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Games that are still broken even after getting patched

Have you tried disabling Crossfire? You can do that right? (not an AMD user anymore). I was able to run it just fine back when I had 760s and still a HDD.
First thing I tried, out of what feels like several million tweaks and experiments from mucking about with game settings and config files and temp files and console command stuff and custom profiles in RadeonPro and long reinstalls. Several gazillion things were tried until eventually I was just done. That one game in particular took the last of the fight out of me, with the worst aspect being that sometimes it played flawlessly, and then other times it was a stuttering and broken mess from the first moment.

Don't know if it was the games or my hardware or configuration or the intersection of all of the above, but it was enough to leave the platform behind. Now my PC is work-spec only, with consoles covering the gaming.

Though man, Skyrim with a nice set of mods was fucking heaven. Same with Just Cause 2. Its not going to be the same playing the next ones on the consoles.
 
Bayonetta on PS3? There was a patch but the load times and frame rate is still bad, especially compared to the 360 and Wii U versions.
I second this, it can technically be played but it's really hard to enjoy. I got to the 3rd chapter before turning the game off and waiting for the Wii u version.

I would add Mass Effect 2 on PS3. I had the game freeze while loading during Jacks optional story mission and it corrupted my HDD. Had to send the system to Sony to get it fixed and I lost LOTS of save data in the process. From what I've read the bug was never fixed, though I'm sure if I'm wrong someone will let me know ;)
 
Saints Row 2 is still a terribly shitty port I think. GOG release got fixed up apparently but I think the Steam version is messed up.

The Gentleman of the Row mod to my understanding straight up fixes the game and adds in a bunch of useful features as well.
 
Call of Cthulhu: Dark Corners of the Earth. It's completely playable from start to end, but there's one save spot in the game that is guaranteed to corrupt your save state.
 
While I like the idea of the thread a bare list doesn't cut for me, need more information on the problems of each title.

I've added info on some games now, for most I have details on. If you post a report/info, I'll add it to the OP.

Since the MCC is pretty much the posterboy for the thread, I'll add any info you can give.

btw I don't understand how something like MCC happens... at all. That studio should know the hardware unlike anyone else, and they're making an entry in MS' most important franchise. Mind-boggling.
 
Darksiders 2 was only ever patched three times over the course of as many weeks (i.e. they did little) and still has a game-breaking bug in the Psychameron that can only be overcome with dumb luck.

Also they didn't fix/patch the "Game Save File Limitation" which can crash the game, there's 2 solutions, one is delete stuff from your inventory (saving a lot of stuff in your inventory increases the size of your gave save) or edit the darksiders2.exe and increase the game save file size.....
 
The Witcher 3

Myself and many others hit a game breaking bug which stopped you from progressing any further in the game (not being able to talk to Vernon Roache during the 'Get Junior' quest).

I believe it's finally been fixed in the 1.08 patch; I havent been able to try it myself yet. But CD Project claimed it had been fixed in the 1.06 patch, and then in the 1.07 patch too without actually managing to fix it on either occasion.



Also: Project Gotham Racing 4 on Xbox 360. A patch accidently removed dynamic shadows from the game. It was never fixed for obvious reasons.
 
The Witcher 3 is far from bug free, but lumping it in with those other examples feels like a bit of a stretch. Obviously bugs that halt progress are awful and I don't mean to downplay the example listed (as it was significant enough to get addressed in a patch), but I know I've done that quest without running into that issue and many others who have finished the game managed to do that quest just fine as well.

Again, I acknowledge the game has plenty of bugs, but to call it broken in the same list of the most egregious examples of terrible PC ports like Arkham Knight, Saints Row 2, and Deadly Premonition, just feels a bit much to me. Moreover, I've run into various mission scripting errors breaking missions/quests in other big open world games like GTA V, Fallout 3, Fallout New Vegas, Skyrim, Oblivion. Should all those games be counted as well?
 
The Witcher 3 is far from bug free, but lumping it in with those other examples feels like a bit of a stretch. Obviously bugs that halt progress are awful and I don't mean to downplay the example listed (as it was significant enough to get addressed in a patch), but I know I've done that quest without running into that issue and many others who have finished the game managed to do that quest just fine as well.

Again, I acknowledge the game has plenty of bugs, but to call it broken in the same list of the most egregious examples of terrible PC ports like Arkham Knight, Saints Row 2, and Deadly Premonition, just feels a bit much to me. Moreover, I've run into various mission scripting errors breaking missions/quests in other big open world games like GTA V, Fallout 3, Fallout New Vegas, Skyrim, Oblivion. Should all those games be counted as well?
I think the problem is, from my point of view eh, more patch they release and more problems I noticed. They fix some parts and screw new other. Shadow are completely broken after the 1.07, even some shaders and texture not loading properly. Until the 1.04 never encountered such issues.
 
The Witcher 3 is far from bug free, but lumping it in with those other examples feels like a bit of a stretch. Obviously bugs that halt progress are awful and I don't mean to downplay the example listed (as it was significant enough to get addressed in a patch), but I know I've done that quest without running into that issue and many others who have finished the game managed to do that quest just fine as well.

Again, I acknowledge the game has plenty of bugs, but to call it broken in the same list of the most egregious examples of terrible PC ports like Arkham Knight, Saints Row 2, and Deadly Premonition, just feels a bit much to me. Moreover, I've run into various mission scripting errors breaking missions/quests in other big open world games like GTA V, Fallout 3, Fallout New Vegas, Skyrim, Oblivion. Should all those games be counted as well?

I think it is reasonable to cite TW3, because after multiple patches, not only bugs were introduced, but performance in general actually got much worse than at launch.
 
Cryostasis on PC - Horrible horrible performance on pretty much any machine.

