when it all started, we were all, of course, nominating people who hadn't written a game for 10-20 years. so we devised a limitation.
this was not just to make the process easier; it was also to make it more relevant. after all, our website is aimed at current working professionals in the industry. by recognizing people who are currently making contributions, it is a discussion of the current state of the industry.
any list is inherently debatable, even given a full understanding of the parameters. there's always an element of subjectivity and, of course, compromise. however, i think those who read our comments on any particular entry will find honest and frank discussion of why we felt the need to include any particular writer on the list.
say what you will about any particular writer's weaknesses; all of those included have major strengths as well.