Sure, but why not mention The Last of Us when it runs poorly for a large part of the game?
If you think that's fine, cool. I didn't. The frame drops were only painful at certain parts, not the whole game, but outside of the drops it's not exactly stellar.
Perfect Dark was only really bad when your playing 4 player multiplayer with explosions going on.
Single player was fine If I remember correctly.
Is there an actual hardware reason that so many N64 games had such poor FPS? Or were low frame rates just a by product of early 3D development coupled with developer ambition?
I don't remember the PS1 having quite so many FPS issues, but I never owned one or delved too deeply into it's library. I may very well be mistaken.
Anyways, as an actual recent example I'll say Dragons Dogma. I really want to like that game, but the low frame rate eventually turned me off it.
Is there an actual hardware reason that so many N64 games had such poor FPS? Or were low frame rates just a by product of early 3D development coupled with developer ambition?
I don't remember the PS1 having quite so many FPS issues, but I never owned one or delved too deeply into it's library. I may very well be mistaken.
You guys haven't experienced bad framerates unless you played G-Police on PS1. I couldn't even finish it cuz the framerate became unplayable in the later levels,
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PGR4, which is a shame, because the game is amazing.
Any fight against this boss in Odin Sphere:
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The game basically turned into me spamming potions and attacking without thinking because the frame rate was too terrible to dodge anything.
Shadow of the Colossus on PS2
Large part? Again, seems like an over exaggeration. But maybe being older (not sure how old anyone else is) I'm not as sensitive to frame rate issues?
Once you've loved games during the Saturn/PSX/N64 era, it's hard to be bothered by a few dips here and there.
I mean, not in this thread specifically, but when I see people say 30fps is unplayable and other hyperbole like that, I just have to wonder.
To me, an unplayable game would be sub 15fps the WHOLE time.
You have some seriously low standards, Anything less than 30fps locked is tough to stomach for me. Even variable framerates between 30-60 are annoying as all hell.
TLoU was particularly annoying because I rarely play my PS3 nowadays, so it was extra jarring, especially for such an otherwise stellar game.
I'd be interested in an answer to this too. It's so widespread on that console.
I had the same issue with Dragon's Dogma as you, too. I just couldn't do it. That game really needs a PS4 or PC release.
Ratchet & Clank: Full Frontal Assault on Vita, sometimes runs at 15 fps or less
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Assassin's Creed 3 on PC if you were using an AMD CPU.
http://img.techpowerup.org/121123/ac3%20proz483.png[img]
(Of course, I have an Athlon II X4...)[/QUOTE]
Goes to show the disparity between Intel's and AMD's single threaded performance is only growing. That game was notorious for choking the 1st CPU core, and only lightly using the others, thus making single threaded performance of paramount importance. Especially in Boston.
You can easily observe that behaviour from the chart you posted, when a hyperthreaded dual core i3-530 is beating out the infinitely superior octacore FX 8150 (that has weaker single threaded performance), you know something's not right at all in terms of the game's threading.
Came into this thread to post the exact same thing. Holy CRAP did the game just take a huge dive in framerate against this boss. Absolutely the worst thing that I hated about that game, though thankfully I heard the PSN version (which I seriously should start playing one of these days) is based on the improved EU version, which fixes the issue. Still, that boss was a huge pain because of how slow the game got.Any fight against this boss in Odin Sphere:
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The game basically turned into me spamming potions and attacking without thinking because the frame rate was too terrible to dodge anything.
Good call. That was disorientating the framerate was so bad. I think I got to some level going up a river, seeing a large bridge and all these armies on the ground and just gave up. It was like a bad n64/ps1 game in terms of framerate. Really put me off.LAIR
Surprised no one has mentioned this yet. But I guess that means no one else bothered trying it.
I'm not usually bothered by bad frame rates, as long as the other parts of the game are worth it(SotC), but this game was not worth the effort.
Has Dark Arisen ever been a part of a PS+ offer? I'll check it out if and when.
Dragon's Dogma.
Goes to show the disparity between Intel's and AMD's single threaded performance is only growing. That game was notorious for choking the 1st CPU core, and only lightly using the others, thus making single threaded performance of paramount importance. Especially in Boston.
You can easily observe that behaviour from the chart you posted, when a hyperthreaded dual core i3-530 is beating out the infinitely superior octacore FX 8150 (that has weaker single threaded performance), you know something's not right at all in terms of the game's threading.