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Games You've Beaten in June

Crimson Alliances on Xbox Live
Then I got an itch for Action RPG and finished Kindom of Amalur. I think some games are longer than they needed to be.

After that I want more combat action so decided to dust off Bayonetta and finished the game (finally). it's funny sometimes looking at the Achievements gap. I have to say it has one of the best combat fighting mechanics.

I am working on Walking Dead and going to finish up Borderlands 2 and may be Final Fantasy XIII this month.
 
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Just that.
 
Looks like Last of Us will be the top beaten game for June.

Can I get some feedback on the OP? I'm not very good when it comes to creating them, and I don't know if the list of GAF names or choice of categories adds anything to this thread. I'm constantly looking for ways to upgrade it.

Thanks, GAF.
 
Dust: An Elysian Tail - PC
Call of Juarez: Gunslinger - PC
Metro: Last Light - PC
The Last of Us - PS3
Deadpool - Xbox 360
Portal 2 - PC
Shank - PC (humble bundle baby! woot woot)

Oh dang, busy month. Since there not much new happening, I'll probably be revisiting a lot of old games that I wanted to replay or play to begin with.
 
DLC Quest
Far Cry 3
Hotline Miami
The Polynomial
Brainpipe
Trauma
Thirty Flights of Loving
The Wonderful End of the World
 
I finished Tomb Raider on PC and I was underwhelmed.

It ran longer than it should have, the combat was just 'okay', the supporting characters were forgettable, and the story was hackneyed.

It's not that it was bad; the production values were there, the visuals were awesome (TRESSFX = purdy hair), and I had fun Unchartering my way around the world.

It probably didn't help I started it up after just finishing The Last of Us.
 
In June me and five other friends set a challenge to ourselves to complete six games. We each put up a shortened hitlist from our backlog and then chose one game for each other and one for ourselves. It was a pretty good system as it cut down the agony of choice over 'what to play next', Here are my games and reviews pasted from our Google tracking doc.

The Longest Journey - PC

Old school adventure game with old school puzzles. The kind you can't figure out unless you look at a walkthrough. The overall story was good fun though, and April Ryan is, despite being an annoying girl, a pretty cool protagonist. Game shows its age now. Having played the Walking Dead, I feel the obtuseness of the puzzles got in the way of story flow. Walking Dead puzzles never got more complicated than 'use wrench on nut', which made the story flow and put character interaction and choice and consequence into the foreground, things I'm much more interested in. I'm not a big puzzle guy. Especially of the 'combine duck with pliers' variety. Enjoyed it though, and now I can finally play the sequel, which I'll move on to as soon as June is over.

7/10

Alan Wake - PC

I'm surprised that I gave this a 9 actually. Act 3 dragged on so long and at that stage it seemed as if the game had blown its load early and all I had to look forward to was forests, flashlights and grunting yokels throwing axes at my head for the next 6 or 7 hours. But, even though the basic ingredients remained the same throughout, the game really shines in terms of pacing, slickness, and above all, atmosphere and an amazing sense of place and world design. Definitely one of the most haunting and atmospheric games of its generation.

9/10

Mirror's Edge - PC

That was awesome and short! I really really liked this, but the main campaign was so slight it came off as a proof of concept rather than a fully fledged game. I dunno though, maybe the mechanics suit more time trial stuff, which I've yet to touch, and a longer campaign wouldn't have been able to support the minimalism of the design. I'm fine with the length really, but it does seem as if the full potential wasn't really explored. Story was also shit. What I want to know is, why aren't all first person games doing what this does with full body awareness and movement now? So well designed, beautiful to look at, very unique. Got annoyingly stuck at some points, as it wasn't always clear where to go - I preferred the skill aspect of navigation over the puzzle aspect as this ended up feeling frustrating. I am now hoping hard that Mirror's Edge 2 isn't an Xbone exclusive with Kinect controls. Going to keep this installed and do time trials now.

8/10

To The Moon - PC

Don't really know what to write here. Made me think and feel more than any game I can remember really. Play it.

9/10

Psychonauts - PC

There were points playing this when I felt like throwing my controller at the screen. Some absolutely horrible platforming combined with a checkpoint system seemingly designed by one of the game's insane inhabitants meant there were points where I was stuck on the same series of jumps for about half an hour, gritting my teeth and growling as I fell to the bottom of a long and tedious series of jumps because of one stupid fucking designed one near the top made worse by erractic camera behaviour and controls that sometimes just didn't seem to fucking do WHAT I WANTED THEM TO DO, FUCKING HELL, NOT AGAIN, FUUUU. If it wasn't for the prize of completing the final game of six, and most importantly, beating Reece, I would have quit out and played something else and not picked it back up for ages. But ultimately I'm glad I persevered. The overall twisted design and humour is what makes this game, it's brilliantly written, genuinely laugh out loud funny at some points, and has a heart. Some of the levels and concepts really are wonderful bits of game design, and overall it's a charming game. It's a charming game that I fucking hated at some points. But now, I can honestly say, if Psychonauts 2 came out, I would buy it. And I would hope that some of the kinks in the actual gameplay got ironed out and the game was made less frustrating so all the great bits could shine all the brighter for it.

7/10

Dishonored - PC

Brilliant game. Level design, art style, gameplay mechanics and flexibility are all extremely strong. Went through as mostly non-lethal and stealth. Going to replay it as a murdering bastard. Only weak point is that the overall story isn't that compelling, which makes becoming involved in the game and characters somewhat slow (which the brilliant heart does a lot to make up for). Also the last level is a bit anticlimactic, to say the least.

9/10
 
I can't do without my monthly summary.
Okay let me think back, it was a busier month than usual for me.

