Damn, wonder how much it will cost.
This is pretty cool, I never really pay much mind to the "iOS is taking over gaming!" hype because a huge, huge, huge majority of iOS games, even the ones I really like, are just really basic score attack games or puzzlers.
Shadow Wars is actually a pretty deep tactic game though. It's damn long too, I clocked about 30 hours just doing the campaign on the second hardest difficulty and some of the bonus missions, I've been meaning to get back to the other bonus stuff and beating the game on the hardest difficulty.
It was a real shame it didn't do well on 3DS, it was the best launch title easily and still one of the best games on the system. Hope it gets a sequel if it performs well on iOS. Sniping heavies and finishing them off with a knife from Banshee, blocking off a hallway with a turret, strategically using the "Supress" command to get through tough spots, abusing the special moves after getting the kit that lets the medic fill the meter... it's a really, really fun, really well balanced Advance Wars type game.