MillionStabs
Banned
Cool beans. I'll be starting my 33rd play through of 999 this month!
No. DS-physical and iOS only.Can i buy 999 on the eshop?
Just wanted to weigh in that I completely disagree with that opinion. During my first playthrough of 999 I got the Coffin ending first and absolutely loved it - it gives you just enough information to completely hook you in on the story, without revealing most mysteries that you'll puzzle together with the rest of the endings.
Yep on to the true ending and my game freezes. I have no idea when the last time I saved was. I might literally have to do this entire thing (again)
Seriously so tired of doing these same puzzles, hearing the same shit. Most of it is skippable but damn the stuff that isn't that is so similar to stuff I've heard like 11 times before.
This game is fun but I am just tired of it already.
LOL i literally have to do the entire playthrough again because I didn't save and the piece of shit crashed. I was seriously in thecommunications office about to be done with door #1.
I think I might just youtube this because I'm already bored to tears playing the same 5 puzzles over and over and over again.I am beyond frustrated right now.The complaints people have about Bravely Default they should have with this game. This is so much worse and so boring and now I have to do these puzzles again just for the true ending.
In VLR you can either have the text scroll normally, tap through it or press Y/Square twice to fast forward (which blazes through the text like there's no tomorrow, though this only works with text you've already read)Quick question I know VLR solved the later issue, but does it also have faster text scroll options?
I and many others will gladly hear you not shutting up about how good the game isAs far as the actual game I doubt I'll have any strong opinions till I get to the true ending, which I'm saving for last. At that point I'll probably either cry bullshit or I'll never shut up about how good it is like my friends do. For now it seems decent enough though.
He is sorta right. I mean, it depends on the port.However, one of my friends was very adamant that even if 999 ever did get ported to PC/other consoles it would be an inferior experience. He refused to tell me why, but if I don't see some crazy shit only the DS could do I'm already going to be disappointed. So I hope crazy 999 fans haven't hyped it up too much.
And the winner of the second giveaway for the 999 Watch is //ARCANUM!
If you're bummed about not winning, don't worry cause there's still another giveaway to come later in the month, and maybe a few more surprises along the way.![]()
Be sure to read the books in theI'm almost done with my replay of 999, just have to do the Safe and True Endings. I really wish I could experience these games for the first time again. On my second complete playthrough of the game and I still find it awesome. The way the game teases things in other paths to get you to go back and replay different routes is great. There was also one subtle hint of foreshadowing that I did not catch on my first playthrough. I'm sure a lot of people already saw this. I can't wait to start VLR as that game has so many things going on that I know I don't remember it all.
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Be sure to read the books in thevery carefully this time around.library![]()
Congrats dude. I seriously couldn't be any more jealous if I tried.Thank you so much!![]()
I'm a *huge* 999 fan and this is the first GAF contest I've won!
Congrats dude. I seriously couldn't be any more jealous if I tried.
You treat that watch with the respect it deserves, you hear me? You treat her good, son. ;__;
EDIT: Also, please explain: Why P?
I'm definitely missing the most obvious thing but I can't see a connection between the number 9 and the letter P.
It's not that obvious or interesting unfortunately, lol. My name is Paul, I think 9 *kinda* looks like a funky backwards P, so I went with that. Lol.
And I will definitely take good care of that watch. Very excited.
So I finally watched the entire LP of 999 and I've seen everything. I'm kind of ruminating my opinion (just finished like a minute ago), but for now can someone explain to me why this had to be on the DS?
silky mentioned turning his DS upside down, but the screen was never upside down in the LP, and it never mentioned ever editing any footage. Was it only flipped for the sudoku, or were any of the story bits upside down as well?
snip
Thanks that makes sense.I kinda figured something was up since in the LP the sudoku puzzle was on the top. The dude edited it so that Junpei's perspective was consistently on top and vice verse, so I still understood everything story-wise (Well, not really...but the stuff you said I already knew). I was mainly unsure how it played out on a real DS.
I do have qualms with the game, but I can't deny that's pretty neat. At the same time though, you could totally do that in an phone/tablet port, and it wouldn't even be that hard. Never mind that they didn't do that, it's still possible. So now I've got some really harsh words for a certain elitist friend of mine.
The big problem is that you can't get away with showing the same thing from both perspectives simultaneously unless you did an exact port of the game, i.e. emulate the dual screen setup. The devs chose to change the game to fit the format, at which point you can't present the twist (that you're actually playing as Akane and transmitting everything to Junpei) in the same way.
And as I said in my earlier post, the big thing about the flip is making it so you're solving the puzzle from Junpei's perspective rather than Akane's. The port doesn't have puzzles so it's irrelevant, and the rest of the story is still great, but that realisation was my favourite moment in the DS version and it can't possibly be shown in the same way in the port.
Starting 999, already beat it once a long time ago but forgot most of the plot minus the big stuff. Last time I used a puzzle guide, how hard/doable are the puzzles? I kinda want to do them this time around but don't want to be stuck for hours on a given puzzle.
The big problem is that you can't get away with showing the same thing from both perspectives simultaneously unless you did an exact port of the game, i.e. emulate the dual screen setup. The devs chose to change the game to fit the format, at which point you can't present the twist (that you're actually playing as Akane and transmitting everything to Junpei) in the same way.
And as I said in my earlier post, the big thing about the flip is making it so you're solving the puzzle from Junpei's perspective rather than Akane's. The port doesn't have puzzles so it's irrelevant, and the rest of the story is still great, but that realisation was my favourite moment in the DS version and it can't possibly be shown in the same way in the port.
Man, all this talk about the big twist at the end of 999 usingthe flipped DS has me worried that there could be something in ZTD that makes it a better narrative experience on the 3DS even though it's a better visual and audio experience on the vita. This wasn't the case for VLR, but there's no way to know until we play. :/
I played VLR first and really enjoyed it (I think there's one trophy I missed) but I've been trying to play 999 since last year when I got a 3DS.
I hate something about the way I have to replay the same rooms and skip through conversations to get other endings and how arbitrary getting some of the endings sounds from what I've read. It has become enough of a chore that I've been playing other things instead. Maybe this discussion will help motivate me to finish it.
Anybody want to try and figure out how to run an ambidex game on the forums?
We should team up with GAF Mafia. they did a Danganronpa game somehow. I wanna see an Ambidex game.