Tales of Graces F
I kicked off the month near the end of this one, a perfectly solid JRPG with enjoyable battle and sub systems but the various other parts around it like plot, dungeon/overworld design and music were lacking.
The characters were unusual in the sense that if a scene related to the main plot they were kind of bland, outside of the main plot though they were quite an entertaining batch.
Fortunately it doesn't quite overstay its welcome, while it took me a while to play through the game across various months since I picked it up last year it was worth playing through though i'm not sure if i'd ever revisit it.

Bioshock Infinite
It's by absolutely no means the 10/10 behemoth critics made it out to be but Infinite is pretty enjoyable, visually it's wonderful though the world itself can seem very static at points, Columbia feels caught in between being a living world and a museum like backdrop which is to say it doesn't quite reach its potential.
As for the combat I thought the gunplay felt better than the previous two BS games and that even if your attacking options were more limited this time around it still had enough to keep the many shoot outs becoming too tedious, it does however have a hat that gives you super speed when losing your shield which for me is almost a gamechanger.
The first half felt stronger than the second, the game slides downhill with more and more combat ending with a pretty frustrating finale on the gameplay front. Still I enjoyed my time with it overall and I liked it more than the other 2 BS games.

Legend of Zelda: Oracle of Seasons
Well the good news is that it's a solid Zelda title. the bad news is in my book it doesn't do a single thing better than any other Zelda and does a lot of things worse. The seasons gimmick adds nothing really but shoving another complication when it comes to progressing through the games overworld, this game's overworld just feels like a chore at times, heading across a few screen can have you having to dive in and out of the menu constantly juggling items and cycling through the seasons, why isn't there a warp point in the mountain region? why is the map filled with so many dead ends?
Dungeons don't fare much better, Magnet Gloves are fantastic but otherwise the emphasis on action just ain't that great considering how limited you are, the game has a real thing for making you repeat puzzles over and over when backtracking, why don't unlocked doors stay unlocked? well you get the idea, I may rag on this game a lot but it's not actually bad, I just expected a lot better.
So far i've preferred ages out of this duo but that ones still in progress, maybe for next months thread.

Ninja Gaiden 3 Razor's Edge
What a mess this game is, it's sort of enjoyable at times offering a lesser version of the Ninja Gaiden 2 like battle system but the game is overall a jumbled mess of poor overused Quick Time Events, constant enemy endurance runs and absolutely awful bosses. a lot of my problems with the core combat carry over from NG2 to begin with but NG3 can still throw in its own mess, the unreliable "steel on bone" mechanic that will always screw up at the most important moments. The boss battles are absolute shit, I don't know what's worse, the tedious endurance brawl with a T-Rex, the lock on nightmare against a helicopter, the clusterfuck that is the final boss, I am spoilt for choice.
I bothered to revisit some stages in chapter challenge once I finished since I wanted to try out Kasumi, the game flows a lot better here but when it comes down to it what enjoyment there is in Razors Edge can only be found by pushing yourself to the edge of your sanity.

New Super Luigi U
A great DLC add on to NSMBU that just falls short of surpassing the main game. Offering a higher level of difficulty from the start and new physics just for Luigi it looked as if it could have been the definitive NSMB experience. But the stages are just too short, each time I truly felt that it was getting going and the best was yet to come i'd suddenly find myself sliding down the end of stage flagpole slightly disappointed, in a way that's a testament to the quality of the level design, I just really wanted more, not that it's lacking in content overall, I mean there's still like 80 stages in here.

Deadly Premonition: Directors Cut
How can a game so fundamentally bad be so unusually endearing? this is the real mystery Deadly Premonition leaves me with, it plays horribly but if you can endure the trials of the early game you may very well find yourself engaged with the plot, characters and plain wackiness of Deadly Premonition. It didn't keep the momentum going, I found it to really lose some steps towards the end of the game. But I can't help but appreciate the games rather impressive scope, it may play poorly but it isn't poor in itself if that makes any sense, I at least get the feeling they tried pretty hard. Well except with the frame rate which is horrendous.

Animal Crossing New Leaf (ongoing?)
Well this isn't a game you really beat, it's more of the same but easily the best version of the series yet. But having done it all before I don't really have much love for it, it works, it does its job very well as an open ended life sim with no real goal, it's pleasant, that'll have to do.
 
BioShock Infinite (1999 mode)

I do think the critics overated this a litttle, I did play through it twice (If only to prove to my friends that I could conquer 1999 mode using no vending machines) It started good, dipped a little in the middle (padding?) and got good again towards the end. Wasn't as good as the first one but better then the second.

Need For Speed: The Run

I Loooooove Need for speed games but this one didnt seem to capture what makes Need for speed great. maybe its the lack of free roaming or the bad AI, I dunno. 90% of the way through the challenges too :)

Vanquish

Posted about this in the Vanquish thread, love blasting through it time after time. One of my favourite games of all time
 
Well, here is my list:

1) Xenoblade (I had been collecting items but decided to finally just beat it so I can move on to other RPGs)

2) Uncharted 2

3) Uncharted 3

4) Super Metroid (still glorious after all these years)
 
I've been ignoring my console gaming lately, but with the next gen on the horizon, I finally played through one game on PSN:

June:
Dead Nation - PS3 (PSN)

That game is a trophy giving machine.
 
I beat Orcs Must Die 2 today. Just the main campaign, in single player. There's much more to do in the game, though. Looking forward to playing it in coop this weekend.
 
The Last Of Us
Manhunt (PC)
Manhunt 2 Uncut Edition (PC)
The Warriors (PS2) on PS3
Bulletstorm (PC)
Mortal Kombat 9 (PC) Story mode, which i also finished a long time ago on PS3.
Postal 2
Postal 3
Sniper Elite V2 (PC)


Pretty fucking good, at this point i will eventually finish my huge backlog of games. :)
 
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