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Games that really strain your patience

If a game is straining my patience more than likely I'll quit playing it and move onto something else. I'm started to become one of those gamers who stick to a few games that I like rather than buying every hyped new game that rolls out and I think I'm having much more fun because of that.

The last games that tried my patience were probably Uncharted 2 and GoW3. I grew bored of both of each respective game's combat systems, and if I'm not enjoying the gameplay, more than likely I won't enjoy the game itself, even if it has an "Oscar caliber story".
 
Playing goddamn FIFA 12 for a long period of time vs friends. All the shitty bugs, players not behaving like you want them to, goalies being stupid and so on, it really gets on your nerves. For a while now I've been thinking playing this much FIFA (4+ hours 2-3 times a week) together isn't good for our friendship with all the bullshit that happens and the rage that ensues.
 
Diablo 3. In every single way, shape and form.
 
Metroid prime 2 locating the sky temple keys. You have to go looking for hidden keys that could be anywhere on the map just to unlock a fucking door to the end game boss.
 
Max Payne, most recently. Wanted to destroy my controller.

Probably the worst game ive played this year.
Cutscene after bad cutscene and i cant skip them....if the cutscenes were unskippable once every 40minutes or so id be cool.
But some parts of that game break gameplay every 5 minutes or something.

The fact that ive kept playing this game is a testament to my patience.
P.S I havent played the game in a week.
 
Catherine

Generally I am a patient person. Even games like Mirrors Edge dont bother me, but dear god Catherine pisses me off. It has been one of the only games that have truly made me rage quit.

Games like WoW have pushed my buttons, but that is more so due to the community then the game itself. But yeah...Catherine is the king when it comes to killing my patience.
 
The first series of dot hack games for PS2. Finished the 3 G.U. games and enjoyed them, recently got all four of the first series and thought I would play through them. In a word they are "repetitive".
 
Top of my head: Dying in BF3, waiting 7 seconds looking at my stupid killcam, without the freedom to change my class, spawning, and instantly dying again.
 
Alpha Protocol's Saudi Arabia is one of the most visually boring game areas I've ever played, and the combat (which isn't the games strong suit to begin with) is such a chore. Luckily, the game picks up after that, and the conversation sequences are great.
 
The first series of dot hack games for PS2. Finished the 3 G.U. games and enjoyed them, recently got all four of the first series and thought I would play through them. In a word they are "repetitive".

I loved the first two games. I knew while playing them that they weren't 'good', but they sort of clicked.

I started the third (Mutation?) and encountered an enemy at the beginning with physical damage immunity. Fuuuuuuck that.

I don't remember the magic system at all, but I do know that it took forever to kill this random monster. Figuring that I would see those all over the place, I turned off the game and never played it again.
 
Far Cry 2. I love the atmosphere but the respawning enemies are a total chore. Any designer with a brain would have given it a certain number of in game days before they respawn rather than having them return when you get a certain distance from their location.

You're not playing it right.

Half-kidding (agree with you that a day or two, or at least 12 hours, should have been a no-brainer for the devs instead of using distance) but seriously there aren't many instances where you encounter the same guardpost without a good deal of time passing anyway. Like: clear guardpost, clear guardpost, clear safehouse, save, advance 8 hours, and then even then you're not going backwards. That is, by the time I run into one of those first two guardposts again, it has been 12 hours if not a day or two.

Look for the negative and you will find it. Look for the positive and it's right there too.

Cheers.
 
I loved the first two games. I knew while playing them that they weren't 'good', but they sort of clicked.

I started the third (Mutation?) and encountered an enemy at the beginning with physical damage immunity. Fuuuuuuck that.

I don't remember the magic system at all, but I do know that it took forever to kill this random monster. Figuring that I would see those all over the place, I turned off the game and never played it again.

You equip weapons which allow you to use certain elemental spells and stock up on scrolls to use when you don't have the spells in your arsenal. If your teammates have the correct spells there is a rudimentary team command menu which you can use to tell them what to do but you have use it during every encounter. I made it halfway into the second game (MUTATION) before giving up. The repetetive fields and dungeons were making me crazy.
That being said, I recommend the G.U. series without reservation.
 
DEUS EX.

why do I always go for the stealthiest approach... I always end up resetting missions dozens of times and it drives me insane.
 
Sections of Grand Theft Auto games.

At least Rockstar has made it less painful to fail a mission as the series progressed.

Vice City drove me absolutely insane doing the motorcycle race for the Angels, and then the race vs. the driver to do the heist mission (which you end up having to drive anyway).

