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Gametrailers: Memo To Disney

Is this their third one after EA and Square Enix? I just want to know if I've missed any.
 
I hope we get a memo to Capcom, Konami, Namco, Square, Platinum, Gearbox, SEGA, Valve, EA, Ubisoft, Activision, Gamefreak, Natsume, Bungie, naughty dog, Telltale, Team meat, HAL, Atari, Atlus, Nicalis, Gametrailers, neogaf, Rockstar, Lucasart, Warner bros. games, Rare, and Retro too.
 
First one I kinda disagree with. Criticize them for closing studios performing creative games that just do not perform up to their budgets. Yeah maybe they shouldn't close every studio that makes a dud eventually, the problem may just lie in the management at a publisher level or your idea of quality control.

Also, Disney Infinity looks AWESOME and like they really built something for gamers than "just for buying toys." It's kind of impressive how far they're going with the Toy Box in Infinity, and the scale of modifications you can make. That bit just seems wrong.
 
Kinda reaching when they mentioned the old LucasArts stuff.

My thoughts exactly. The last game I enjoyed from the company was Republic Commando, and ever since they have been a mess in every way imaginable.

If Disney doesn't do a damn thing with the license in the hands of solid dev houses, then there will be a problem.
 
gametrailers has some pretty damn good material lately

Maybe this is the new direction that Satterfield said wasn't for him when he left.

GT have really been hitting it out of the park recently with these features.


Its nice to see them editorialising and not just sucking Pub's off before announcing the next big GT exclusive worldwide reveal.
 
SNES Aladdin recognized instead of the Genesis version? I can't take this whining seriously. The companies shut down received multiple chances and it doesn't really make sense for Disney to be developing their own projects when the studios aren't capable of producing hits. If anything they're opening up the door for them to go back to what this video is pining for.
 
I actually go to GT now to see if they posted any new videos on a bi-daily basis. It's amazing what happened to that site!

Same. I used to pay attention to them only for the ocassional reveal, but then they did that Zelda 'Timeline' show, which I liked, and now that the calendar say 2013 they've been cooking. They're definitely part of my online routine now.
 
Honestly, this memo was terrible, just like the last one.

They didn't even mention that they just acquired the rights to Star Wars. And they intend to let third parties make the games probably, instead of Lucas Arts. As in, third parties that are probably far superior to Lucas Arts.

If Star Wars 1313 was shut down, it was probably far from anything resembling a full game. I remember Lucas Arts saying that they just kind of threw that together for E3 and didn't have anything else done at all.

There's reason to be optimistic. And Epic Mickey 2 did suck. And the first wasn't that great either. And that studio was open for 7 years, and that's all they even did.
 
so they decide to do this when we're getting both Ducktales and Castle of Illusion back?


I dont really like this as a series, it worked well for Squeenix and that's about it
 
Kingdom Hearts set the bar too high for any other disney games. Everything will also look subpar compared to it.
 
seriously I just dont get this. Disney never really made good games.. they just licensed their franchises to other studios. They are clearly doing that again, and they were taking a big risk and effort with the Epic Mickey games. If those turned out how they did it's not because Disney didnt try.

I dont get this "memo" at all. It's like they say "hey Disney games used to be great! now you suck!" .. yeah, those games were Capcom, and they (capcom) clearly abandoned that sorta thing, so let's blame Disney?

they just made an effort with many things, and they all turned out in some disappointing games sales-wise, so they are reverting back and figuring things out again. It's really not worth bitching like this over. Specially knowing that their fall-back plan seems to be licensing out franchises again, wich is great.


I also like how they somehow manage to dismiss Ducktales/Castle of Illusion by saying "outside of some XBLA/PSN stuff" ..really? those are actual games, made by a lot of people, as big as the old originals you were just celebrating as the best thing ever. What the fuck
 
seriously I just dont get this. Disney never really made good games.. they just licensed their franchises to other studios. They are clearly doing that again, and they were taking a big risk and effort with the Epic Mickey games. If those turned out how they did it's not because Disney didnt try.

I dont get this "memo" at all. It's like they say "hey Disney games used to be great! now you suck!" .. yeah, those games were Capcom, and they (capcom) clearly abandoned that sorta thing, so let's blame Disney?

they just made an effort with many things, and they all turned out in some disappointing games sales-wise, so they are reverting back and figuring things out again. It's really not worth bitching like this over. Specially knowing that they're fall-back plan seems to be licensing out franchises again, wich is great.


I also like how they somehow manage to dismiss Ducktales/Castle of Illusion by saying "outside of some XBLA/PSN stuff" ..really? those are actual games, made by a lot of people. What the fuck

Your missing the point. Ducktales/Castle are just easy remakes of old games. GT wants them to start making games LIKE the illusion series, the 90s movie games, genesis era mickey, old lucarsarts games, etc. meaning that levle of quality. Right now Disney only makes small mobile games and the few big games they tried were half ass efforts and the studios were quickly shuttered. I think the idea is for Disney to start working with outside Dev's to make GREAT new games based on their beloved IPs.
 
