Well I really only care about the multiplayer experience and not the achievements that go with it. I mean, no 'offence' to anybody (Uno Ill Nino) but in the end these things are pretty meaningless. Do you expect to pay for XBL for the rest of your days and have these things as some sort of faux military medal ?
No, I don't expect people to see when I'm 40 that I got 48 of the 49 GOW achievements when I was 26. Its cool for about the next couple of years or until 360 games/community are outdated/irrelevant.
Some of you guys are missing the point. For some dorks out there, achievements ARE like medals. Some people haven't done anything to really be proud about in their real lives, so I'm guessing that getting 360 achievements between bowl smoking is their way of compensating.
FOR ME, Its everything that kaizoku has already said. Its about giving you a reason to play the game more thoroughly and yeah, let other players know you've been around a little and have some stats to prove it.
This thread shouldn't really be about wether you all "get" the importance of achievements. It was just about the GOW online community shrinking a little bit. Now more than ever, I'm convinced there are less players out there. Still a lot, but just not as many as I was seeing about a month ago.
I'd be game for player matches with more casual RR6 players. I'm pretty good (completed the game to 100%, LOVE IT), but get killed online by the "pros." Gamertag is gkrykewy (I may or may not be using a headset at any given time).
I have pretty much given up on ranked matches because of quitters, player match is the shit and i think its only a matter of time before no one is playing ranked matches at all unless Epic allows joining between rounds.
This is the absolute truth and why so many games are selling well on the 360. As long as you're the "next big game", you're guaranteed to get the game hopping audience to move over to your game.
The Friends List functions as a powerful form of peer pressure.
This is the absolute truth and why so many games are selling well on the 360. As long as you're the "next big game", you're guaranteed to get the game hopping audience to move over to your game.
The Friends List functions as a powerful form of peer pressure.
True. I got suckered into Phantasy Star Universe. When the beta hit, my core group of friends were all playing it and talking about how they were all going to buy the retail version. Come launch day, only myself and 1 other guy bought it. Then I paid for 3 months of it and put in about a week of playtime. They made it real difficult to cancel the account.
But I'm resisting "the next big thing" from here on out. I skipped Lost Planet and opted to get all the Gears achievements instead. Now that I've covered that, I'm actually playing through my Live Arcade titles again. Only 2 achievements left for Mortal Kombat 3 and Doom!