OrbitalBeard
Member
Ac3 or black flag, or both?
AC3 had the benefit of being a launch title. I'd imagine Black Flag was a sales huge disappointment on Wii U.
Ac3 or black flag, or both?
Ac3 or black flag, or both?
The craze will die down within a year due to no games.
The craze will die down within a year due to no games.
The craze will die down within a year due to no games.
I also distinctly remember Yves Guillemonte quickly talking about ZombiU being such a failure for them that it was why they did what the did with Rayman so quickly after launch.Don't know how much Zombi U sold on its own, but it, Splinter Cell, and AC3 did so badly that Ubisoft swore off any M-Rated games for Nintendo systems after that.
Yes, games will stop being made for this thing within 12 months......
Sonic Lost World I would think did really well on Wii U. All-Stars Racing Transformed did most on Wii U IIRC and that was a launch title.
Damn, struck a nerve with these snowflakes.
Damn, struck a nerve with these snowflakes.
...or the post was moronic and completely out of touch with reality and rings of someone who doesn't bother to read threads they post in.
Damn, struck a nerve with these snowflakes.
Damn, struck a nerve with these snowflakes.
They sell out pretty quick when our stores gets like 5 each. =P
They don't sell out quick when they put up $500 bundles. =/
The craze will die down within a year due to no games.
Damn, struck a nerve with these snowflakes.
Or you're just a snowflake.
Or you're just a snowflake.
I'm hoping that's the thing that puts the 3DS to bed.Well deserved. I love my Switch. Can you imagine the sales when POKEMON releases?
My.
God.
I know it's just one person but I see some people also doing it too. The goalpost has been moved on to 'sales will flop a year from now' versus 'DOA' or 'it will die down within a month of launch.
I'm still pretty shocked at the success. I didn't think this was something people wanted this much of.
I feel the ability of playing console games on the go and being able to switch over to a TV so seamlessly is something that people dreamed of for years.
For a very long time we thought that people didn't want console style games for their handhelds!
The idea was always interesting... But lack of control options, hardware power and support often resulted in lackluster experiences. 3DS/Vita already closed the gap a bit... Switch is the next big step and it's ability to display content on the TV screen as well.For a very long time we thought that people didn't want console style games for their handhelds!
It's not even two months after the launch and we're already veering dangerously close to transitioning into Wii-era "well it's just a fad" posts.I know it's just one person but I see some people also doing it too. The goalpost has been moved on to 'sales will flop a year from now' versus 'DOA' or 'it will die down within a month of launch.
For a very long time we thought that people didn't want console style games for their handhelds!
Nintendo just understood the real reason why handhelds are successful products: never stop playing while you are on the toiletFor a very long time we thought that people didn't want console style games for their handhelds!
For a very long time we thought that people didn't want console style games for their handhelds!
I'm still pretty shocked at the success. I didn't think this was something people wanted this much of.
That's not true, PSP offered a lot of quality titles but the main argument was "handheld titles are different from console titles".I think what people actually didn't want was imitation console games made by B-teams, that you can only play on the handheld. Breath of the Wild is a huge success partly because it's a complete open-world console experience that you can also play on the go. A "Legend of Zelda: Bokoblin Bounties" game with a mission-based structure and no open world would not have sold Switches.
I think what people actually didn't want was imitation console games made by B-teams, that you can only play on the handheld. Breath of the Wild is a huge success partly because it's a complete open-world console experience that you can also play on the go. A "Legend of Zelda: Bokoblin Bounties" game with a mission-based structure and no open world would not have sold Switches.
That's not true, PSP offered a lot of quality titles but the main argument was "handheld titles are different from console titles".
This is not just limited to the Switch, no one batted an eye when Majora's Mask was released on the 3DS despite being a full fledged home console experience.
Time has shown all these were simply excuses to downplay Sony's attempts at the handheld market. An argument can made that Nintendo's games are just better on their handhelds. But the "type" of games that suit a handheld being different from console titles are bullocks.
That's not true, PSP offered a lot of quality titles but the main argument was "handheld titles are different from console titles".
This is not just limited to the Switch, no one batted an eye when Majora's Mask was released on the 3DS despite being a full fledged home console experience.
Time has shown all these were simply excuses to downplay Sony's attempts at the handheld market. An argument can made that Nintendo's games are just better on their handhelds. But the "type" of games that suit a handheld being different from console titles are bullocks.