Your missing the point. Ducktales/Castle are just easy remakes of old games.

No they aint. They're not straight up remakes with the exact same content as far as I know.

and when did Disney make great big games?

those games are now the size of what a downloadable game is, and they tried doing BIG with a BIG studio and it turned out on Epic Mickey. So they're reverting back to the style of gameplay that gave them great games.

You cant really blame them for trying, wich is what they're doing in this video


I think the Ducktales/Castle of Illusion games are absolutely the way to go. It's smart to start from a place that brings people back in that sort of thinking. That's why they're "remakes".

If suddenly it was announced "SEGA working on Mickey game!" "Wayforward working on game with disney ducks!" no one would give a fuck



I mean this video is complaining about Disney not moving forward with stuff like Pure, Split/second and Turok... really? those games are average at best, and they barely did well in sales. Of course they're not gonna follow through.
 
No they aint. They're not straight up remakes with the exact same content as far as I know.

and when did Disney make great big games?

Uh throughout the 90s? They didn't make them inhouse but they were always AAA. They were still making high quality games even in the 00s with Pure and through their collaboration with Square for Kingdom Hearts. And of course Lucasarts had its own legacy of making great games in house.
 
Uh throughout the 90s? They didn't make them inhouse but they were always AAA. They were still making high quality games even in the 00s with Pure and through their collaboration with Square for Kingdom Hearts. And of course Lucasarts had its own legacy of making great games in house.

throughout the 90's games = stuff like Ducktales and Castle of Illusion, wich they're doing now..

BIG AAA games today = Epic Mickey. Didnt work.

Lucasarts = hasnt made a good game in years


Pure was good but uninspired and drowned in a sea of similar games. Kingdom Hearts still exists and Square is fucking it up themselves.


none of these decisions are questionable at all. They all come from a very reasonable place as a company. They absolutely tried and are trying. GT video is exaggerated as fuck.

I mean believe me im all for Disney doing even more.. but complaining about shutting down Turok? that's when you know they're reaching



"memo" just came at the worst time ever. They are doing what everyone and their mother wanted right now with those remakes, and they with that kind of stuff they earn to take a break and figure stuff out for the future. Does anybody really believe that Disney is done with big videogames (counting licensing games to other devs)?
 
throughout the 90's games = stuff like Ducktales and Castle of Illusion, wich they're doing now..

BIG AAA games today = Epic Mickey. Didnt work.

Lucasarts = hasnt made a good game in years


none of these decisions are questionable at all. They all come from a very reasonable place as a company

-Again, Ducktales and Castle of Illusion are remakes. How about something new that will one day be equally memorable and cherished? (Don't get me wrong i'm thrilled about the remakes too and will be buying them)

-Epic Mickey didn't work because of poor management (even that goofball Spector complained that he was getting random orders from up top that made no sense + decisions like making the first game wii exclusive) and not having the courage to go all in with the dark dystopian art style that would have been appealing to both older and younger audiences. While that flopped, I would point out that Toy Story 3 was a great game and even GT acknowledged that plus there is the Kingdom Hearts series so Disney shouldn't abandon being a player in console game design. Just start over with a new team and a better vision.

-Your right Lucasarts died in the early 00s but again that doesn't mean it can never become a powerhouse again. Look at Apple, Nintendo, and even Disney themselves were able to rise from the ashes like a Phoenix. It's dumb to completely abandon the legacy and the IPs. It's shortsighted.

I think the main point of the video is that Disney and Lucasarts should be firing on all cylinders again releasing innovative, ambitious titles like they did back in the day instead of playing it safe
 
Wait, Satterfield left GT? Wow. Fantastic news!

Did he end up somewhere else so I can avoid it?
 
-Again, Ducktales and Castle of Illusion are remakes. How about something new that will one day be equally memorable and cherished? (Don't get me wrong i'm thrilled about the remakes too and will be buying them)

-Epic Mickey didn't work because of poor management (even that goofball Spector complained that he was getting random orders from up top that made no sense + decisions like making the first game wii exclusive) and not having the courage to go all in with the dark dystopian art style that would have been appealing to both older and younger audiences. While that flopped, I would point out that Toy Story 3 was a great game and even GT acknowledged that plus there is the Kingdom Hearts series so Disney shouldn't abandon being a player in console game design. Just start over with a new team and a better vision.

-Your right Lucasarts died in the early 00s but again that doesn't mean it can never become a powerhouse again. Look at Apple, Nintendo, and even Disney themselves were able to rise from the ashes like a Phoenix. It's dumb to completely abandon the legacy and the IPs. It's shortsighted.

1- No one would look twice at something "new". Each time a new disney game or something came out everyone was like "bring back Ducktales! bring back Castle of Illusion!" now they literally do that and people want back to "new". You know what was new? Spectrobes, no one gave a shit.

Let's get them back on track with the games for actual people who play games and then see where they go from there. The remakes are 100% the way to go, made by good studios too. This is smart.

2- Epic Mickey didnt work because the camera was a turd and a ton of other reasons that are entirely Junction Point's fault.

