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Games You've Beaten in July

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Just Nier: Automata.

Despite the gameplay, quest design and graphics feeling very dated at-best, I still felt compelled to see it all the way through each of the main endings. The story kept me very intrigued throughout, and I was never quite sure exactly where things would eventually lead. Even if the moment-to-moment gameplay wasn't amazing or particularly fun, I got a lot of enjoyment out of my progression through the game and each time I discovered something new about the world and its inhabitants. It's a weird game where I sought to see and do as much as I could, not because the content itself was good, but because I cared about what the outcome(s) would be. I wouldn't call it an awesome game or necessarily a great one, but nevertheless it got its hooks in me deep.

Been playing Yakuza 0 the past few weeks, and I'm guessing I'm around the 40-50% mark. It's certainly the most entertaining game I've played in quite some time.
 
Cave Story+ - first time playing this. really enjoyed it! 4/5
Disney Afternoon Collection - brought back some good memories. Talespin sucked though! 4/5


I am halfway through Phantasmagoria and Chrono Trigger. I am considering starting up Yakuza 0 but might play something shorter.
 
Fire Emblem Echoes: Shadows of Valentia
Sonic Generations

Been working through Persona 5 NG+ and NieR: Automata so those ate up a lot of time.
 
Crash Bandicoot
Crash Bandicoot 2
Crash Warped
Gravity Rush 2 DLC
Child of Light
Lara Croft Go

Good stuff. Getting through that backlog one game at a time!
 
PS4
Crash Bandicoot (platinum)
Crash Bandicoot 2: Cortex Strikes Back (platinum)
Crash Bandicoot 3: Warped (platinum)
Game of Thrones (platinum)
Journey (100% trophies)
Ys Origin (working on platinum)

PS Vita
Tokyo Xanadu (platinum)

Wii
Pandora's Tower
 
Saint's Row IV Re-Elected (I just did the final mission in july): oh man what a bad and boring game it was.
Horizon Zero Dawn: Wow I didn't think GG can make such a fantastic game. Bow combat is the best in all times! How sweet it was to fight machines. It was one of the few open world games that I wanted to fight every enemy and not just pass.
 
Thimbleweed Park (PC) - played through three times, causual, hard and once to clean up achievements.

Beyond Good & Evil HD (XB1 back compat) - enjoyed the game but didn't realize I should have kept an older save. Couldn't go back to finish some activities without starting from scratch so just uninstalled. Oh, and I found difficulty of the last boss was a big jump from the rest of the game - so much so I quit in frustration and started again a day later.
 
Tokyo Xanadu (PS Vita)
Crash Bandicoot (PS4)
Crash Bandicoot 2: Cortex Strikes Back (PS4)
Crash Bandicoot 3: Warped (PS4)
Eiyuu Densetsu: Ao no Kiseki (PSP)
Drive Girls (PS Vita)
 
July was a great month in terms of taking chunks out of my backlog. Looking to keep it up in August too.

Guacamelee (7/5)
Crash Bandicoot (7/10)
Jak and Daxter: The Precursor Legacy (7/12)
Forza Horizon 3: Hot Wheels (7/22)
Spec Ops: The Line (7/24)
 
A good month for me, with eight games completed:


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Owlboy (Steam) - 1 July 2017
Completed with 100% of achievements unlocked, 2,800/2,800 coins, 3/3 gold tokens. Owlboy is a well-designed, somewhat unusual 2D platforming adventure. The game sees you taking control of Otus, a young, mute owl, who, despite being branded a disappointment by his mentor, finds himself exploring the world with a view to thwarting a pirate plot threatening the destruction of his community. Being an owl, the usual running and jumping platforming mechanics are supplemented by Otus' ability to fly, alongside various shooting mechanics afforded by the cast of companion characters who accompany Otus on his journey.

Controls are responsive, the game world and various areas are interesting to explore (albeit with a few secrets perhaps somewhat *too* well-hidden) and there's a touching story driving the game forward - and then absolutely beautiful pixel-art graphics. While it would benefit from a built-in map as it's quite easy to get lost in a few of the areas, aside from that it's hard to find much to say about Owlboy that isn't positive!

