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Games that should have stayed in the oven longer

KarishBHR

Member
What games do you think needed a little more time.

Basically, are there games that were good but hampered by small problems that could have been fixed with a little more time in development?

I love Mass Effect, but I would have been willing to wait a few more months if that meant constant 30fps.
 
In the "over", eh? What's that?!

If they delayed ME by a few months, people would have bitched til the cows come home.
 
Mass Effect jumps to mind immediately.

Spider-Man 3 might have been as good as 2 was if they didnt have to rush it out in time for the movie's release.

This is why MGS4 delays dont bother me. If I have to wait longer, but it arrives in perfect form, its worth it.
 
Conan. I love it as it is, unlike much of the rest of GAF, and that's what makes me wish that there had been more time pumped into it. As things stand, the terrifically brutal slasher and brawler stuff has to expend energy making up for parts of the rest of the game, instead of impressing from a solid base.
 
Definetly blacksite area 51, I was really hyped about that till they removed the coop and then the reviews were awful. Have they patched the bugs that game yet ?
 
Someday Too Human will be in one of these threads.

I would've waited for Nintendo to include Super Peach Galaxy and Super Toad Galaxy after beating Super Luigi Galaxy. :(
 
Kane and Lynch could have used another 6 months at least.

A better cover system, online co-op, more online maps, and maybe more imaginative end levels would have done wonders for the game.
 
Lair. I don't give a shit, I liked the controls. I just wish the frame rate was decent and the graphics looked a little prettier.

And the bugs... wish those were gone. So many.
 
Mamesj said:
thread title
lol.

I'll vote for Mass Effect. Granted, just about every game can improve certain aspects with more development time, but ME just sticks out. If they released it in February or March instead of last year but with less tearing and pop-in (and maybe even some more variety to the sidequests), I'd be just as happy, if not happier.

DiRT for 360 is a close second. Stable framerate and actual online play, please!
 
The Darkness.

Sure the game was quite polished in the end but it seems they did little to no testing for bugs... In fact if you keep up to date with all the side quests and finish them before advancing the story to a certain point, the game will crash at a specific loading screen when you are trying to advance the main story. That right there is just retarded and theres no excuse for it.

At first I thought it was my disk, traded it in two times... same bug.. Then I even went so far as deleting my save and restarting... doing the same side quest again, then 6 hours later when I'm trying to finish the story the game crashes... same spot.
 
Lost Planet.

Still one of my favorite 360 games because of having the best multiplayer maps made for any shooting game. The problems come with the lack of damage a person takes when doing a tuck and roll move (ie basically no damage) and the just the way the guns work/feel overall when playing against people. There is a balance problem I can't put my finger on that ends up making me not play this game a lot, but I would love to. Can't wait for Lost Planet 2.
 
Star Fox Adventures is a game that shouldn't have stayed there that long. The story doesn't make sense anymore, the fight with Scales was scrapped. Audio files show that there was a love story between Fox & Krystal. It would've been way better as Dinosaur Planet, I'd guess.
 
Mass Effect, I say that after just having finished it a few hours ago and loving it. But they definitely needed to fix their shit.
 
McBacon said:
BURNOUT PARADISE

Burnout Paradise is ultra-polished. I agree the game could use some serious tweaks but I don't think anymore time in the oven would have changed any of the design choices they made.


Mass Effect could have used some more time I think. BioWare needs to hire some more programmers that actually specialize in optimizing code because all their games seem to have serious performance issues.
 
Pretty much any WRPG. (Yeah, I loved BG2 and Torment as much as the next guy, but they were bug-ridden before the patches)

Prince8 said:
/thread

Not one game is really "finished"
Games can actually come out too late. Warcraft Adventures was cancelled in large parts due to the fact that the genre had half died during its development.

And of course your engine can become antiquitated
 
Every game ever.

Seriously, there is no game ever shipped that wouldn't benefit from more polish, more iteration, and more sweet sweet developer lovins. If a game is lucky, it gets a polish phase during its' development, but there will always be something that could be improved. The best any developer can really say is, "I shipped a damn fine game." No one gets to claim perfection.
 
Kane and Lynch.

Playing through the PC version (found it cheap) and there are a lot of positive aspects to it. There could have been a great game here, but there are glitches all over the place and the core mechanics feel flimsy. If they could have ironed out the bugs and improved the combat, it could have been something special.
 
i <3 heavenly sword, but i'd <3 it that much more if it maintained something resembling 30fps

mass effect is an encyclopedia of visual glitches -- they should have held it back to polish it and DESIGN SOME FUCKING SIDEQUESTS
 
reilo said:
Assassin's Creed... for another year or so.
Everything out of Ubisoft could use that treatment... except PoP maybe.

Lately: Mass Effect, Heavenly Sword, Lair, Perfect Dark.

PS2: Killzone and The Getaway.

Saturn: DAYTONA USA and VIRTUA FIGHTER!!! Damn.
 
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