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"Games" you personally created within a game

Halo 2:
Hide and seek
Racing
"James Bond" (No shields, everyone has one pistol, ie SWAT-Magnums)

Made these up since we didn't have Xbox live and were limited to up to 4 player split-screen multiplaying. FFA Slayer got boring eventually so we made these two.

Halo 3:
Insta-gib mode, with super fast movement and jumping. Weapon was one-shot Plasma Pistol (slow projectile so it was hard to hit).

Never really played this though, just a couple of times. Played online whenever we could.
 
Trying to see how high we could climb in Halo 2 using the sword glitch was kinda more fun than playing properly, at least for me :). There was that multiplayer level with the really tall buildings in the background; we used the area you could break out of the invisible walls, then we'd use that charging sword glitch to climb the skyscrapers. Trying to navigate the odd, only-half-there background geometry and invisible walls was fun to figure out.

Wasn't an original idea, but doing it yourself was awesome.

In Smuggler's Run, me and three friends would always do Free Ride, then play tag or follow the leader. Was more interesting than the real game :)
 
Some of my friends and I created a Counter-Strike style Assault variant in Halo 3 we used to play in custom games all the time. Whenever we had at least 10 guys we would play it quite a bit.
 
I can't remember who invented it but i know we just recreated it in Halo 4.

In halo 2 we played a game called Big Gay Purple

2 Wraiths on Coagulation, 2 purple team get in wraiths, the rest of the players on red team have to avoid beign splattered for the first 90 percent of the game while running around in the open, with 90 seconds left the survivors had to get in warthogs, if someone survived that team won etc etc

It was a lot of fun.
 
South Park 64 - there's a multiplayer level with a large gorge with a rope bridge. my friend and i would make base either side and using only terence and Philip dolls, try and kill each other.

great fun.
 
Probably pretty common, but in Halo 1, my friend and I would get in warthogs on Blood Gulch and ram into each other. Then we'd try and run the other one over before they could get back in the warthog. Obviously, no shooting/melee/grenades allowed, but you could jump in the passenger seat of your warthog to avoid getting run over.

Also, on Two Betrayals, we'd get in separate banshees and have some amazing showdowns.
 
Rallisport 1 on Xbox had this one track with a rock next to the track at the bottom of a hill. You could hit it and get awesome air, but if you hit it just right, you could get insane, glitchy air.

One time me and two friends were waiting for a fourth person to show up so we could do HALO split screen on my friend's massive tube HDTV (this was 1000 years ago) and we played some Rallisport. Then we found The Rock.

We spent the next 3 or 4 hours taking turns launching off The Rock. It was almost exactly the same feeling as sledding. One person down the hill at a time, wait at the bottom for everyone to finish their stunts, then race back up hill and do it again.
 
Driving around with the gyrocopter on the roads in Pilotwings 64. We were looking forward to Mario Kart at the time.
 
In the original Halo we played a game called bastard ball. The warthog physics have changed too much to play it in any other Halo, along with the warthogs taking damage now.

It had to be played on Blood Gulch and it was a two player game typically. Both players would start out on foot and make a run for the warthogs. From there, you would joust in the warthogs. The first person to get knocked out of their vehicle had to run to the center of the map where they would kneel down and get executed by the victor of the joust.

Once they respawn they have to run like hell for a warthog while the winner is trying to run them over. The only weapons allowed during bastard ball are regular concussion grenades, so you have to get real good at using them in order to survive long enough to get to a warthog. Sometimes you could knock a guy out of his warthog with a well placed grenade toss and steal it. Any time both players are in warthogs, they have to drive to the center of the map and joust, where again, the loser is executed.

This goes on until someone is either drunk enough or pissed off enough to pull out a rocket launcher and end it.
 
Hahaha, this is just pure insanity. You killed me with the chunk racing. Seriously, what other game would let you do this, and what other medium even has the possibility? Gotta love games and imagination.

If I beat them to the ground, which is more often than not, I'll see if I can let myself get hit by any of the pieces. It's really hard to do, but when you do, you seriously go flying.
 
Don't Touch the Ground:

In Castlevania SotN and forward, I try to stay off the ground for as long as possible just by jump kicking or using an ability that doesn't keep me afloat (like the bat form). It's a way to kill time.
 
