Copy protection involved spinning a wheel, or typing a word in the manual.
Omg games came with manuals!!!
[ungodly list of files]
- C:\> cd gamefolder
- C:\Gamefolder> dir
- C:\Foldergame> autoexec.bat
....and now we wait.
insert floppy disk to expand system memoryC:\Game>game.exe
<game doesn't run coz not enough conventional memory>
C:\Game>edit autoexec.bat
<locate all DEVICE=xxx lines, change to DEVICEHIGH, save, exit>
C:\Game>game.exe
<game runs, no sound... fiddle w/ sound settings in game, doesn't work>
C:\Game>edit autoexec.bat
<fiddle with SET BLASTER=xxx line, EVEN THOUGH IT WORKED PREVIOUSLY>
C:\Game>game.exe
<still no sound...>
C:\Game>edit autoexec.bat
<put all sound settings back to what they were>
C:\Game>game.exe
<wtf, sound works now... but, gamepad doesn't work... >
... Its now been 3 hours since you tried to play game...
So, losers have a better time.VESA-Compatible Graphics Card
RAM Disk
Shinobi original arcade edition only. But who uses clocked as a term formfinish. I still use clocked to this dayI think that's still a thing, yeah.
Remember early PC days too when joypads plugged into the sound card if you didn't have a dedicated 'game port card'?
Funnily enough the NES had this problem worse than the Famicom did, not sure why.
I remember that I played Shinobi 2 and 3 so much I could literally complete them both with literal 0 damage, no lightning shield used... very literally NO HIT the entire game.
Oh the ARCADE Shinobi. Ok shit, that one was just flat out brutal.Shinobi original arcade edition only. But who uses clocked as a term formfinish. I still use clocked to this day
Oh god, yes, EMS boot disks...insert floppy disk to expand system memory
They have but now it's teraflops.Bring back the 'bits' war.
PSVR had a demo disc, felt very retro.Demo Disc
Nothing beats my MONSTER 3D.Also loved the stupid names for GPUs.
Voodoo Banshee anyone?
PSVR had a demo disc, felt very retro.
Nothing beats my MONSTER 3D.
Came here to find the autoexec.bat reference and wasn’t disappointed. And don’t forget config.sys and game .ini files!C:\Game>game.exe
<game doesn't run coz not enough conventional memory>
C:\Game>edit autoexec.bat
<locate all DEVICE=xxx lines, change to DEVICEHIGH, save, exit>
C:\Game>game.exe
<game runs, no sound... fiddle w/ sound settings in game, doesn't work>
C:\Game>edit autoexec.bat
<fiddle with SET BLASTER=xxx line, EVEN THOUGH IT WORKED PREVIOUSLY>
C:\Game>game.exe
<still no sound...>
C:\Game>edit autoexec.bat
<put all sound settings back to what they were>
C:\Game>game.exe
<wtf, sound works now... but, gamepad doesn't work... >
... Its now been 3 hours since you tried to play game...
Bruh.Rent
Actually ,8 for the first argument was for the disk drive. ,1 was the default which was the Datasette. The second argument ,1 meant load it into the correct area of memory instead of the area reserved for Basic (which was default). Clever developers would load code into the interrupt area of memory so their game would auto-run without having to SYS anywhere (or having your Basic loader do it). Cartridges of course loaded at startup.Ah, never had that one unfortunately. I had a NES to begin with and saw ads in the paper for the C64 and was like WOAH!... It was absolutely mindblowing at the time since it was my first real 'computer'.
Hell, just typing 'LOAD "game" ,1' made me feel like a badass hacker The day I could actually type 'LOAD "game",8,1' instead made me feel like Grand Wizard of the Cosmos. (,8 means load from first device, usually the disk drive).
Oh my! I remember the manual for Joint Strike Fighter, detailing every technical detal and possible maneuver you coul do with the aircrafts!200+ page physical manuals.
No time for that tutorial shit back then. Better to read a fucking book to understand the games mechanics.
Don't miss those tbh.
Bruh.
Not sure if its still around or not but WoW used to make it so you had to log out in a safe place like an inn. It was the modern ver of 'rent'.