San Andreas some of the racing, the flying missions and of course the RC missions which made me want to smash the game into pieces.
 
No games in particular. Loading times are always an issue. Switching discs is dreadful, usually. I really hate tutorials that stop you and force you to go do shit at the beginning of the game. Just let me play, dammit!
 
so... i guess i shouldn't have gotten max payne then?

recently diablo 3 has given me fits... i've died so many times due to lag... which is of course absurd considering i'm playing it single player.
 
so... i guess i shouldn't have gotten max payne then?

recently diablo 3 has given me fits... i've died so many times due to lag... which is of course absurd considering i'm playing it single player.

I don't know why Max Payne gets a lot of the complaints that it does. I went through on medium and only died a handful of times most of which were my fault. I never really noticed any issues with the checkpoint system either.
 
Saga Frontier 2 is one of the few RPGs that I quit without beating. I think that's the one where you fight an "egg" at the end. Couldn't beat that asshole no matter what. What a frustrating game.

I find Zelda games very lacking in actual fun lately. The same old items mixed with the slog through endless maps. Skyward Sword felt too much like work. Especially the frustrating sword controls.
 
Mirror's Edge. Couldn't finish it. The controls and falling off the edge and getting killed by gunfire was just so obnoxious I couldn't deal with it.

WS2Pt.gif


very true. Plus only a sadist would try and 2 speedrun achievement for chapter 2. It's nearly impossible. It's a hard game for even the hardcore gamer.
 
Fallout and Fallout New Vegas
Those long ass distances between places without a fucking sprint button. Always in the same, fucking speed traveling around. Even going from place A to B in the SAME FUCKING CITY strains my patience already.

That's why you download mods. I can sprint in Fallout: New Vegas.
 
Like others, I have to go with D3. The itemization is terrible, builds get thrown to shit when Blizzard doesn't like them (when they become popular), champion and elite monster mods can be downright stupid, and if you didn't exploit to get ahead, the major changes they keep rolling out continue to put you behind the curve.
 
Having to restart Gran Turismo 5, actually PS3+GT5, after it freezes. And then the game asks me 3 times in a row if I want to sign in.
GT5 is actually a really good shout. I loved racing in that game, but every single other aspect was just odious in it's execution. Pretty much anything I tried to do with that infernal menu prompted an exacerbated "argh!" from me.
Awesome car models, lighting and physics.

Unfortunately it's a fuck awful game for all the wrong reasons. Polyphony did the stuff not many others can, then dropped the ball on the easy stuff.

*facepalm*
 
Ultimate Marvel vs Capcom 3

I put the time in, got pretty good, still feel like I have to keep playing it to keep up with my friends who are still obsessed with it unfortunately.

But I just don't have the patience for this shit anymore. Just looking at the game or even just hearing the sound effects annoys the hell out of me now. I have no patience for watching long, spazzy combos for 90% of the match. Even performing them, I annoy myself.
 
Uncharted 3.

Too much damn shooting. I want to get on with the story and the exploration, not spend hours in firefights with hundreds of henchmen.

I've just started the first Uncharted and have the same feeling right now. I seriously think I'm going to check out that 3 hour video that was made that collected all the cutscenes instead because I do think the story is pretty cool so far, but the gameplay isn't doing a whole lot for me. If it had more emphasis on stealth it'd be about ten times better, but nope -- SHOOT, BANG galore.

And the person who mentioned Disgaea, I totally understand where you're coming from. I love the games (well, only played 1 and 4), but the story is horrible unless you're a 14 year old otaku. Disgaea 4's especially... just terrible. I'm actually skipping all of cutscenes because not a single one is worth watching.
 
Legend_of_Zelda_Skyward_Sword_boxart.png


The text in this game. I mean Skyward Sword had other problems as well, but this just accentuated them all. The slow text was unbearable, even if you held A. And with the amount of text because Fi is constantly talking due to the fact the game assumes you're an idiot, I almsot gave up playing several times

Absolutely this. I'm currently playing through now and I've had to convince myself twice already not to give up to this horrible point.

I thought TP was bad with its pacing but this takes the cake.
 
I like Grand Theft Auto games but there's always some exceedingly frustrated segments.

GTA 3: Last mission.

GTA: San Andreas has those fucking piece of shit kill-me-now Zero-missions. Fuck that janky, needlessly hard bullshit. This shit is much worse than the toy plane missions in Vice City and everyone hated those. What the fuck, Rockstar?

