• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Games that have visually aged well

Curse of Monkey Island, turning 20 years old in 2017:

Curse%20of%20Monkey%20Island%20barbers.jpg


Though of course, it's hard to beat hand drawn and animated. Give me a rerelease I need it.

Indeed - don't need a remaster but please just rerelease on modern digital platforms.
 
The couple that come to mind are Metroid Prime and MGS4, the latter of which I only played for the first time maybe 4 years ago and was shocked at how slick it still looked.
MGS4 Looks like shit.

On topic.
Super Metroid looks incredible to this day.
Alice Madness Returns also looks great thanks to an awesome art direction.
 
MGS4 is definitely a game that looks much worse than I remember and has a pretty dodgy frame rate at times.

Early 3D games in general just look bad now, it's much easier for 2D ones to look good as long as they have good art direction.
 
Obligatory.

bulletwithbutterflywings.png


tumblr_n8amswZewS1rr5qhqo1_500.gif


gk7e08-1eerz1.png


Most games from the SNES still look impressive to me today and I have never owned a SNES (was a Mega Drive/Genesis guy). Basically most 16-bit/32-bit 2D pixel art games. Front Mission, Tactics Ogre, SMT2, FF6, Chrono Trigger, Secret of Mana, Terranigma anything like that. And those super obscure adventure games released on PC-98 in Japan. They look stunning (like Policenauts). Love the bitmap art aesthetic. Visual novels tend to age really well too.

Most 3D games age more.
 
So we're using Flash video to demonstrate how games look now?


jakegyllenhaalno.gif

When it came out, MGS 4 was amazing looking.

When MGS4 came out, I recall being blown away by the ending fight with Snake vs Ocelot, thinking I'd never seen such crazily real looking models and lighting. Doubt it holds up like that but at least a few parts looked fantastic on release, no matter how many blurry wall textures someone drags up from Chapter 1.
 
Super Metroid is a game from my childhood that still looks awesome to this day.

I know it's because they're 3d, but I can't say the same for any of the prime games
 
I don't get it. Were those screens supposed to be impressive? They're pretty bland.
They indicate that MGS 4 was not particularly bad looking in 2008, compared to its peers. Whether you personally like how it looks is a different question.

Note that one of these pictures contains a technical effect that was quite ahead of its time. That won't make you like the game, but it's pertinent to its efficacy at the time.
 
ICO
Shadow of the Colossus
MGS2, 3, and 4
Silent Hill 2, 3, and 4
REmake
Megaman Legends 1&2
Wind Waker
Shenmue 1&2
Jet Set Radio & Future
Crash PS1 Trilogy
 
258238_full.jpg


Age of Empires III. Yeah, the unit models definitely don't seem as impressive when zoomed-in as eleven years ago, but they retain a toy-soldier sort of charm, and the art style remains gorgeous.
 
They indicate that MGS 4 was not particularly bad looking in 2008, compared to its peers. Whether you personally like how it looks is a different question.

Note that one of these pictures contains a technical effect that was quite ahead of its time. That won't make you like the game, but it's pertinent to its efficacy at the time.
They seem to indicate that, in addition to being a jag fest with laughable textures, it also looked pretty darn drab.
 
For a 3D game released in 2001, I thought the first Aquanox game still looks more than decent. Aquanox 2 is a decent improvement over it, but I didn't care for the shift to (mostly) brown and muddy environements.

Them gatlings sure look good, though

EF25C58A8E08A0E7B0D4D1FFE90F25FF30A25523
 
The people claiming MGS4 looks visually bad are ridiculous. The environments and characters are lifelike, and the cutscenes are damn near movie quality (what's more, they achieved this on a PS3!). So, video processors have come a long way in nearly a decade? That doesn't retroactively make games worse; the bar has simply been raised.
 
Jet Set Radio and Jet Set Radio Future still look amazing to me, holding out that maybe SEGA will give JSRF the remaster treatment one day since.
 
The PS2 GTA Trilogy, I love all three and I played them countless hours but those character models do not hold up well.



I think it has aged very well, in my opinion cel shaded games tend to age better than games try to be highly realistic. But hey to each their own.

This thread is about the opposite of what you think it is about.
 
Soul Calibur 5 is almost 5 years old and it's still one of the most visually stunning fighting games to this day, the character models are incredible!

It also looks awesome in motion!

I can't wait to see the next Soul Calibur game!

Completely agree. Tekken 7 looks imo just marginally better and that on a completely new generation of hardware. A true visual jump in fighters I am only anticipating with the arrival of Soul Calibur 6 and to some extent Dead or Alive 6. These were always the most visually stunning games of their genre each generation.
 
Despite the blurry textures, MGS4 was a pretty darn good looking game for its time. There were only two other games on consoles that could compare to it around that time i.e. Gears of War 2 and Farcry 2 It had quite a few blurry textures but most console game around that time did. I can guarantee you that any game you are thinking of as a counter example faked those crisp textures by using detail textures rather than actual high res textures.
 
SC5 was damn good. Thanks for remind me that I want a SC6. orz

Metal Slug (all)
Samurai Showdown (all)
Last Blade 1 & 2
KoF series
Garou
Yoshi's Island

Older Fire Emblems look great too. Then again so does a lot of older 2D games. Some of the aesthetics are rather timeless. It is pretty much cheating.

Suikoden 2
2VAfyHK.gif


Legend of Mana
oRZhaU3.gif


Fortune Summoners
nrAvqUB.gif


Muramasa
Ko4Y2Bd.gif


Shinobi 3
LlXeI1X.gif


Valkyrie Profile
86AWz94.gif
 
They seem to indicate that, in addition to being a jag fest with laughable textures, it also looked pretty darn drab.
Okay, I see. Because you don't like the way it looks, you're just going to lie about its properties.

By any objective measure, the game is not a "jag fest". It has object-based and camera-based motion blur, bloom lighting, and is scaled to its output resolution. All of these elements cause the image to be smoothed, and compared to other games of its time MGS 4 can't be classed as among the most aliased.

By any objective measure, the textures are not "laughable". Like other games of the period, some textures are very low-res due to memory constraints. But others are fine. You can see this in the pebbles of the first shot I posted, the weathered wood of the third, the stonework of the fourth, the painted wall of the fifth, and the printed text on the exosuit in the last (this text is readable up close). MGS 4 is not the best game of the time in this respect, but it's far from the worst or even below average.

"Drab" is the one comment that can reasonably be justified. The game does have a desaturated color palette. But again, this was far from uncommon or notably bad compared to the games that came out around it. It's a knock against the period, perhaps, but not a thing that made this title stand out.
 
I don't have pics but:

Vagrant Story!
Parasite Eve!
The Metal Slug games!
Team Fortress 2!
Any GameCube game!
Terranigma!
 
Original Titan Quest (still didn't tried to play anniversary edition) has some insane textures quality for 2006 game

Also, Half-Life 2 and S.T.A.L.K.E.R.: Shadow of Chernobyl aged well enough too.
Yep. Titan Quest looks like it could be a 2016 release.

Stalker aged well too yeah, much thanks to the fully dynamic lighting/shadows, some nice textures in places as well. HL2s facial animations for Alyx and animations in general still put a lot of modern games to shame lol.

Basically agree 100%
 
Top Bottom