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Kamiko (Switch) - 2 July 2017
"Delightful" is very much the right word for this game. It's short, yes - a first playthrough of the game's four areas can be completed within an hour, and sub-20 minutes is very possible once you're familiar with the game - but great fun throughout that time, with a low price tag justifying the purchase. The game's 'puzzles' are only of the very lightest in nature and the combat is simplistic, but the game plays so smoothly that it comes together in a very satisfying way, with a very catchy soundtrack to top all that off.

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RIVE (Steam) - 8 July 2017
All campaign levels completed. A well-presented and graphically impressive mix of 2D platforming and twin-stick shooter, the game's subtitle, "wreck, hack, die, retry!" seems to have been very apt in my experience - there's a fairly significant level of challenge here!. The story is fairly throwaway and doesn't make a great deal of sense, but clearly that's not a focus of the game, instead just serving to provide an excuse to string together the campaign - which is good fun while it lasts, with some interesting and challenging scenarios, and at 3-4 hours in length for the 12 campaign levels doesn't outstay its welcome. Twin-stick shooters aren't a genre that I play all that much of so I can't see myself coming back to the game, but for those who want to spend some more time with it, a series of challenges, with associated leaderboards, are there to provide some longevity (though needing to wait a day for each to unlock is a frustrating 'feature').

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WayOut (Steam) - 12 July 2017
100% of achievements; all puzzles completed with minimum moves. Clearly inspired by the classic Lights Out handheld game from the 90s, WayOut is a decent little tiled-based puzzle game that's generally a relaxing experience, with simplistic graphics and a gentle background soundtrack. Of course, the puzzles themselves are key to the experience and in many cases present quite a stiff challenge, especially if you're aiming to solve the puzzles with the minimum possible number of moves - I'm not ashamed to admit to having referred to a guide to help with a fair few of them.

As you get towards the later puzzles, there are some interesting variants to the standard Lights Out puzzles, with special tiles that behave in different ways from standard ones, and it can be quite satisfying (albeit briefly) to work out each new mechanic and how best to make use of it to solve each puzzle. The one major criticism that I have with the game is linked with this, though, to an extent - while the game doesn't really need a tutorial as such (and doesn't have one), the puzzles don't necessarily come across in such a way as to teach techniques for solving later ones, instead feeling in large part to need a trial-and-error approach. Overall, though, the game easily justifies its low price, with its 120 puzzles providing a good length and the game's positives outweighing its drawbacks.

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WayOut 2: Hex (Steam) - 14 July 2017
100% of achievements; all puzzles completed with minimum moves. This follow-up to WayOut follows the common approach for sequels to tile-based puzzle games of changing the tile shape - as the game's subtitle suggests, instead of squares, puzzles here are based on hexagons. Aside from that, the game imports pretty much all of the mechanics and tile variants from the first game - not necessarily a bad thing, but it means that the game doesn't feel quite as 'fresh' as it might otherwise.

Notably, this sequel presents a significantly tougher level of difficulty, especially when aiming for 'perfect' solutions - this is likely primarily to be the result of each move now having a greater impact (on the six adjacent hexagons, rather than four adjacent squares), so be prepared for that. Conversely, it felt to me that the trial-and-error element may have dropped slightly, though it's still definitely there to some extent and perhaps this feeling is due to my accumulated experience across the two games together. Either way, overall I'd still recommend the game to puzzle game enthusiasts as a lightweight and relaxing, yet challenging, experience.

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Horizon: Zero Dawn (PS4) - 22 July 2017
Platinum trophy; 100% progression reported in-game; all outfits, weapons and crafting upgrades acquired. It's taken a while for me finally to get to this game, but I'm immensely glad to have done so - Horizon very much justifies the positive reception that it's received, as it's an astoundingly good game. I don't think that it's quite going to be able to topple Zelda as my game of the year so far, but it's s very close-run thing. Frankly, it's hard for me to find much in the way of flaws here - the game's world is large and beautiful, the story is compelling, combat is responsive and satisfying, and there's a great soundtrack behind it all. I'm now eagerly awaiting the release of the DLC!

