steam.
Toma said:![]()
Played for about 2 hours, finished about 14% of the game.
The game feels a bit like a 2D Zelda to me. Maybe its the sailing that reminds me of Windwaker or the aforementioned Metroidvania aspects that put you seemingly into an open world environment. The game definitely manages to give me that sense of "adventure". I was positively surprised to see it is THAT lengthy, considering I only finished about 14% so far and I did not really expect that from such a small title. It has cute conversations, lovely Pixelart, puzzles and challenging (though not sadistic) platforming and a great feel to it. Seems like D3RANG3D really posted a gem with this game.
What I dislike: Performance issues on a newer OS. You need to run this game in compatibility mode if you are on win7/8, maybe even with D3DOverrider/radeon pro and will work automatically with a non 360 gamepad, if you want to use the 360 pad use joy2key. There was one area that was almost unbearable laggy for me that made me want to throw this game in a corner.
I beat it a while ago and loved it. I didn't have any issues with it and Windows 7.This game is so good it feels like stealing. Dat soundtrack.
This game is full of great content. I wish they'd try getting it on Steam.
Glad you liked both. I know Opera Omnia certainly isnt for everyone, but I think it fit the description of a good and overlooked Indie pretty well.
One of the games I'll be posting today. I want to hear how you are faring on your adventures!
Game #3 (until 30th of August):
Treasure Adventure Game - 2011, Free, Pixelart Sidescrolling Metroidvania
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GAF quotes:
Toma said:![]()
This is one of those games that did not get enough time from me yet. Tinkered around with it for a while. Havent bought it or played many of the more intricate levels yet, which make or break the game, but the beginning was promising.
Another puzzle game! This time the theme is terraforming. You see how your landscape is looking at the moment and to which tile you are supposed to change some of those. You then use your several tools at hand to create exactly that result within the amount of turns you are given. According to the screenshots these scenarios might get really intricate, which I am definitely looking forward to. I really liked the theme too, and though nothing special the soothing music fits the overall mood.
What I disliked: Some of the UI graphical elements arent really the most pleasing to look at. Due to the candy look you might miss a UI element. It took me a few minutes to find the "next" button next to speech bubbles for example. The actual game graphics are service, but since the UI takes up like 40% of the screen, it still might become a bit annoying.
Toma said:![]()
I played enough of it to assure you that it has quite a bit of content/loot/items.
Most roguelikes usually are in the top down variant, this one isnt. It still contains all the major elements we love about the genre (and more): huge amount of items (unidentified/cursed etc.), goblins, deaths, pets you can train, rats, spells, different classes, goblins on rats, etc. Other than that I don't have too much of an opinion because I havent played it that far yet. Seems rather promising though if you don't mind the art style. I'd love to hear some other opinions on it if someone tried it a bit longer.
What I disliked: I was SO close to not touch the game because of the graphics which are definitely not appealing to me. It looks a bit more endearing in motion, but I dont think I am a fan of these clay-like 3D render graphics. Additionally, its a bit confusing not to get at least "stats" for items. I might be overlooking something, but I couldnt see stats to check for the best weapon I have for example, which might be a game design decision to try all of them, but not sure.
If we are using games that lend themselves well to this kind of play, why not use it? Feel like being top of the crops in this game? Try to get as far as possible and then click "score" after your death. Post the screenshot of your score!