I dont know anyone with a single GPU that has been able to get this game to play well.
Even high end cards that werent out when the game launched cant get this piece of trash to run properly.

I got rid of it some time ago, i dont know if anyone with a GTX980ti can test what kind of performance they get from this game.

Dont know if it was ever patched cuz i gave up playing it after a whle.
 
The Witcher 3 is far from bug free, but lumping it in with those other examples feels like a bit of a stretch. Obviously bugs that halt progress are awful and I don't mean to downplay the example listed (as it was significant enough to get addressed in a patch), but I know I've done that quest without running into that issue and many others who have finished the game managed to do that quest just fine as well.

Again, I acknowledge the game has plenty of bugs, but to call it broken in the same list of the most egregious examples of terrible PC ports like Arkham Knight, Saints Row 2, and Deadly Premonition, just feels a bit much to me. Moreover, I've run into various mission scripting errors breaking missions/quests in other big open world games like GTA V, Fallout 3, Fallout New Vegas, Skyrim, Oblivion. Should all those games be counted as well?
I don't think the Bethesda open world games be included. They are all "beatable" in sense and work well if you try to find those untextered doors. Hell, I even completed the ps3 versions of those games, before I knew that you had to clear the cache to get rid of the slowdowns.
I still consider it might greatest gamong achievement
 
umvc3
TAC infinites, Dante freeze (or was it Vergil?), Firebrand unblockable, zero infinite

game is fugly
 
Oh, I have to mention a few The Sims games here. Those games take patched, but broken to an artform in some cases.

The Sims 2
Stated goal of the game: Play families for several generations. Save files become unreadable if they contain too many Sims, living or dead. It has been attempted to be fixed several time, and the save game upper limit is quite generous in the final version of the game. But you can still easily break it by simply moving one Sim from one town to another, as that brings the data for every single Sim in that save file with it. You may have room for thousands of Sims before a save file croaks, but if each you move into town counts as 200, then that's not a high limit at all.

The Sims 3
There's a mod for the game called "Overwatch". It fixes memory leaks and critical errors, such as Sims not aging up, Sims getting stuck, the 200 daily spawned taxis not despawning and so on. I cannot recommend running the game without that mod, it will bloat, run poorly, and become unable to save the game. And, of course, if you just hit Save, the game first deletes your old save file and then tries to save the new one. If that fails... I hope you made backups. Or at least saved in multiple slots.

Almost disappointingly, The Sims 4 does not seem to eat your save files. I mean, it shouldn't, but it is tradition. Maybe they can patch a save destroying bug in some time?
 
I second this, it can technically be played but it's really hard to enjoy. I got to the 3rd chapter before turning the game off and waiting for the Wii u version.

I would add Mass Effect 2 on PS3. I had the game freeze while loading during Jacks optional story mission and it corrupted my HDD. Had to send the system to Sony to get it fixed and I lost LOTS of save data in the process. From what I've read the bug was never fixed, though I'm sure if I'm wrong someone will let me know ;)

Yeah, no. Worked fine for me. It even ran better (perfomance wise) than the hot mess that got called Mass Effect 3 with its constant tearing and slowdowns on PS3 lol (and that's why ME2 is my favorite of all three besides that it was the best ME)

But sorry to hear that a glitch bricked your system. Must be really shitty to deal with such a situation. Thank god I never ran into these in my whole 20+ years of gaming. I lost systems due overheating, blackout, defect laser lense and so on but never through software related stuff.
 
wait... how is Assassins Creed Unity on PS4 these days? ive been waiting and waiting for it to be fixed and 20$... so soon i think ill get it... if it runs pretty well on PS4 that is...

While it generally improved, the frame rate is still unacceptable in certain circumstances. Sadly, these include action scenes with many enemies or crowds, when fluid gameplay matters the most. Additionally, I got stuck in the environment or in a broken animation 2-3 times during my playthrough.
 
I would consider Arkham Knight as unoptimized rather than broken. If you have the hardware it plays excellently with very few bugs. Only bug I've encountered so far is the car fell through the floor during one battle. Otherwise it's been very stable.

Looking forward to the performance patch though.
 
Yeah, no. Worked fine for me. It even ran better (perfomance wise) than the hot mess that got called Mass Effect 3 with its constant tearing and slowdowns on PS3 lol (and that's why ME2 is my favorite of all three besides that it was the best ME)

But sorry to hear that a glitch bricked your system. Must be really shitty to deal with such a situation. Thank god I never ran into these in my whole 20+ years of gaming. I lost systems due overheating, blackout, defect laser lense and so on but never through software related stuff.
ME3 it's vsync locked. Runs like shit on ps3 but tearing where is it exactly?
 
The Gentleman of the Row mod to my understanding straight up fixes the game and adds in a bunch of useful features as well.
Doesn't fix the issue with the game running too fast. There is a speed fix, but it's hit and miss at best.
Might have to grab the gog.com version since I really fancy playing 2 again but don't have my PS3 version anymore.
 
I would consider Arkham Knight as unoptimized rather than broken. If you have the hardware it plays excellently with very few bugs. Only bug I've encountered so far is the car fell through the floor during one battle. Otherwise it's been very stable.

Looking forward to the performance patch though.

It still has that stupid gliding bug where you are stucking moving forward slowly as batman glitches out

I was batclawing to an area and got stuck inside of a honeycomb enclosure

Was in an elevator and got ported to the top of the elevator with no way to exit

Numerous cases of thugs on top of bilboards and street lights

Batman being tackled by someone and then teleporting to another location nearby

Lastly Ive had cases of NPCs spawning in places they arent supposed to be in making them impossible to knockout
 
Still waiting for my completion of the Oracle (I think it's called) level in Halo 2 to pop. Played it twice now. On Legendary and easy.

Fucking joke.
 
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