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Gearbox implies Borderlands 3 for Fall 2015-Fall 2016, 2K AU likely on more BL titles

Nirolak

Mrgrgr
Borderlands 3:

PC Gamer said:
Q: I’m curious about the business case of doing another sequel. Why not a totally different game?

RP: We’re making other games, too. I don’t think I would have to stretch far to suggest that there’s a lot of demand for more Borderlands. If you imagine where that demand lives, it’s on the Xbox 360, PlayStation 3, and Windows PC. We don’t know to what extent it will live on the next-gen. I imagine that, over time—probably by the third or fourth Christmas—there’ll be enough of an install base.


Because Borderlands 2 did so well there’s obvious demand there, and we have not been able to serve it sufficiently well with just DLC. Frankly, as creators, we love the space. We’re still arguing inside of Gearbox about how much time we should spend in the Borderlands space versus on future things, because a lot of us really like making Borderlands. But yeah, we are inventive, and if we take the posture that we should only make sequels because they’re safe, and it’s a sure thing, Borderlands wouldn’t even exist. When we launched Brothers in Arms, that was a huge hit, and we got great scores, sold millions of units, and by some business thinking we would only be making Brothers In Arms for the rest of our existence. Gratefully, we can’t help ourselves. We like to invent, and so we did create new things. And of course, although we haven’t announced anything, I haven’t been quiet about the fact we’re building new IP at Gearbox.
Source: http://www.pcgamer.com/2014/04/09/b...borderlands-3-and-how-he-loves-to-play-on-pc/

2K Australia:

Polygon said:
Does this new game, then, represent a handing off of the franchise to 2K Australia?

"Borderlands is obviously a Gearbox created brand, but I think if ... it's really tough, right?" he said. "It's a huge success, so there's a lot of expectation. If we only kept making the things that already proved successful, Borderlands itself wouldn't exist. We would just keep making Brothers in Arms games forever. So, I've always been pretty quick to trust people that have passion and energy, and results vary. We did a deal with the Telltale guys to do a Tales from the Borderlands game and I'm really excited about that. This is like a core Borderlands game, you know the Tales guys might do their own type of thing. The 2K Australia guys are super experienced with shooters. They know the Unreal engine, which we license. They were able to learn our stuff really fast. They've done some great stuff in the BioShock universe and I think the results speak for themselves.

"So I'd love to for them to keep going, but we take each decision as it comes. It's not like this moment in time where we go, ‘Hey we're handing things, handing off a franchise.' That's not how we approach problems like that, but I do love the idea of these guys being in a position where, with a lot at stake they're excited about it and being locked for even more Borderlands."
Source: http://www.polygon.com/2014/4/9/5593970/borderlands-the-pre-sequel-not-borderlands-3-interview
 
I loved the hell out Borderlands 2, but for some reason I have zero interest in the Pre-Sequel. It doesn't help that it's not coming to a platform I own. I think Destiny coming out this year kind of kills my interest in playing another Borderlands, too.

I dunno, I could totally see myself being excited for BL3. But the Pre-Sequel just isn't capturing my interest.
 
I really hope they step up their game with borderlands 3. Since the formula is getting a little old. Such as adding in melee weapons and other things. Not to mention paying more detail to the weapons so they feel like they have some actual balls.

Its too bad that BL2 wound up being similar to the previous one with revolvers + sniper rifle = walking death and pretty much all you needed for your killing needs.

Hope the weapon balance is better in 3.
 
Annualization strikes another franchise! Oh well, as long as the titles are good. Glad to see 2k Australia having stuff to work on, I didn't know if they'd make it through the restructuring phase since they aided teams that got shafted.
 
RP: We’re making other games, too. I don’t think I would have to stretch far to suggest that there’s a lot of demand for more Borderlands. If you imagine where that demand lives, it’s on the Xbox 360, PlayStation 3, and Windows PC. We don’t know to what extent it will live on the next-gen. I imagine that, over time—probably by the third or fourth Christmas—there’ll be enough of an install base.

Holy cow. It's amazing how different the views on next-gen are from one dev/publisher to another. Rocksteady will be going next-gen only with Arkham Knight later this year, yet Pitchford is saying it could take another few years for Borderlands to come to next-gen. How bizarre.
 
Where's my Brothers in Arms: Bastogne, Gearbox? I need to know what happens with Baker, Corrion and the rest of the guys-
excluding Red, he got to go home but the poor guy lost mobility for life ;_;
 
What happened to this?

furious4_18307.nphd.jpg
 
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