That's not true, PSP offered a lot of quality titles but the main argument was "handheld titles are different from console titles".
This is not just limited to the Switch, no one batted an eye when Majora's Mask was released on the 3DS despite being a full fledged home console experience.
Time has shown all these were simply excuses to downplay Sony's attempts at the handheld market. An argument can made that Nintendo's games are just better on their handhelds. But the "type" of games that suit a handheld being different from console titles are bullocks.
Safely for sure. Switch is off to a strong start, stronger than the Wii U, and unlike the Wii U, does not have a TERRIBLE name holding it back, nor look like a fisher price tablet.I think we can now safely say that this won't be a WiiU repeat right?
And they were. Name a console franchise that made it to PSP. Now tell me whether or not that | bespoke handheld version | ranks against its current-gen equivalents.That's not true, PSP offered a lot of quality titles but the main argument was "handheld titles are different from console titles".
This is not just limited to the Switch, no one batted an eye when Majora's Mask was released on the 3DS despite being a full fledged home console experience.
No, it's not. In previous gens, handhelds weren't just limited by their tech, but by their control schemes and the innate personal nature of handhelds as well. It was more difficult to just translate a console game's design over to a handheld when you lacked things like analog sticks, several buttons, the ability for more than one person to play or sign in, etc. whereas Switch by design is more enabling toward that end. It's got the full suite of controls, hardware that lacks power but shares key commonalities with other platforms, and literally functions as a contemporary console out of the box.Time has shown all these were simply excuses to downplay Sony's attempts at the handheld market. An argument can made that Nintendo's games are just better on their handhelds. But the "type" of games that suit a handheld being different from console titles are bullocks.
A port of an old game versus a first party high budget effort. Yeah, there is a conspiracy against Sony's handheld efforts. Or maybe people just didn't like what they were offering. Same way people didn't like the Wii U.That's not true, PSP offered a lot of quality titles but the main argument was "handheld titles are different from console titles".
This is not just limited to the Switch, no one batted an eye when Majora's Mask was released on the 3DS despite being a full fledged home console experience.
Time has shown all these were simply excuses to downplay Sony's attempts at the handheld market. An argument can made that Nintendo's games are just better on their handhelds. But the "type" of games that suit a handheld being different from console titles are bullocks.
"A lot of times, people don't know what they want until you show it to them."
I know it's just one person but I see some people also doing it too. The goalpost has been moved on to 'sales will flop a year from now' versus 'DOA' or 'it will die down within a month of launch.
That's not true, PSP offered a lot of quality titles but the main argument was "handheld titles are different from console titles".
This is not just limited to the Switch, no one batted an eye when Majora's Mask was released on the 3DS despite being a full fledged home console experience.
Time has shown all these were simply excuses to downplay Sony's attempts at the handheld market. An argument can made that Nintendo's games are just better on their handhelds. But the "type" of games that suit a handheld being different from console titles are bullocks.
Turbo Express released in 1990. Sega Nomad in 1995. Neither Sony or Nintendo were first with this vision.I do think, actually, that Sony might have been ahead of their time with their vision of bringing home console experiences to portables. The technology just wasn't there to do that concept justice. Vita often struggled to run games at its native 540p resolution, let alone 720p or 1080p on a big screen. I also have no problem admitting that Nintendo might have taken some cues from Sony's attempts while designing the Switch.
You can credit Sony for dreaming the dream years back, and you can credit Nintendo for understanding that now was the right time and right opportunity to realize it.
I'm hoping that's the thing that puts the 3DS to bed.
For a very long time we thought that people didn't want console style games for their handhelds!
Also, in retrospect, while the PSP obviously fell short of the DS, it was pretty damn successful it its own right. Sold 75+ million units, which almost as much as 360, and PS3. That's a lot. That's great.A port of an old game versus a first party high budget effort. Yeah, there is a conspiracy against Sony's handheld efforts. Or maybe people just didn't like what they were offering. Same way people didn't like the Wii U.
That's not true, PSP offered a lot of quality titles but the main argument was "handheld titles are different from console titles".
This is not just limited to the Switch, no one batted an eye when Majora's Mask was released on the 3DS despite being a full fledged home console experience.
Time has shown all these were simply excuses to downplay Sony's attempts at the handheld market. An argument can made that Nintendo's games are just better on their handhelds. But the "type" of games that suit a handheld being different from console titles are bullocks.