I remember something Reggie said last year (or was it two years ago?) and it never went away since it was so telling about the expectations of Nintendo, or at least NOA. He said something along the lines of, "Nintendo fans are insatiable." Insatiable...meaning always wanting more; impossible to satisfy. There I was thinking, "Does this clown really think they've given us enough?" Is Nintendo actually satisfied with its output?
No one's talking about pushing out unfinished games, they're talking about moving more resources towards those games so that they release earlier.
Nintendo should have done everything in their power to have Mario Kart out before Christmas. Frankly, I've got no idea what they've been doing for the past few years, it seems like they've been sitting on their hands.
It seems like there is the idea in nintendo that nintendo fans are getting their mario, dl, zelda, etc. so they should be happy and are continually surprised when the combination of ips fails to meet a huge sales projection.
Yeah, include the price of the Wii U SKU that no one has bought. Basic Set is a failure.
So what qualifies as failure? Retailers generally seemed to be happy with Wii U until January. This upcoming January and February can't possibly be as bad as these past ones. So if they outsell last November and December is that a success?
It seems like there is the idea in nintendo or at least NoA that nintendo fans are getting their mario, dl, zelda, etc. so they should be happy and are continually surprised when the combination of ips fails to meet a huge sales projection. Luckily they seem to be turning around somewhat at least in going after indies
That is a big generalization. There are plenty of games made by large teams that aren't glitchy or lacking in vision/soul. The notable examples are using people in the hundreds, which I don't think anyone is suggesting. There is a middle ground.Throwing bodies at a game may get it done faster, but it typically leaves the game bug-ridden, lacking any creative direction and soulless. Look at the annualization of certain Western franchises as an example
As to what they have been doing the past few years? Saving the 3DS.
Nintendo failed to adequately prepare for HD development. This problem was compounded by their goal to keep deep gameplay and polish in their games even when they transitioned to HD (harder than it appears as exemplified by the day one patches, frequent bugs, corridor-centric and QTE inclusions in many modern games)
Since everyone is assuming negative results for wii u. what is it that Nintendo is lacking that MS and Sony have? does wiiu need more shooter?
Since everyone is assuming negative results for wii u. what is it that Nintendo is lacking that MS and Sony have? does wiiu need more shooter?
My take is that its not enough graphics power and too much kiddies games.
No price drop and no Mario Kart are the real killer problems, but the indie situation isn't far behind. Nintendo needs to go after indies hard in a similar manner to Sony. Offer to fund ports of the well known indie games, and also offer to help fund new and promising projects (even if they're outside of the traditional Nintendo wheelhouse, like Binding of Isaac). Oh, and offer Mojang whatever they want for a Minecraft port. Indies can fill huge gaps in the Wii U lineup since Nintendo will largely have the high budget segment of titles to themselves.
Since everyone is assuming negative results for wii u. what is it that Nintendo is lacking that MS and Sony have? does wiiu need more shooter?
Since everyone is assuming negative results for wii u. what is it that Nintendo is lacking that MS and Sony have? does wiiu need more shooter?
If anything, the past few years have just shown that they don't have the resources to adequately support two consoles.Throwing bodies at a game may get it done faster, but it typically leaves the game bug-ridden, lacking any creative direction and soulless. Look at the annualization of certain Western franchises as an example
As to what they have been doing the past few years? Saving the 3DS.
Nintendo failed to adequately prepare for HD development. This problem was compounded by their goal to keep deep gameplay and polish in their games even when they transitioned to HD (harder than it appears as exemplified by the day one patches, frequent bugs, corridor-centric and QTE inclusions in many modern games)
Anyone else get the feeling this might be a veiled threat to Nintendo?
"You better make sure this shit sales or risk losing shelf space."
nintendo will never fail because they are actually able sell consoles at a profit. Fanboys like myself will never let them die.
They console is way overpriced for it's tech, has little to no third party support, has been having major software droughts, has a backwards online system with an antiquated interface (although the Web browser, Miiverse, and eShop are good), has very few media purposes (no bluray or even dvd playback and few apps), has poor marketing with a confusing message, has limited appeal compared to the Wii, has had store space reduced over the course of the year, and the big hits look incredibly similar to prior entries (Mario Kart 8 looks stellar though). There are also major gaps in terms of games that Nintendo isn't addressing at all (no Madden and none of the shooters beyond Watch Dogs are coming).Since everyone is assuming negative results for wii u. what is it that Nintendo is lacking that MS and Sony have? does wiiu need more shooter?
Monster Hunter was kind of a big deal too.
It makes sense. Shelf space in retail stores is valuable, and if certain items aren't selling, it's counter-productive for the business. That shelf space can be better utilized for more popular items and faster turnaround.
Since everyone is assuming negative results for wii u. what is it that Nintendo is lacking that MS and Sony have? does wiiu need more shooter?
They console is way overpriced for it's tech, has little to no third party support, has been having major software droughts, has a backwards online system with an antiquated interface (although the Web browser, Miiverse, and eShop are good), has very few media purposes (no bluray or even dvd playback and few apps), has poor marketing with a confusing message, has limited appeal compared to the Wii, has had store space reduced over the course of the year, and the big hits look incredibly similar to prior entries (Mario Kart 8 looks stellar though). There are also major gaps in terms of games that Nintendo isn't addressing at all (no Madden and none of the shooters beyond Watch Dogs are coming).