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Firewatch (PS4) - 23 July 2017
100% of trophies earned. It's taken me a while to get around to playing Firewatch, but I'm glad that I've finally played it. The game has a beautiful setting and a very effective use of music throughout. There's a compelling narrative to draw your through the game and the development of the relationship between Henry and Delilah is intriguing to follow, though I couldn't help but find the ending to be a little unsatisfying overall. I was also somewhat surprised that the game's technical performance on PS4 isn't all that great, with a number of noticeable framerate drops, though fortunately I'm not overly sensitive to that so it didn't detract too much from my enjoyment of the game. All-in-all, Firewatch was a great experience, and definitively my favourite "walking simulator" game to date, by quite some margin.

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Kathy Rain (Steam) - 23 July 2017
100% of achievements unlocked. I've not played a classic-style 'point-and-click' game for a while, but this was a good way to re-introduce myself to the genre. The low-definition 'throwback' graphical style works well; conversely, the soundtrack is quite sophisticated, working well to set the mood of a number of the game's setpieces. There are a few of the puzzles that still cross the line beyond what I'd view as reasonably solveable from deduction, etc. (I'll freely admit to having kept a guide to hand), but the majority of the puzzle scenarios are well-done. There's also a fair amount of focus on investigation through conversations, tying in with the game's "a detective is born" subtitle - I think on balance I prefer more traditional puzzles, but the seeing the variety is a positive. I don't feel that the game quite resolves all of its plot threads in a satisfying way and it starts to rely a little too much on the supernatural towards the end (even if it's clear that it's not wholly real), which is a bit of a shame, but I still enjoyed my time with the game.
 
Fire Emblem Echoes: Shadows of Valentia (3DS)
Mario Kart 8 Deluxe (Switch)
ADR1FT (PSN)
Atelier Sophie: The Alchemist of the Mysterious Book (PS4)
Root Letter (PS4)
Crash Bandicoot: Warped (PS4)
Late Shift (PSN)
Yonder: The Cloud Catcher Chronicles (PSN)
Splatoon 2 (Switch)

I was busy
 
I had plans to beat 3 or 4 games in July but I decided to revisit/catch up on Destiny (stopped playing a couple years ago) and that completely destroyed all my (limited) free time. So yeah....all I beat in July was Knack...and the Destiny story DLC/strikes if you want to count that = /. About 75% finished with Mad Max and Lost Odyssey though.
 
My biggest month ever in terms of PlayStation trophies (221 total)

PS4
  • The Order: 1886 (Platinum)
  • For Honor (Single player campaigns)
  • Wolfenstein: The New Order (Started it earlier this year and stopped, came back to cleanup and get the Platinum)
  • Watch Dogs 2 (Platinum)
  • Telltale's Game of Thrones (Platinum...)

PS VITA
  • Axiom Verge
  • Killzone: Mercenary
 
Telltale Game of Thrones - bleh.

Horizon: Zero Dawn - pretty solid but not in the realm of the top tier this year. Overall a good time though.
 
Crash Bandicoot N Sane Trilogy
Crash Bandicoot 1 Remaster
Crash Bandicoot 2 Remaster
Crash Bandicoot 3 Remaster

Voodoo Vince Remastered
Salt and Sanctuary
 
So far this summer I beat Horizon Zero Dawn, Nier Automata, COD4 Remastered, The Last of Us, GTA V, mirror's edge catalyst, and currently playing through Zelda "Breath of the Wild"
 
Sudeki - Played this out of curiosity. Definitely, has a bunch of good ideas, also a lot of misguided ideas. Character designs being the most obvious. Glad I played it. I played almost all JRPGs in that era but missed out on this one. Surprised there hasn't been a follow-up. The end was rather anti-climatic.

Wolfenstein: The New Order - The trailer for the New Wolfenstein suckered me into this. The first stage came off rather generic, but the game got much better after that.

Solitairica - Game was pretty addicting at first, but after beating it once with the Wizard class, I'm not sure if I'll stick with it.