Oh yeah, a friend of mine would hold Xbox LAN parties on occasion and we'd play "I Am Legend," an infection gametype where the zombies moved at high speeds — as fast as the Mongoose ATV — but could be killed in one or two shots. We'd play on Sandtrap, the big, wide open desert map. So much fun; more console games need to feature multiplayer customization like that.
 
Goldeneye 007 - See how long you can survive against infinite waves after setting off the alarm in Facility.

Top Gear Rally - Destruction Derby in 2 player mode, try to get some cool crashes/jumps for the replay.

Grand Theft Auto (all) - how long can you balance on top of a moving vehicle

Starcraft - Terran only, Marines Only. Wait until everyone hits unit max, then battle.

Other Starcraft variations include 20 minutes no rush. Or play as Protoss with Terran AI players in the game, first to get cloaked Goliaths. Nukes/Ghosts only.

Grand Theft Auto: Vice City - Motorcycle stunts

Elder Scrolls Games - attempt to murder everyone in a city without getting caught

Battlefield 1942 + Desert Combat - mid air plane swap stunt

Star Wars: Jedi Knight - Multiplayer, attempt to recreate scenes from the movies, mostly the Luke vs Vader fight from Empire Strikes Back. I think you needed Mysteries of the Sith for the right levels.
 
Kirby Air Ride:

Sumo wrestling:

Capture89.jpg


Me and a friend (or three friends) would jump on top of Whispy Woods in City Trial and attempt to shove each other off.

Super Mario 64:

Avoid the 1UP:

super_mario_64_avoid_mushroom.jpg


Before knowing this was common, as a kid, I used to try and outrun the 1UPs that follow Mario around stages. On Shifting Sand Land, I'd attempt to circle the whole level and back to the tree where the 1UP pops out of.

Halo 2:

Boxing:

shield58kz.jpg


On Lockout, a friend and I would go head to head using only a pistol or plasma pistol (no shooting) and attempt to "box." We'd turn shields off and the goal was to land as many melee attacks without getting hit back.
 
Whenever I die in Counter Strike, I go into free camera mode and try to fly around the map as quickly as I can without clipping through any walls.
Pretty surprised to see just how many people do this too.

In GTA4 online free-roam mode, there is a hotel lobby somewhere in Algonquin you can enter. My friend and I would stock up on ammo and body armor, and try to get as many cars parked inside as possible until the game started deleting them. Then we'd drive our wanted meters up and have a huge standoff with the police and SWAT just to see how long we could keep this up. We'd manipulate the door to get a bunch of them trapped in a corner and them lob a grenade and see how many we'd kill.
Yep, hahaha. My friend and I did something similar. We also just liked to see what kind of ridiculous large vehicles we could fit inside the cluckin' bell— just because.
 
Modern Warfare 2 multiplayer - whenever the Favela map came up I'd try to stay in the small garden spot for the entire match, using my stealth gear. It meant moving around a lot in a relatively small space, using the cover that existed and varying what entrance you were near to frustrate the vengeance seekers.
 
Spy-de and seek in TF2, I'm pretty sure a lot of people came up with this independently as well. The basic idea is that everyone except one person becomes a Spy with cloak and dagger (infinite invisibility) and then a Pyro on the other team has to walk around the map finding them all and killing them. Optionally, players who are caught join the other team.
 
Friends and I created "shottabrief" in halo 2 on midship. It was a shotgun and grenade free for all. With 8 of us, it was laughter for hours - most of the time crying becauase it was so insanely fun.

Seriously, halo 2 was the best mp game ever back in the day. Too many good memories.

I used to drive around in Mafia and midtown madness with trucks and pretend to deliver stuff to factories...
 
4 player mario kart 64: block fort: everyone was assigned a colored "fort" and we'd spend about 15-30 minutes just collecting prize boxes and loading up our own forts with boobies traps while shooting al the green shells down below. then after everyone agreed to start. it was a normal FFA.

This. I loved doing it with my friends and cousins, and it's amazing to hear somebody else used to do it.

Here're some of the metagames I played:

Bob-omb's revenge (Mario Kart 64): The goal was to trigger an item just as you got killed and turned into a bob-omb in battle mode, and the other players had to avoid the bomb for as long as they could.

Avoid the 1-up (Super Mario 64): It's amusing how many people did this back then. I also attempted to use the special triple jump jump to fall as long as possible and landing safely, as well as jumping off of platforms while carrying a block with the winged cap (since when you jump while holding something the winged cap makes you fall really slowly)

Red shell match (Super Smash Bros 64): Set the item switch so that only red shells spawn, and try to survive for as long as possible. We also had a whole mini-game going about keeping dead player's powers when playing as Kirby.