Disney giving that kind of liberty with their catalogue to fucking Warren Spector was UNHEARD of and an absolute risk. It was fucking amazing of them. Warren Spector got the chance to make a fucking Disney game with the entire catalogue, bring back Oswald the rabbit, etc etc etc. Disney was a champ here, they're super touchy about this stuff and they gave a shit ton of liberties. Them being a bit squeamish about the super darker stuff is more than understandable and barely diminishes the risk they took.

Maybe it's just me but Disney doing stuff like letting Square Enix and Warren Spector do stuff like they did tell me that they know what the shit they're doing a lot more than what most people think. The fact that they now tend to play it safe (understandably due to sales) doesnt mean that they're somehow a bunch of dummies who dont know any better.

3- They still own the IPs. Get back to me when they license them out to a company that's right, because it'll happen, if someone good wants them.



Again: I dont particularly love Disney's efforts nor do a think they couldnt do a bit better. But talking about some old golden-days that were ENTIRELY due to other companies and not them and saying how they dont take any risks now is fucking ridiculous.
 
What's with GT calling out companies? You know what they say about people living in Dortio houses and throwing Mountain Dew.

They get Mountain Dew Dorito-Cupcakes?

Anyway, Disney shouldn't abandon the gaming space. Just take a few risks like with the Epic Mickey concept art. That was a lot more interesting than the game we got. I can understand them being "family friendly," but there's times where they should break that and see if that breaking out resonates with an older group.
 
Disney giving that kind of liberty with their catalogue to fucking Warren Spector was UNHEARD of and an absolute risk. It was fucking amazing of them. Warren Spector got the chance to make a fucking Disney game with the entire catalogue, bring back Oswald the rabbit, etc etc etc. Disney was a champ here, they're super touchy about this stuff and they gave a shit ton of liberties. Them being a bit squeamish about the super darker stuff is more than understandable and barely diminishes the risk they took.


It's unheard of and risky to give a widely renowned developer a crack at your IP? It happens in Hollywood all the time. I wouldn't call it a risk if I was Disney I would assume whatever game Spector made would have become a hit based on his past works (Deus Ex series, Thief series, System Shock series, etc.). On paper he seemed like a surefire person to head up the development team.

Also, why do you think Disney should go small and just focus on remaking 90s era games when their main rival, WB, is doubling down on big game development acquring great studios like Neatherrealm and Rocksteady and producing big games like Mortal Kombat, Arkham series, Injustice, etc. and they have more in the pipeline. WB used to be pretty damn awful in the 00s but they persisted and are now becoming an industry powerhouse. Disney could be doing the same thing.
 
It's unheard of and risky to give a widely renowned developer a crack at your IP? It happens in Hollywood all the time. I wouldn't call it a risk if I was Disney I would assume whatever game Spector made would have become a hit based on his past works (Deus Ex series, Thief series, System Shock series, etc.). On paper he seemed like a surefire person to head up the development team.

Also, why do you think Disney should go small and just focus on remaking 90s era games when their main rival, WB, is doubling down on big game development acquring great studios like Neatherrealm and Rocksteady and producing big games like Mortal Kombat, Arkham series, Injustice, etc. and they have more in the pipeline. WB used to be pretty damn awful in the 00s but they persisted and are now becoming an industry powerhouse. Disney could be doing the same thing.

It's unheard of from Disney. Who is arguably bigger (and thus more careful) about their IPs than most of the people out there. It's still very much a kids company when it comes to those characters yet they outsourced them like that with those liberties. I think it's all kinds of cool and I wouldnt call that "not trying".

Comparing one company to another is not what this is about. There's obviously other companies out there that have been smarter than Disney when it comes to videogames, or have a bigger interest in that, if purely because they made deals or decisions with better people. All im saying is that Disney is absolutely trying, and if it suddenly seems like they're taking a break, it's because trying didnt pan out for them, and that's not their fault in this particular case, it's the fault of their partners making bad games..

Square enix's memo was good because it aimed at the bad decisions that company is making. Disney isnt suddenly making some awful decisions regarding their games as far as I know. They are stepping back by focusing on the mobile stuff and testing ground from 0 with these new remakes. They dont deserve a "Disney you're doing it wrong!!" memo as far as I know. Let them do these downloadable stuff and try again with a studio that is not Junction Point.
 
It's unheard of and risky to give a widely renowned developer a crack at your IP? It happens in Hollywood all the time. I wouldn't call it a risk if I was Disney I would assume whatever game Spector made would have become a hit based on his past works (Deus Ex series, Thief series, System Shock series, etc.). On paper he seemed like a surefire person to head up the development team.

Also, why do you think Disney should go small and just focus on remaking 90s era games when their main rival, WB, is doubling down on big game development acquring great studios like Neatherrealm and Rocksteady and producing big games like Mortal Kombat, Arkham series, Injustice, etc. and they have more in the pipeline. WB used to be pretty damn awful in the 00s but they persisted and are now becoming an industry powerhouse. Disney could be doing the same thing.

Disney has only owned the Marvel license for a few years, right? I would certainly expect/hope they start pushing better games like WB has done with DC.
 
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