Why in the world would I even care what you think, fool. No I don't need to throw any links at you, because way deep inside the perverted recesses of that mind of yours, in the abscessed deluge of ignorance, is the possible recognition that the RSX is first and foremost not a G70 Series chip either then!
Now you got your links right to prove me wrong? Of course. Where are they? .....and I mean proof not ass-umptions based on "he said she said" written on the marbles rolling around in your head!
First off you'll need to prove that Nvidia and Sony took a G70 with a chip core base clock of 400MHz and proceeded to over clock it to 550MHz (which just so happens to be closer to an 8800 GPU's core clock).
Or they took a factory Overclocked BFGTech GeForce 7800 GT OC H2O (with cooling solution pulled and tossed in the can), that was already clocked at the highest clock from any factory at 470MHz and doubled it's over clock rate! ...then expected it to live for 10 years clocked 40% over it's base clock, for that G70 chip to be an RSX.
Where are your cooling solutions, man? ....in the trash won't fit on PS3....LOLz Then they added even more heat production to RSX with the GDDR3 modules under the heat spreader of a 1200+ pin substrate. That under you peoples assumptions would be leading to no where inside that 7800 chips silicon interior?!?! ....duh
Do you know how logic works in the substrate network layers? That coincidentally connect it to it's silicon? Go study "Chip Substrates" and come back when you can logically carry on a decent conversation on how everything has to connect to something in the structure of a die on silicon. LOLz
http://www.hardocp.com/article.html?art=ODU1LDEsLDA=
The highest "STABLE" (24/7) clock ever achieved on a G70 series GPU isn't over 500MHz!
Yes a relative few using custom over clocking utilities have got as high as 512MHz for very limited amounts of time, but you just blew your Warranty by doing that!
Have you ever seen a GPU or CPU chip fry? They explode! Not much left.....and if you are more comfortable with believing that they are pumping more than enough voltage in, to disintegrate the silicon of a G70 chip (that you think the RSX is), over it possibly being a Unified Shader Architecture, go right ahead! ......THE PS3 W/RSX CAME OUT AFTER G80 LAUNCH!......not like Xenos a year and a half before ATI finally got their heat monster PC Unified Shader Model Architecture in stores (over half a year after both 8800 and RSX were sitting on shelves, fool)!
Nvidia and Sony started Research and Development on RSX and G80 Unified Shader model at the same time in 2002. Nvidia announced Design and Prototyping had been completed for their Unified Shader Model just before Xbox 360 launched in November 2005. Then said it wasn't completed. Then claimed they weren't working on Unified Shaders for anything (weren't needed), and then announced Design of RSX was completed in March of 2006. That same month Kutaragi announced Final Dev Kits would begin shipping in June 2006. So design of the RSX took 4+ years and ATI took just 2+ years to design and engineer Xenos (and it shows w/record RRoD's - X clamp)???
But just to make you happy, I've changed my mind and we'll just continue to believe ATI or M$ messed up with that fast n trash design that has RRoD'd 30% of the Xbots Xbox's.
Then us PS3 owners can claim, "Hey man, check out my PS3 with the Massively Overclocked G70 RSX". As we continue with big fat smiles on our faces, "We all run our PS3 24/7 at 40% Over Clock and they haven't Fried Yet!!! ...... woo...hoo....We be ruling the "Over Clockers Club" with 10 M_i_l_l_i_o_n Members Having a Party!"

....and when Killzone II arrives running DX10 Full Features we can all claim we have the only DX10 compatible, OVER CLOCKED G70's in Existence! :lol