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Games You Stopped Playing Due to Shit Loading Times

Sherlock Holmes Crimes and Punishments

Shame because it's an awesome game. Just the amount of travelling that needs to be done is a lot which leads to a lot of fairly lengthy loading times.
 
I've quit no game for this reason. I just grit my teeth and accept it. Sonic 2006 is probably the closest I've come though . . .

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I recently got AC Unity for the XBOX One from a gaffer in the BST thread and while I am enjoying it a lot the load times are shit. Fast traveling is almost not worth it.
 
For me, it was The Journeyman Project. I have no idea why Myst was able to load so quickly on my 2X CD-ROM drive while TJP just crawled, but it killed my interest in the game.
 
Suikoden V is the only time.

There's this one "town" on a series of connected boats...... it took for-fucking-ever to get through.
 
NBA Ballers 2 on the PlayStation 2 had the worst load times I've ever seen. You could leave while waiting to load into a game to toast a poptart before it would be ready. In career mode, this was insufferable. To this day, it's the one I remember most.
 
Thank god for Suspend and Resume on the X1 and PS4. Load times don't bother me nearly as much now as they did previous gen.

Donkey Kong Country Tropical Freeze is a huge offender though, not sure why it takes so long to load the levels vs Mario 3D World.
 
I wanted to platinum Gravity Rush on the Vita, and there's a lot of races that you have to Gold Medal to do it. But if you start a race it does a long load time, and if you fail a race it does a long load time. So I ended up quitting because of it. Which is unfortunate cause I liked the game overall.

God, yes. YES. This is hands down the worst thing about Gravity Rush, an otherwise excellent game. I trust this won't be an issue for the remastered edition.
 
Morrowind on Xbox. I mean, it was pretty amazing that the game even ran on it but damn those load times were ridiculous.
 
I haven't given up on it completely yet, but I'm taking a break from Dragon Age Inquisition due to load times. If I could drop in quickly and play for 20 minutes at a time it would be a lot easy to get through the dull low quality quests to get to something interesting. But with load times several minutes long, I'd rather just play something else.
 
I want to say Bloodborne but the game is just too good.

GTA online then. Forza 6 is quite horrible too, but again the gameplay is rewarding.
 
I replayed Max Payne 3 twice on PC. The one thing that makes me want to not replay it is because of the mandatory cutscenes which are supposed to hide loading. They go on forever.

Same goes for Mario Galaxy 2 and the abuse of Green Star notification. It takes so long to enter the galaxy, get notification of green star, watch short cutscene of the level. Then when you get the star you are booted out back into the main world. Crazy, just crazy.

Crash Bandicoot: The Wrath of Cortex for PS2.

I thought my friend's PS2 was broken. don't remember if I finished it or not. I was very tolerant but confused at the length.
 
Gran Turismo 5's loading times single handedly made me quit after a week or so. It's not hyperbole to say you spent more time staring at a loading screen than actually playing.
 
Sonic 2006. Borrowed it from a friend, the gameplay wasn't that bad (kinda knew going in that 3D Sonic was "funky"), but those damn loads. Fuck that noise.

Thank god for Suspend and Resume on the X1 and PS4. Load times don't bother me nearly as much now as they did previous gen.

This for sure, i don't think i would like Witcher 3 as much if suspend play wasn't a thing.
 
It's reason #2 out of like 5000 why I should've dropped the first Mugen Souls. How I managed to get the True End in that game and immediately jump into the sequel will forever be a mystery to me.

Also, the PS2 version of Smackdown vs. Raw 2007 was brutal. Like 30-60 seconds when CAWs are involved.
 
Morrowind: GOTY Edition on Xbox. The original Xbox used 3 different disc drives across the various years, and the original drive, which I had, took the game 5 minutes to load a save file. It took close to 3 minutes on zone and building loads. Imagine walking into a dungeon, realizing it was the wrong one, and walking back out, just to be killed by a random mob. That is 11 minutes of loading to get back up and going. It was misery.

Edit: Damn, beaten by a few minutes.
 
I remember it taking me a good 5 or 6 minutes to get through some random manhole in Zombi U and then I stopped playing that game.
 
Y'all be talking like you never experienced PS1's horrendous loading times. Whatever the games today in terms of loading times is better than those times.
 
Lunar Silver Star Harmony.

Game system was better than I expected, but dat loading time made me mad so I had to quit playing. :P
 
I've quit no game for this reason. I just grit my teeth and accept it. Sonic 2006 is probably the closest I've come though . . .

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Couldn't stand this crap - stopped playing the game after putting in about an hour into it.

I stopped playing a couple of PSP games and a WWE game due to loading times.
 
Persona 2: Innocent Sin on the PSP had ridiculous loading times for every random encounter. I loved the story and characters, but the load times were so atrocious that I put it down. Part of what I love about the SMT franchise is the super snappy random encounters, and Persona 2 failed really hard at doing that.
 
Chrono Trigger for PS1.

Someone let me borrow it years ago, and I didn't end up going back to the game to finally play it until it was released for the DS
 
Tales of the Abyss on PS2. Only game I ever gave up on because of the load times. Was glad to finally play through it in its entirety on 3DS.
 
PC gaming and SSDs have spoiled me. A lot of console games are very annoying with load times. Not so bad i quit them yet but close. The fact that even putting a SSD into a PS4 or XB1 wont make a difference is sad. =(
 
Kamen Rider Battride War 2 for sure. It's a pretty above average Musou game considering the budget and the developer's lack of experience in the genre, but the load times just destroy the experience. It has to load the title screen, the map screen, the preparation screen, AND the actual level itself. The survival mode has rare drops that require lots of grinding and/or farming, and there's RNG involved as well. Couple that with the abysmal load times and you're looking at a static screen more than you're actually playing the game. It takes several minutes to get into a level, and the process repeats in Survival mode where you often finish a level in 2-3 minutes if you do the duels. I got about halfway through before I realized that I was watching the game load more than I was playing it. I hope that the next one being on PS4 will mean that this issue will be resolved at least, but I have zero faith in the PS3/Vita versions being any better than 2's load times.
 
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