• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Games with the best dream/nightmare sequences?

Psychonauts.

If that counts?

More specifically, the level where you're in Linda's mind and the whole Milkman conspiracy.
 
Mother 3 had a very trippy drug induced section. As for dreams Lost Odyssey and Nier had some nice dream parts, text and music only but very well done

EDIT: Link to Mother 3 on drugs. Minor spoilers.
 
177334-dreamfall-the-longest-journey-windows-screenshot-zoe-enters.jpg
 

Dreamfall?

Edit: ah, just saw the image name.


People, please put the name of the image you're posting. If it's a massively popular game like Halo or SMB, I can understand not doing it. But posting a pic of a more obscure or less popular game diverts the thread into several "what game is this?" questions.

Frankly, I also find only posting the image is someone trying to be as dramatic as possible and that's irritating.


. (Is this a valid response?)

Have you played it? You'll find it is then.
 
Batman: AA was great, but I just finished Uncharted 3 and I'm a BIG fan of that trip sequence. It did an excellent job of mimicking the LSD experience. You can tell that someone in the visual design department has tripped.
 
I always thought the Lucca sequence towards the end of Chrono Trigger had a very nightmare-like quality to it. Waking up while everyone else in the party can't be awakened... The eerie background sound... Only a single path through the forest she's in, leading to a dead end... The red-tinged time gate... Lucca's own deserted house... And to top it off, she's forced to relive a traumatic event from her childhood, before waking up like nothing happened.
Had it not been for
the possibility of changing her mother's fate
, it could easily be dismissed as simply a dream. I love the atmosphere in that part anyway.

Also, Mother 3's mushroom trip was pretty crazy.
 
We've all played games with trippy dream sequences, but only a few stand out, in my opinion.

Uncharted 3 had an interesting take on the whole trippy drug-induced nightmare feeling. I've always loved Max Payne's nightmare sequences.

But I can't really recall any other memorable ones. Hm...

BTW: hallucinations count
well damn, that's all I had lol
 
. (Is this a valid response?)
I don't think it really counts as a sequence considering
the dream mechanic is the entire game.

I recently liked Gears of War 3's one in the beginning. The way everything was sucked into that void or whatever it was. Alan Wake had some decent ones as well.
 
The final stanza of Silent Hill Shattered Memories is pretty surreal. The strange lapse of lucidity and imagery is surprising and perfect.
 
Tranquility Lane in Fallout 3 was a simulation but very "dreamlike" and it was the most memorable part of the whole game for me. Very atmospheric.
 
I kind of liked Eternal Sonata for the graphics and music

Forgot that game was all a dream.Easily one of the most innovative game ideas I've seen in a while, the fact they used a real man and incorporated his works into game are really impressive.
 
Came to post Max Payne and MGS3, since those are taken, I'll just post this pic:

breakdownNo09.jpg


The first half of the whole game was a dream anyways =p
 
Not exactly a dream but, Magicant in earthbound?

I'm sad that this is the only Earthbound reply. Forget the fact that the entire game is surreal, but it has some of the most memorable dream sequences ever. Moonside, people. After that, you have Magicant, as well as the coffee/magic cake sequences.
 
Forgot that game was all a dream.Easily one of the most innovative game ideas I've seen in a while, the fact they used a real man and incorporated his works into game are really impressive.

Indeed. Pretty mediocre as a game, but for me the pretty artstyle, the good Sakuraba OST, and the Chopin intermissions with some history for the tracks made go through with it. Specially loved the final battle music,
Scrap and Build Ourselves -From Revolution-, a revision of Chopin´s Etude in C minor Op. 10 No. 12.
 
Top Bottom