jim-jam bongs
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How has nobody posted Manhunt yet?
Veal said:I felt they took most of the subtlety of the humor out. All of the jokes are so in your face now.
I'd argue Max Payne is the same way.SalsaShark said:a tad bit?? it was the whole point!
Bulletstorm gets a free-pass cause that was basically the whole idea
spats said:Gears of War
Sotha Sil said:L.A. Noire annoyed me, though; a game that references Ellroy at each and every turn should at least feel like a Ellroy story. L.A. Noire's Los Angeles and its police force is nothing like Ellroy's, and that's pretty much unforgivable.
jim-jam bongs said:That's disappointing. I planned on picking it up eventually since I love the LA Quartet and American Tabloid.
spats said:Gears of War
I've ALWAYS thought Max Payne looked exactly like Bruce WillaceHydrogen Bluebird said:God damn at Max Payne's face. Hard to forget that face after all these years.
Risk Breaker said:Bulletstorm, UGH.
harriet the spy said:While I agree with the general sentiment, they do know how to pace a good horror experiencein Dead space 2 is a good example). I just don't think 'a good horror experience' would have sold as well as a bombastic horror-third person shooter, sadlly. (i still liked the game).(revisiting the Ishimura
Bob White said:
SalsaShark said:
FreeMufasa said:Is it just me or is this the most photorealistic face in gaming?
That game is a great example for quite a few reasons, including:Fix The Scientist said:Dead Space. Most of the time there's a moody atmosphere walking around corriders etc until you want to get ammo or items from a body.. Violent stamping all over corpses with fucking blood and guts exploding everywhere. Sometimes it's more intense than the actual fighting.
The ultimate example. It's particularly bad in the Treyarch games. Every scene is designed to be as intense as possible, but without any valleys between the hills, the whole thing falls flat.Call of Duty. It's trying to hard to be spectacular.
Another great choice. I enjoy the gameplay of the series, but they definitely don't understand horror. There is never any real buildup and all horror elements are completely in your face. The best moments in any horror game tend to be those prior to an encounter. When you sense danger but have no clue where it may lie.revolverjgw said:Dead Space 1-2 (ESPECIALLY 2) really overdoes it with the jump-scares, the creepy things scurrying around corners and across windows, the words scrawled on walls in blood, the dead bodies, the audio logs with some dude in mortal danger reading their script without subtlety... every 10 frickin' seconds something "scary" happens. It's just irritating. They have no concept of how to pace a good horror experience.
He got me too. Oh well.soultron said:Dude, what the fuck. I'm playing Dead Space 2 right now and you just spoiled the shit out of that bit.
Most.Finaika said:All FPS?
Same with Bulletstorm: it's the point of the game. Dead Space obviously wants to be scary, but utterly fails because it's so in your face about everything, The Duke is never subtle about anything and that's why it's Duke Nukem.Picobrain said:That's easy... Duke Nukem
harriet the spy said:While I agree with the general sentiment, they do know how to pace a good horror experience (revisitingin Dead space 2 is a good example). I just don't think 'a good horror experience' would have sold as well as a bombastic horror-third person shooter, sadlly. (i still liked the game).the Ishimura
Oh god theBisnic said:The black main character(forgot his name) from House of the Dead Overkill
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Sure he was funny and the game was a big parody of old zombie movies, but...
MOTHERFUCKERS ALL OVER THE PLACE.
Snarfington said:This. I usually love the kind of attitude in this game because I view it with such a sarcastic air, but it felt so forced and horrible in the demo that I completely lost interest in the game.
Why do so many shots of this game appear to have the wrong aspect ratio? Honestly, even when playing the game, I always had the feeling that everything was overly narrow.Bisnic said:The black main character(forgot his name) from House of the Dead Overkill
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Sure he was funny and the game was a big parody of old zombie movies, but...
MOTHERFUCKERS ALL OVER THE PLACE.