i agree, lol.Animator said:Demons Souls sounds right up your alley.
But you can die in MGS4, no?alr1ghtstart said:watch a movie
We're talking about games.John said:noby noby boy
Ferrio said:Barney's Hide n Seek.
I tried running him off a cliff, but the asshole holds up a stop sign. Jerk (Holy crap it shows it in the 4th screenshot on the cover)
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i know you weren't the first but if people can bring up Demon's Souls you can also mention Breath of Fire V. Dying is somewhat a sweet release since with limited saves and a significant new game+ which dying opens up more story events. Only problem is you have to be willing to replay the game from the beginning (unless you want to lose tons of shit) with your beefed up characters.oracrest said:Also, check out Demon's Souls. It doesn't meet all your OP criteria, but you still don't die, game over, and load a save when you "die."
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faceless007 said:I know what the OP is getting at. Sometimes you just want to explore and be immersed in a fantastic environment.
This, especially because in Wario Land 3 it becomes a major gameplay mechanic. You NEED enemies to attack you sometimes to progress through the level and get to secret areas. For example, if you get stung by a bee, Wario becomes all puffy and he can float up to high places. Some paths have blocks that can only be destroyed with fire, so you have to set Wario on fire in order to get past there. It's a very interesting mechanic and it's pulled off well. Wario Land 3 is a very underrated platformer. Wario Land 4 got rid of this gameplay aspect, and was much worse.DonMigs85 said:Wario Land 2 and 3 - although the final boss in the latter can kill you.
Ya, the first thing I thought of was Pokemon. Hell its the only game that fits the requirements that I could think of.JimboJones said:Pokemon doesn't really have any death, if all your Pokemon faint you white out and lose half your money and go back to the pokemon center or somthing but thats pretty lenient I think, you keep all your experience and don't lose hours of progress.
Dragon Quest series does the same thing, at least in 8 and 9 it did.
toythatkills said:I played (tried to play) Uncharted 2 the other week. It got Game of the Year everywhere a few years back and I expected fun. What I got was alright platforming and terrible shooting sections that ruined the game for me. I appreciate that some of you like terrible shooting sections, but they're not for me! So I stopped really early on, because I couldn't be bothered to go through all these stupid gunfights to get to the alright platforming bits. If the game was just platforming, I'd have enjoyed it so much more.
So you are just someone who has to insult other people needlessly. That sounds even worse.hey_it's_that_dog said:If you're referring to me, you are mistaken about my motives.
PoP 2008 is a lot of things, but it isn't linear.Leon S. Kennedy said:POP 2008 platforming is so linear and simple that even someone that is brain dead can complete it. Its more linear than every 2d platformer I have tried. If this is the type of game you like, then I suggest pong although pong is much more complicated than POP 2008.
hey_it's_that_dog said:Uncharted doesn't have the industry's best shooting mechanics by any means, but it's at least competent. I was irked by his statement that it was "terrible" when it was so obvious that he felt that way because he couldn't perform adequately, not because of flaws in the design. Combat is not a "crutch" in Uncharted. It's the game. Uncharted is a very beautiful, linear third person shooter wrapped in an adventure narrative.
If OP really meant that he wanted to talk about other ways to challenge the player besides combat and death conditions, he should have emphasized that point.
-PXG- said:So you want reward without the risk?
Rafaelcsa said:I haven't played Uncharted 2 yet, but his points do perfectly apply to the first Uncharted. Combat is terrible there. Repetitive and drawn-out combat scenarios. I only forced myself to finish the game because I bought it and wanted to get at least some of my money's worth. If I had rented or borrowed it I'd have stopped probably not even midway through the game. Supposedly the second one is much better at shooting, I hope that to be the case. I'd also much rather play a platforming game with some combat to break it up the platforming than play Gears of War trapped in an Indiana Jones setting.
-PXG- said:So you want reward without the risk?
If your energy depletes to nothing on the Material Plane, you will be
forced to shift to the Spectral Plane. Here, your energy will slowly
recover. You can hasten its restoration by devouring lost souls of
the underworld and the souls of spectral enemies.
If you lose all your energy on the Spectral plane, you return to the
Elder's chamber.