SF4 surpassed 3s animation...easily.perfectnight said:Thunder thighs <3 Capcom will never surpass 3S animation.
But since its in 3D it's taken for granted.
SF4 surpassed 3s animation...easily.perfectnight said:Thunder thighs <3 Capcom will never surpass 3S animation.
Splatt said:Wish I had that ball punch gif :|
Visualante said:I know everyone's got their own opinions but Skyward sword looks dated, gaudy and tasteless. Unless melodrama is what you want (which is kind of a faux pas in animation) I struggle to see how anyone can appreciate it without having that Zelda fanaticism.
Impressive!SatelliteOfLove said:3rd Strike? Hells yah.
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It's been that way for a while, sadly. In Twilight Princess they managed to get away with it if you just skip through the cut scenes (also this was 2006 and I was more forgiving) and in Wind Waker/the DS titles it suited the style absolutely.. it was so cute that you could forgive the playful ignorance in the characters.Nintaiyo said:I tend to agree (And I'm a huge Zelda fan). Cutscenes in video games have come a long way, but SS's seem like just a glorified version of the typical dialogue exchange in a Zelda game which is "Text, followed by canned animation, followed by idling animation, and repeat."
Threi said:SF4 surpassed 3s animation...easily.
But since its in 3D it's taken for granted.
Visualante said:Cool thread. I know everyone's got their own opinions but Skyward sword looks dated, gaudy and tasteless. Unless melodrama is what you want (which is kind of a faux pas in animation) I struggle to see how anyone can appreciate it without having that Zelda fanaticism.
For me Shadow of the Colossus got me into animation. (please don't read the above as if I'm being condescending) Abe's Oddworld and Heart of Darkness were two others that I loved at the time. Naughty Dog's first two series Crash and Jak always used to make me laugh especially the latter.
Last mention, Episode 2 + Team Fortress 2. Really glad they released the TF2 characters so I can animate them. I have everything except facial animation tools. Alyx's performance was so likeable.
Papercuts said:Assassin's Creed, Uncharted 2, and Ultimate Ninja Storm are all insanely fun to watch animate.
Came here to post this. Also, where is the Battlefield 3 love?subversus said:Prince of Persia
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the first motion capture animation.
indeedjett said:I had forgotten about that one. Those games are just unbelievable.
maxcer0081 said:Bayonetta
jett said:I had forgotten about that one. Those games are just unbelievable.
Threi said:SF4 surpassed 3s animation...easily.
But since its in 3D it's taken for granted.
Visualante said:Cool thread. I know everyone's got their own opinions but Skyward sword looks dated, gaudy and tasteless. Unless melodrama is what you want (which is kind of a faux pas in animation) I struggle to see how anyone can appreciate it without having that Zelda fanaticism.
I don't see melodrama in an animated work to be tasteless/dated/etc. 3D animated works often have exaggerated animations for the sake of expression. Either way, the GIFs I posted are of a melodramatic character. Other parts of the game have characters that act in a less melodramatic and more realistic way.Visualante said:Cool thread. I know everyone's got their own opinions but Skyward sword looks dated, gaudy and tasteless. Unless melodrama is what you want (which is kind of a faux pas in animation) I struggle to see how anyone can appreciate it without having that Zelda fanaticism.
I remember these.Pein said:indeed
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Visualante said:Cool thread. I know everyone's got their own opinions but Skyward sword looks dated, gaudy and tasteless. Unless melodrama is what you want (which is kind of a faux pas in animation) I struggle to see how anyone can appreciate it without having that Zelda fanaticism.
DidntKnowJack said:The game that always impressed me with it's animations was Ico. Considering none of them were motion captured, all of them done the old fashioned way - by hand.
Its animation is astonishingly lifelike. So is the flappy-limbed, unselfconscious energy of the boy, Ueda's youngest and most human protagonist to date. Sailing against the wind, Team Ico refuses to use any form of motion-capture, using hand-crafted step-by-step keyframe animation instead. The studio's gifted animators marry the tiny, exquisite observations you might see in a hand-drawn Miyazaki film to complex 3D models and sophisticated AI. It's a mind-blowing achievement.
Anilusion said:Heavenly Sword has pretty damn good animations in cutscenes at least.
Frost_Ace said:Ghost trick is amazing animation-wise! Forgot how the used technique it's called but it gives the sprites realistic movements.
Vanquish has some of the best animations I've ever seen. I should make some HD .gifs tokill everyone's connectionsto show them off.
subversus said:Prince of Persia
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the first motion capture animation.
Pein said:Ultimate Ninja Storm 2