Attack of the juggernaut (Super Smash Bros Melee): three human players with our handicap set to one against a level nine AI with the highest handicap setting, and changing the damage ratio every time. It's really sad how Brawl's handicap system no longer lets us do this, since starting with 300% damage doesn't make the AI any harder to knock off-screen.

Stamina flower brawl (Super Smash Bros Brawl): We mostly played team battles with team attack on. Setting the handicaps to automatic was hilarious, since the winning player would start with less and less health until it was impossible to win before the flower ended up killing you.

Battle mini-games (Super Mario Bros. 3): We started the game up in two-player mode and just kept playing the battle stages over and over. We also played around with end-of-levl panels, trying to wrangle them off of the other player or just setting them loose and trying to avoid them while we could.

Purple endurance madness (Mario Bros. arcade): The goal was to make every on-screen enemy as fast as possible (ie: making crabs angry as well as turniong them purple) and trying to last as long as possible without dying. purple flies were amazing in that they could reach some platforms that were normally off-limits to other monsters. We also played a game we liked to call "the POW guy", where we'd battle over control of the POW (most often after we filled the ground below with purple rampaging enemies).

Proximity or remote bombs only (Goldeneye N64): I guess the title's self-explainatory.

...That's all I can remember for now (whew!). It's really fun when your group of friends comes up with crazy variations such as these. I'm totally digging the policeman mode and the 2v2 "get your team's crappy car to win" race.
 
In Mario Kart Double Dash my sister and I would hide in the shortcut tunnel are of Yoshi Circuit and throw Spiny Shells at each other and have to wait it out. Depending on where you were within the tunnel it could or couldn't find you. It was super fun.
 
My friends and I would make a Red Faction server and see who could cause the most destruction with the least amount of ammo, lol.

Next gen terrain deforming geo-mod engine when??
 
Michael Myers in CoD 4 was a great way for me and my friends to pass the time way back when. Pretty much radar was off and everyone only had one life. One person had to kill everyone with the knife while everyone else could only run away. It could get really intense really fast.
 
Ridge racer 64, only allowed to over take going backwards, and only allowed to win going backwards. I miss the physics in that game...
 
If I beat them to the ground, which is more often than not, I'll see if I can let myself get hit by any of the pieces. It's really hard to do, but when you do, you seriously go flying.

Good stuff. Some of these GTA ones are hilarious too.

Speaking of going flying, did anyone ever play Motorcross Mania (2) on PC? I used to love straying far from races to where there was a very steep hill marking the edge of the map. You could get up the hill with some effort, and if you went a bit further and reached the edge of the playable area, well...

Edit: found it!
 
Good stuff. Some of these GTA ones are hilarious too.

Speaking of going flying, did anyone ever play Motorcross Mania (2) on PC? I used to love straying far from races to where there was a very steep hill marking the edge of the map. You could get up the hill with some effort, and if you went a bit further and reached the edge of the playable area, well...

Edit: found it!

I used to do that all the time in that game.
 
Halo 1 pc warthog launches with 16 players either using a tank , rockets or grenades. Danger canyon and death island were great maps for it.
 
Playing tag on Kirby's air ride city trial .

Playing in time trial (with player-controlled enable for cpu) in Mute City Stage of Melee. Activate a bunch of the motion mines and try to destroy all the cards.

Playing soccer in Brawl.
 
Saints row 1. Put the cheats on for making the public go wild and also trying to crash into me. I only had drunken powers (strong melee) and used melee only. Had to see how long I'd survive.
 
Hitman games, Terminator style. Walk slowly through the level directly to the target murdering anyone who gets in my way with no subtlety.
 
You know how in Waverace 64 you can get stuck on a ramp's ledge

when we were kids me and my best friend (with a Nintendo 64 and only 2 games), would purposefully get stuck in them, each on one end, and we would accelerate, sliding towards each other, until we'd eventually hit each other in the middle and whoever fell was the loser.

We called it American Gladiators, for some reason. And we would sing a theme song while doing it.
Haha, that sounds amazing.
 
Driver 3 - who would sink the car the fastest in chase mode. I think the record was around 5s.

Tony Hawk 8 demo - who would make the funniest/longest bail, I remember laughing to tears... good times.

Crash Time 4 demo - head to head with a train.

Halo 1 - getting on top of everything.
 
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