Star Ocean V - Not as bad as everyone claimed, definitely felt like a PS2 era JRPG. A bunch of issues and not as "epic" as all previous SO games. It was "fine" though. Definitely the weakest in the series. The biggest issue is that you didn't spend enough time in space or going to other planets.

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Kamiko (Switch) - 2 July 2017
"Delightful" is very much the right word for this game. It's short, yes - a first playthrough of the game's four areas can be completed within an hour, and sub-20 minutes is very possible once you're familiar with the game - but great fun throughout that time, with a low price tag justifying the purchase. The game's 'puzzles' are only of the very lightest in nature and the combat is simplistic, but the game plays so smoothly that it comes together in a very satisfying way, with a very catchy soundtrack to top all that off.

Thanks for the write-up. Sad that it isn't longer, but I'll definitely pick it up.
 
BioShock Infinite - 7/10
Adam Wolfe - 7/10
Nightmares from the Deep: Davy Jones - 7/10
Vampire Legends: The True Story of Kisilova - 6/10
Eventide: Slavic Fable - 7/10
The Descendant - 6/10
Stories: The Path of Destinies - 6/10
Deadlight - 5/10
Singularity - 8/10
 
Watch Dogs 2 - I thought it was much better than the first game. Much preferred how they gave you access to the entire city without needing to climb/unlock towers.

Lara Croft Go - Great game overall with some challenging puzzle design. Will definitely consider buying a sequel and/or Deus Ex Go when or if it comes to PC

The Evil Within The Assignment - Definitely like that Tango took more of stealth approach with this dlc. Will most likely buy The Consequence dlc to see how Kidman's story wraps up
 
I finally beat God Eater 2 after so long.

Just picked up this game during the PSN sale. Is it anything like Monster Hunter? People seem to say that about it, but also admit it's a loose comparison.

I've also heard there is a ridiculous amount of content. Is it good even if you just do a small amount of the side quests?
 
Salt and Sanctuary (Vita) - Very good Dark Souls clone in 2D. (8/10)

DA:I GOTY - more fun than I remember it being. The side quests are awful but combat can be fun with certain builds. Get out of Hinterlands asap. (8/10)

Destiny 2 Beta - September 6th cannot get here soon enough.
 
All PS4.

Wolfenstein The New Order: it was OK. Gunplay felt fine, its method of storytelling was weird. The wikipedia page is hilariously positive about the game despite it being high 70's, which is about where it belongs.

Wipeout Omega Collection: well not BEATEN per se, but I'm one trophy off platinum that I just can't get
win a race with pilot assist
. Great port, loads of content, shame about the sales numbers.

Until Dawn (PS+): also OK. Would have been better if played with others, and if I hadn't watched a playthrough years ago.

Final Fantasy XII Zodiac Age: disappointing. I felt the port wasn't THAT good (slowdown at 4x anyone?), and it really didn't address the concerns I had with the game as a whole on the PS2. Platinumed and it was a slog.

Game of Thrones (PS+): ehh. I'm not a fan, don't watch the show and read only the first book a few years ago. It's better written than Telltale's other work but IMO that's not saying much. And that engine. The general level of QA on this is fairly typical for that company. (press B on my PS4 controller? ID / script error on the first line of the episode 6 credits? This came out how many years ago and they haven't bothered fixing it??)

Resident Evil 4: still a GOAT as far as I'm concerned, but WHY are the rifle reload animations 15-30fps?
don't bother answering i know the answer :(
 
Sonic
Sonic 2
Sonic 3 and Knuckles
Sonic Adventure
Sonic Adventure 2

I guess im a sonic fan now

(2 and 3 were amazing)
 
The Last Guardian

This was a very very polarizing game for me. It had an absolutely gorgeous art style and visuals and I was blown away by the ending. But it was the most aggrivating game for me to play this entire generation. The controls and camera were abysmal almost to the point that I thought about just quitting several times. I'm still glad I stuck with it, as I truly thought the ending was beautiful and worth the journey, but still overall I consider it a large disappointment. Score 6.5 / 10

Firewatch

I enjoyed my time with this overall. I found the voice acting top tier and I though the world was interesting enough to explore. I really loved the intro sequence and how the narrative was set up. I've gotta say though the ending felt really lame and just sort of.......there. Like there wasn't much conclusion or much I found interesting about it. Score 7.5 / 10
 
Great month for me.