GTA IV. My patience was already strained because of the bullshit framestuttering. Then comes a mission where I have to shoot a lot of gangsters in this ruined building and then escape while the cops invade. The controls are straight up shit, and the third person view is the dressing of the shit sandwich, since the corridors are so cramped, you can't see anything and you will get shot will fighting the camera. It's completely unexcusable.

It's like every game they can't be bothered to playtest all of it, and such every GTA game has a point where the shit controls and shit shooting/moving mechanics combine and ascend to an ungodly tier of shit, making me scream at the screen like the Unreal kid.
 
Bastion. Not slow paced, just really repetitive. And the narration got on my nerves eventually.

Yeah I've tried multiple times to get into this game/finish it and it's just really boring to me. The combat just feels unsatisfying and that fucking narrator grates on me so much. "The kid this, the kid that" shut the fuck up
 
WS2Pt.gif


very true. Plus only a sadist would try and 2 speedrun achievement for chapter 2. It's nearly impossible. It's a hard game for even the hardcore gamer.

Mirror's Edge has an unusually steep learning curve due to its mechanics and the nature of 1st person platforming, but it's actually a really really good game. Chapter 2 speedrun is kind of broken, it's the only stage that actually requires glitches to obtain, none of the other chapters actually have this problem.
 
I've heard loads of people complain about Mirror's Edge, I honestly had no issue with it whatsoever other than some difficulty in performing a few complex wall jumps.
 
Fallout 3 and New Vegas.

I loved the original games, even tactics, but the modern games have no character at all. I also felt no sense of progression like I did with the Stalker games and DayZ. In those you work damn hard for your kit and feel like a complete badass. In Fallout the better gear you get the more boring the games become. That's why I get 50-60 hours into them and then don't touch them again.
 
Fallout 3 and New Vegas.

I loved the original games, even tactics, but the modern games have no character at all. I also felt no sense of progression like I did with the Stalker games and DayZ. In those you work damn hard for your kit and feel like a complete badass. In Fallout the better gear you get the more boring the games become. That's why I get 50-60 hours into them and then don't touch them again.

50-60 hours? Jesus, well at least I can't criticize you for not giving them a chance. That's how much time I put into them and I LOVED them.
 
50-60 hours? Jesus, well at least I can't criticize you for not giving them a chance. That's how much time I put into them and I LOVED them.

Yes, I usually enjoy them up to the 40 hour mark, I'm not saying they're bad games. For me they just go down hill quickly once you get good equipment.
 
Civilization 5.

I get super into it in the first 100 turns, then it slowly starts to become more and more of a chore.
Managing all those fucking units, workers not building what I want them to build, managing 15 cities all the time.

I pretty much always end up quitting, and when I pick it up again I always feel the need to start with a fresh game. I have only finished one Civ5 match ever.
 
Fallout 3 and New Vegas.

I loved the original games, even tactics, but the modern games have no character at all. I also felt no sense of progression like I did with the Stalker games and DayZ. In those you work damn hard for your kit and feel like a complete badass. In Fallout the better gear you get the more boring the games become. That's why I get 50-60 hours into them and then don't touch them again.

I really need to give stalker a chance now I guess. Would be nice if it's on the next steam sale...
 
Plus only a sadist would try and 2 speedrun achievement for chapter 2. It's nearly impossible. It's a hard game for even the hardcore gamer.

I failed that shit eleven minutes into a perfect run multiple times. I think the one for Chapter 9 is actually harder, because of some of the crazy pixel-perfect jumps you have to do in some places, but Chapter 2 requires you to be at the top of your game for such long stretches that it's a nightmare. Finally getting the Platinum was one of my proudest moments, and then I never played the game again because I was so frustrated with it :P
 
Shinobi PS2

You think you can safely jump that gap?
/Camera swings around mid jump
/Ninja falls into abyss
No you can't. Fuck you!
 
GTAIV and episodes of liberty city, almost every mission was the same (Besides 3 leaf clover). I was so burnt out that I didn't touch another sandbox game for almost 2 years. I am now getting back to them and I will probably skip GTAV still debating Red Dead.

I cant play most JRPGs anymore. The last one I tried was Breath of fire III. I cant stand random encounters.

Super Meat Boy - Got tired of the trial and error.
 
Well I just played through Deus Ex: HR and there were some incredibly frustrating moments in that game. I backtracked 2.5 hours because of a certain decision I made that changes the way you approach the 3rd Boss battle. I chose to replay a large part of the game rather than struggle with that battle.
 
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