Fart Knight
Al Pachinko, Konami President
This game has fucking rpg leveling.
This game has fucking rpg leveling.
While it gives the impression,Another Metroid clone?
In turn the enemies are hit sponges. I really dislike the Souls influence on this game so far.
I wonder if the enemies are less spongy on the easier difficulty(Explorer).In turn the enemies are hit sponges. I really dislike the Souls influence on this game so far.
I wonder if the enemies are less spongy on the easier difficulty(Explorer).
I played for almost 2 hours and I can say if you want a Metroid experience this game is probably it. It's pretty good and worth the wait.
I only played the Demo, but I think you need to combine you're guns and melee attacks together to see a difference.As a filthy casual, I'm playing on explorer difficulty and the enemies are spongy as a motherfucker. It does improve somewhat with the gun stat, but not enough. I dunno if gun damage or HP totals factor into the difficulty setting.
A patch either raising damage output for the leveling or reducing most HP pools by a third would help.
Might be interesting if different enemy types have different resistances. I'm just not fond of early enemies bursting into acid clouds that can damage your character.As a filthy casual, I'm playing on explorer difficulty and the enemies are spongy as a motherfucker. It does improve somewhat with the gun stat, but not enough. I dunno if gun damage or HP totals factor into the difficulty setting.
A patch either raising damage output for the leveling or reducing most HP pools by a third would help.
Good he was banned - sometimes you just need to hit another person in the face to teach them shit, what sort of beta thinking is "let's all sing kumbaya and the mean people will go away"?
There are times when force is necessary. A bald joke isn’t one of those times. You need thin skin to think it’s alpha, or acceptable, to punch every ‘mean person’.Good he was banned - sometimes you just need to hit another person in the face to teach them shit, what sort of beta thinking is "let's all sing kumbaya and the mean people will go away"?
It doesn't take a lot. I was banned there for "promoting violence against game developers", because I said Gamefreak deserves to be criticized and shamed for their low effort games
It's this, once your gun hits the heat threshold and slows down your melee attacks do more damage. Waiting for the gun to cooldown or continuing to fire at the slow rate is kinda like not using the parry system in sekiro and trying to chip damage stuff to death.I only played the Demo, but I think you need to combine you're guns and melee attacks together to see a difference.
I only played the Demo, but I think you need to combine you're guns and melee attacks together to see a difference.
They are total bullshit. Explorer seems to just reduce the death penalty, I still takes about 100 hits to kill a boss.Might be interesting if different enemy types have different resistances. I'm just not fond of early enemies bursting into acid clouds that can damage your character.
From what I gather the game wants you to be close to do more damage with your blaster and wants you to melee when your blaster overheats.
It's a bit more manageable when you get the spear.
But I agree the enemies are damage sponges. I'll have to see how much bullshit the enemies actually are once I get the upgrade that displays enemy health.
OOFThey are total bullshit. Explorer seems to just reduce the death penalty, I still takes about 100 hits to kill a boss.
Yes, you have to lean into the game mechanics to be successful. A player should always be swapping between their ranged attacks and jumping in close for melee to take advantage of the overheat damage boost on your melee weapons. I feel like people are trying to play this game like a metriod and knocking it when they aren't successful.It's also worth mentioning that you gun does more damage the closer you are to an enemy as well.
Yes, you have to lean into the game mechanics to be successful. A player should always be swapping between their ranged attacks and jumping in close for melee to take advantage of the overheat damage boost on your melee weapons. I feel like people are trying to play this game like a metriod and knocking it when they aren't successful.
Edit: sorry for the double post.
They are total bullshit. Explorer seems to just reduce the death penalty, I still takes about 100 hits to kill a boss.
Just beat it. Great game. I enjoyed it more than most of the other metroidvanias that get hyped. If you're expecting a super difficult game, look elsewhere. I found it refreshing to play something more laid back like this after the countless bash your head against the wall style metroidvanias
Yea that was a bit of a tough battleExcept the freaking big robot with the giant skull. Fuck that guy. I died 6 times to this guy and none to the final boss...