• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Games You Stopped Playing Due to Shit Loading Times

Persona 2: Innocent Sin on the PSP had ridiculous loading times for every random encounter. I loved the story and characters, but the load times were so atrocious that I put it down. Part of what I love about the SMT franchise is the super snappy random encounters, and Persona 2 failed really hard at doing that.

One does wonder how they managed to make a ps1 game with low res sprites have long load times.
 
The only game I did was Magna Carta for the PS2. Loading is a pain, entering buildings was a pain. Only game the loading drive me crazy since even the smallest house was like 10-15 seconds, then going out was longer, moving to another room same problem.
 
500px-Loading.gif


Sonic 2006
 
MLB The Show. Specifically RTTS mode, where you'd spend more time looking at loading screen than playing your one pinch at-bat opportunity. No idea if this got better for PS4, I don't even own one.
 
Shin Super Robot Taisen.
2015041901.gif


Very excited to play a 1:1 propotion SRW when it was launched.
Back then I play every single SRW because I loved the series, but the loading times of this game was so atrociously long I can practically made a cup noodle on a typical boss fight. I finally gave up on Chapter 25 or something.
 
Destiny. I think I'd be a lot more forgiving of it if I could hop on, do a strike, then quit.

But instead, I have to login, go into orbit, load onto the hub, get my bounties/quests, load out, then load into a strike.

And the loads take F O R E V E R.
 
I didn't 'stop' playing them, but these come to mind:

- Skyrim (played on 360 and 100%'d the game; however, the load screens were growing unbearable by my 50th hour)
- Thief (Xbox One)
- Styx (Xbox One)

Pretty sure I'm forgetting a few others as well.
 
Suikoden V.

Gonna be hard to beat that one.

edit - really happy to see several people said this before I did. If there were a way to play it without loading I would love to give it another go. As it is - the disc will never be played again.
 
I recently bought Madden 16 on the PS4, and I had to stop playing because the loading times are so frequent and long. You log into the game, and it literally takes 2 or 3 minutes just to get to the main menu. Starting a game after getting to the main menu is just as bad, or worse. There is nothing more frustrating to me than waiting forever on loading screens.

I have a few others like this, but I would like to hear from GAF first.

I'm playing Madden still cuz of friends but seriously. Why does it take so long to go from menu to menu. They're just fancy squares. I am afraid to explore all of the game options because the menus are so goddamn slow.
 
I didn't think Bloodborne was that bad honestly, definitely a bit long when it first launched but that game was so epic that it didn't really matter. I'd just sip on a drink during that time or something.

I remember watching a friend play Skyrim on 360 and seeing those loading times every time he entered a house or whatever. I was like, "Man, how do you do that?"
 
Rune Factory: Frontier for the Wii. The area transition load times weren't all that bad on an individual basis, but when it got to the point I was running around entering/exiting several buildings on my farm, several caves for scattered crops, and every house in town to talk to people and dispense gifts, the cumulative time became too much. Even then it wasn't so much a pain to spend a few seconds on each load screen, but the fact that each game day began to take 30+ minutes to play through! It just killed the pacing of the game for me.
 
Lego games on the PC. I bought the Marvel one a while ago and I couldn't play past the first few stages because the loading times were literally 5 or 10 minutes.
 
Max Payne 3's a good one. I would have loved to play more of that game, but it constantly wrestles control away from you with cutscenes that either mask load times or are just there to intentionally ruin your day with their shittiness, and you cannot skip them. You hammer the button and it says it's still loading, as if it might let you skip them when it's done loading, but it's never done loading.

I mean, Jesus, it's a 100% linear corridor shooter, and I have it installed on an SSD; how long could it possibly need to load?
 
I can't think of a game that I straight stopped playing principally due to load times, but I know I'll spend good money to not have to deal with them anymore. I upgraded to SSD on PC to avoid them, and I put a 7200 rpm hard drive in the PS4 to make it a bit more bearable. I'm also going to be trading in my Xbone towards that elite edition purely for that 1 tb SSHD, so one could say storage speed is pretty important to me. Instead of dropping games due to load times I tend to just drop stupid amounts of money in an attempt to mitigate them. Yes I'm aware that makes me kind of a jackass.
 
Suikoden V is the closest I've come to giving up due to loading. It was so frequent and so long it was inexcusable. This was with playing the game installed to a hard drive so I would hate to imagine playing that from disc.
Come to post this. Suikoden 5 is a great game dragged down hard by its loading times. I'm glad I put up with it though, because I enjoyed it about as much as 1 and 2 regardless.
 
Heroes of Might and Magic 5 and Shogun 2 before my PC upgrade.

The turn times in HOMM and the amount of time it took to go from combat and back in Shogun 2 were ATROCIOUS. Literally minutes.
 
Stuntman on the PS2. You would have to retry every level dozens of times and every retry would take a minute or longer to reload. You sometimes played for 30 seconds or less before having to hit retry.
 
I could never stand the crash modes in the Burnout games because it was a ton of loading for 20 seconds of gameplay.
 
Almost ready to delete LEGO Jurassic world. The longish load times for sections of levels as well as the ridiculously long saving after each while hunting mini kits is crushing my soul. I have like 10 levels left to sweep had to stop for my sanity.
 
Only game I gave up on due to long load times was Sonic '06. I would either play Sonic Rush Adventure or Sonic Rivals 2 during the load times and when I started clearing levels before '06 finished loading I just gave up. A year later, I came back to complete Sonic's story and never looked back, just watched the "movie" on YouTube.
 
Fallout 3 on PS3. Played through the main game no problem. But once my save for bigger and delved into the DLC, it was impossible to play past Broken Steel.
 
The first game I noticed having horrible loading times was Crash Bandicoot (the first one) on PS2. It's what made me realize how bad loading times can be, I think it was 30-60 seconds before each level. Felt like an eternity.

Also, I'll mention the 3DS in general. Coming from the DS which was known for its quick-almost nonexistent-loading times, it just felt *weird* seeing loading screens for Nintendo games.
 
GTAV Online. Matchmaking is unbearable. For the simplest of missions you have to wait multiple minutes to find a group.
I'll go back for the new free roam stuff though. Who knows for how long though.
 
Skullgirls on 360. Jesus Christ those loads. Got the Steam version later, much better.

also FF5&6 ports on PS1. A load before and after every battle made the games a chore.
 
There were a lot of votes for it, but I have to add mine to the ranks of people who definitely stopped playing GTAV Online because of the load times. Maybe it was because I only really played right when it first came out and the servers were up and down a lot, so you'd get in, play for like 15 minutes, then get booted and try hammering the servers for another 20 with all those load times.

Midnight club 3 PSP was fucking TERRIBLE

This is the one I came here to post. MC3 was a technological marvel of an early PSP game, an open world racer that managed to pack literally everything that was in the original game, with all of the Tokyo map from MC2 to boot...it was amazing! Except load times were over a minute long. A minute and 20 second long wait to go into freeroam, a minute and 20 second long wait to start a race, a minute and 20 second long wait to go into the garage...it was complete madness. probably the first game I ever stopped playing because of the load times.

On a related, but different sidenote, the first game I ever stopped playing because of framerate slowdown was also a PSP game...FFT:WotL.
 
Dead Rising 2. Walk in a room, monster load time, walk to next room, new monster load time. It probably wouldn't have been such a huge deal of it didn't take place in a MALL!! Lol. Anyways, killed the flow if the game and turned me to something better.
 
Top Bottom