State of Decay - (XBO) So addicting and good. Took several tries for me to get into it though.
Alienation - (PS4) Fantastic game. Fun online portion as well.
Oxenfree - (PS4) Amazing and engaging story, a bit eerie as well, just how I like it.
 
Tokyo Mirage Sessions (59 hours)
Half Life 2 (13 hours)
Half Life 2: Episode 1 (4 hours)
Half life 2: Episode 2 (6 hours)
Portal (3 hours)

I started HL2 and TMS in June, and I'm currently playing Valkyria Chronicles & Paper Mario Color Splash (also started both of those in July)
 
Doom (PS4). 7.5/10. Overrated on GAF. Best played in small bursts. Enjoyed mp surprisingly. TF2 is better FPS experience for me which s probably best fps this gen.
Hitman (PS4). 8/10. Finally finished it. Im playing franshice since first one and this s probably the best one yet. I dont have time like when i was 15, so didnt try different scenarios but quality is there.
BF1 campaign (PS4). 8/10. Already hundreds of hours in mp.
COD4 remastered (PS4). 9/10. Also finally cleared it. Great campaign and i dont like modern day military shooters.

Trying to finish gta5 (boredom) and andromeda (really mediocre game).

I wont touch FPS till Battlefront.
 
None, zero, nada.

I try to at least complete a game per month and I had a plan, but then I got hooked to Overwatch and I haven't done anything at all during July. Sigh.
 
Psycho-Pass: Mandatory Happiness (PSVita)
Titan Souls (PS4)
Steamworld Heist (PS4)
This War of Mine (PS4)

From those four, only Steamworld Heist was really good, the rest were merely OK.
 
Final Fantasy 15. It was fun in the beginning, then i couldn't care less.
30hrs.

If FFVII:R and/or FFXVI fails to deliver, i'm cutting ties with Square…
 
Spark the Electric Jester - Nice fast paced Sonic inspired platformer, really enjoyed it though I'd say I prefer Freedom Planet for this style of game.

Full Throttle Remastered - The one major classic Lucasarts adventure I'd missed out on and I have to say it was kinda disappointing compared to the rest. The puzzles didn't really inspire and the bike segments were horrible.

Resonance of Fate - This one grew on me the further I got into the game. Early on when you haven't found many bezel shards I found the combat pretty boring and frustrating but its much more fun later when you have a larger gauge and so there's more freedom to do hero runs/jumps and set up tri-attacks.

Until Dawn - Very compelling adventure. I love that its a modern game that used almost Resident Evil style cinematic camera angles so the game is able to focus on something scary going in the background if the director chooses, I greatly missed them.
 
Destiny...if that even counts. I finished all the campaign stuff. There is a lot of stuff I could still do but at this point I'm not interested and just want Destiny 2.
 
Sonic 3 and Knuckles.

The masterpiece of the series that I haven't played in years and never recall beating. Replaying this game has really opened my eyes to how amazing this series used to be. There are things in earlier titles like Sonic 2 that I still like more, but 3 & Knuckles really knocked it out of the park. Saving, elemental shields, different characters with different attributes, multiple endings, cutscenes and detailed levels (which were scrapped in 2 but reused here), and the freaking music. Some of the best music in the series and second only to Sonic CD's Japanese soundtrack.

Speaking of Sonic CD, this is another game that my opinion has completely changed on. I still think some of the levels are needlessly long and convoluted, but I understand now that the point of the game, probably more than any 2D Sonic, is exploring each level intimately until you figure out the different paths for progression.

The summer's not over yet, but I feel like I've played all the games I wanted to for it so far.
 
Blackwood Crossing - 8/10
Tales of Xillia 2- 9/10
Arc Rise Fantasia- 8.5/10
Pandora's Tower- 8/10
Ni No Kuni: 9.5/10
I Am Setsuna: 7/10
Zelda Skyward Sword: 8/10
 
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