There are many reasons people are expecting bad results for the Wii U. The 3DS should sell wonderfully though, but probably not up to Nintendo's lofty projections
Serious question, can you make a similar powered PC to the Wii U's specs for $350? Lets say you already have a tablet or smartphone that can double as the game pad. I'm curious if a person can with retail parts.
Since everyone is assuming negative results for wii u. what is it that Nintendo is lacking that MS and Sony have? does wiiu need more shooter?
Isn't that an enhanced port from the 3DS which was a port from the Wii? I doubt it drew much more interest than the late PS3/360 ports.
Yea, it's called a PS3 or 360. But it's cheaper.... Kinda joke response but not really.
Second-screen gaming is part of the future. I don't think Nintendo is wrong it's just that they failed miserably at marketing the idea.
Makes me wonder that stuff like exclusive deals to sell Xenoblade and Pokemon: Rumble to Gamestop were deals to help keep shelf space. Small stuff in the long run, but it helps the relationship.
Still, the Wii U section currently is still small as hell, its smaller than the 3DS section at my personal store, and the 3DS section is small too. The HD twins take up more than 3/4th of the store, and I suspect that XBox One and PS4 will take some of that space first before they 'encroach' on Nintendo's space.
Makes me wonder that stuff like exclusive deals to sell Xenoblade and Pokemon: Rumble to Gamestop were deals to help keep shelf space. Small stuff in the long run, but it helps the relationship.
Still, the Wii U section currently is still small as hell, its smaller than the 3DS section at my personal store, and the 3DS section is small too. The HD twins take up more than 3/4th of the store, and I suspect that XBox One and PS4 will take some of that space first before they 'encroach' on Nintendo's space.
I see it as a trade. Wii always got half-assed EA Sports efforts and decent CoD ports, but little else. Wii U doesn't get the EA games, but CoD is now on par with its HD brethren, and other publishers are bringing games like Arkham Origins, Watch Dogs, Assassin's Creed that would skip the Wii. Still no GTA thoughIt's been said already, but I'll repeat it: Nintendo is lacking major third-party support that its competition is getting. Grand Theft Auto V, Madden 25, and FIFA will be three if the year's 10 best-selling games, and none are on WiiU. Activision was coy about CoD: Ghosts until late.
It seems that many third-party announcements seem to combine "no plans" and "WiiU".
This puts Nintendo in the very difficult position of being responsible for providing a severe majority of the platform's games. There are finite resources and Nintendo is still struggling with output. Meanwhile, other consoles see considerable output and more titles to choose from.
We can argue that Nintendo doesn't need third-party support, as I've seen some do, but it becomes a big challenge to sell your platform when the biggest and most-anticipated games aren't going to be on it.
Serious question, can you make a similar powered PC to the Wii U's specs for $350? Lets say you already have a tablet or smartphone that can double as the game pad. I'm curious if a person can with retail parts.
ItActivision was coy about CoD: Ghosts until late.
I don't understand this "enhanced port" business. Do you keep up with the Monster Hunter community or play the games or understand the difference between versions?
If I'm not horrendously mistaken, so's the 3DS. The parallax-gated screen is rather expensive. The XL version alleviates this somewhat because larger pixels are cheaper (the bigger screen has the same resolution as the original smaller model). However, I remember a GAFfer pointing out that all of Nintendo's profits in their latest financial statement came from exchange rate speculation due to the fallen yen. It's probably why Iwata is reluctant to approve a price cut (at least until Mario Kart comes out).You do know the Wiiu is selling at a loss and no one is talking about them dying.
I played Tri for Wii and didn't really like it, that's my only experience with the series. So no, I don't really know anything about it. I thought it was just Tri with some extra content.
"Pwned", seriously? The PS4 and XB1 launch lineups aren't exactly Murderer's Row from an exclusives standpoint. The Wii U has a ton of problems, but this isn't one of them.It's really not. Take out cross-gen and multiplatform games... the exclusive games in the Wii U's fall lineup is still pwned by next-gen launch games.
Didn't GameStop already push Nintendo inventory to the back of the store again, like back in the Gamecube days? I know my local store did. Doesn't seem like they're anticipating that much of a demand.
How will the rest of this gen play out for them if it does fail this winter?
Will they drop support for it entirely, or what?
Are retailers in the US so strict in sticking to MRSP? WiiU Deluxe has been easily purchasable in Italy (and I think whole Europe) at 249 euro since february, when I bought it. It's currently 279 on Amazon, after having been 249 for months (maybe it's selling something, lately).
Wii U will be fine...
No they cant even come close to competing with PS4 and Xbone, but Wii U has its little piece of the market. Wii U has things that both PS4 and Xbone does not. And people with kids that make decent $ will buy one (as I already have).
I will no doubt play the PS4 more then anything, but my kids will play the Wii-U more then the PS4 and Xbone I am sure. Its more for kids and the titles are exclusive to Wii U.
They will be fine and will do ok. No Wii U wont ever be HUGE, but it will be ok.
How will the rest of this gen play out for them if it does fail this winter?
Will they drop support for it entirely, or what?