The DS Castlevanias. Which led to IGA being pushed to the side by Konami.
Actually not the reason. The DS ones sold OK, it was Judgement and Harmony of Despair that pushed him aside. The budgeting and scheduling for those games did not help, though.
The DS Castlevanias. Which led to IGA being pushed to the side by Konami.
The graphics were terrible and the story was sub-par, but this has some of the most fun combat I've ever experience before or since in a Star Wars game. Force choke a guy and while you're holding him throw your lightsaber and cut him in half? Push dudes off cliffs while you shoot lightning when they attempt to force pull themselves back up? The possibilities are endless.
Such a great overlooked game. Fantastic atmosphere and an amazing sound track. People who shit on the gameplay can eat dirt as far as I'm concerned. It's a better game than most third person shooters included the Gears games and the shit that goes by the name of Resident Evil these days.My name is Garcia "Fucking" Hotspur, hunter of demons and slayer of pendejos like you!
Did PlayStation All-Stars bomb? I guess that.
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Rest in peace, my sweet prince. You gave me endless hours of CS-style play mixed with teleporting, flying, running resurrections, and the best CTF I've ever played.
With good reason. I thought the controls were terrible. Also there is something to be said for the elegant simplicity of the first Geometry Wars.Geometry Wars: Galaxies. Way, way, way more variety than the original Geometry Wars and a fun way to blow off some steam. But I'm pretty sure it bombed hard.
Hatsume Miku, is that you?
No it isn't, it REALLY isn't. Tha's quite an insult to Contra.
Almost forgot. My favourite 3D platformer next to Super Mario Galaxy this gen.
I don't know what defines a bomb, but I know this game didn't get played as much as it deserved to. It's one of my favorite games of this year, and I'll gladly pick it up again when it drops on PC.
Madworld, Red Steel 2, Second Sight, Split/Second.
Not retail, but this bombed pretty hard on release...
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I love it, it's the closest we'll get to a HD remake of Crimson Skies and it pains me to know that we'll get the sequel with ground missions....
This bomb still hurts...
With good reason. I thought the controls were terrible. Also there is something to be said for the elegant simplicity of the first Geometry Wars.
The first game in the series was shit, and probably poisoned the well for this one (along with the fact that core gamer support for the Wii had pretty much dropped off by this point.) Red Steel 2 wasn't a perfect game, but it had some excellent core gameplay, a strong visual style, and was one of a handful of games that showed some potential for motion controls. If it sold enough to get a sequel that spent a little more time developing its mission design, the series would be in a much better place today.
The DS Castlevanias. Which led to IGA being pushed to the side by Konami.
Too Human.
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The game was a true work of art. Its combat brought it down. Graphics, art direction, music, story... absolutely wonderful stuff. The game was still playable (if you were familiar with tank-style survival horror controls it wasn't much of a problem), but unfortunately by the time it came out RE4 had essentially killed that clunky combat style.
It should have been recognized (storywise & thematic depth) alongside the likes of Silent Hill 2, IMO. Sadly it was ignored and buried in a shallow grave.
Wonderful 101
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...Okay, I haven't played it yet but I just know I'll love it.
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Loved Binary Domain, but it sold terribly in the West. Doubt we'll ever see a sequel.