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GI: 10 RPG franchises they'd like to see come back.

There are already 4 majorly different version of Lunar 1 (plus some variant versions like the mobile one):

Lunar: The Silver Star (SCD)
Lunar: Silver Star Story Complete (PS1/Saturn)
Lunar Legend (GBA)
Lunar: Silver Star Harmony (PSP)

I guess im looking for a re-make like how FF7 is getting.

i only played it on the sega cd.
 
Legend of Dragoon's addition system was awesome. It was rough around the edges but overall a good game, it deserves some sequel or spiritual successor.

Skies of Arcadia is also being robbed,
 
I'm replaying Chrono Trigger right now and this game needs to come back. It's definitely a faster pace game that doesn't really have you battle for too long. Not that that's good/bad, but it's different enough to let it stand out.
 
I'm confused, Legend of Dragoon seems to be missing.

darksagus said:
Legend of Dragoon's addition system was awesome. It was rough around the edges but overall a good game, it deserves some sequel or spiritual successor
It needs to be rebooted. Most people do not know or remember the story all that well, so you might as well reboot. Refine the story and work on gameplay, game design etc
 
After XCX I can only imagine how great a modern Skies would be with the exploration - both on foot and via ship. Then again, I'm not sure Sega could do the game justice these days.

Then they should have ajoint partnership with Nintendo and monolithsoft.

If there is one thing Nintendo has consistantly done right recently, its been being fucking amazing with treating classic franchises from other businesses they get to work with right. Better than the ip holders ever treated them in decades.
 
I'd like to see new Baldur's Gate games on a fully modern engine. In full 3D, like Neverwinter Nights was with the traditional view that can be zoomed in or out.
 
Have never played Xenoblade.

Does it have the same style as Xenosaga?

Cutscene heavy with engrossing story?
The first has a good story and huge open world. The setting is amazing, you're living on two gods locked in eternal battle. It has a fair amount of cutscenes but not as long or often as xenosaga. The battle system isn't the same either.

Xenoblade X is more mission based and less story focused. Exploration with your skells and completing missions is key. It still has a story though.
 
Then they should have ajoint partnership with Nintendo and monolithsoft.

If there is one thing Nintendo has consistantly done right recently, its been being fucking amazing with treating classic franchises from other businesses they get to work with right. Better than the ip holders ever treated them in decades.

I wouldn't have a problem with that, if not for wanting a sequel to XCX too. I don't think Monolith Soft is capable of two productions that large at the same time. Expanding enough to make it feasible could have negative consequences.
 
Serious talk...

If ANY of these JRPGs got a remake or sequel, I'd be over the moon:

1) Shadow Hearts - The mix of horror and humor, of such a charismatic cast, of goofy fun mixed with gut-punching sorrow. When Covenant came out, it was the first JRPG that made me look at what Square Enix was doing and realize that a new JRPG had beaten them at their own game.

2) Skies of Arcadia - Storm the enemy fortress, fight the smug boss, rescue the girl, and fly off in your airship. I remember thinking the climax of any other JRPG was the INTRO to this one. Now, with games like Xenoblade Chronicles X and Final Fantasy XIV showing off how to do flight and exploration, the idea of a modern Skies of Arcadia makes me salivate.

3) Panzer Dragoon Saga - This is a lost game. One of the greatest JRPGs of all time... trapped on the Sega Saturn, the code for the game apparently lost, and used copies selling for the price of a kidney. That setting, though... that music. It's what I imagined a Nausicaa game would look and play like.

4) Legend of the Dragoon - Ah yes, the "Final Fantasy 7" rip-off that was nothing like Final Fantasy. While it had its problems, the game still blew me away. The rotating cast of characters, the legitimately shocking deaths, the power-ups and Dragoon forms, the challenge, the soundtrack and visuals, the jaw-dropping background lore and cutscenes... This is one highly underrated game. I want a remake or sequel just so the few things it did wrong could be addressed, because it does so much else right.

5) Lost Odyssey - This was my favorite traditional JRPG of last gen. It was also on the wrong platform. While Microsoft helped publish it to "win over" Japanese players, it just didn't work and was ignored. That's a travesty and I'll go to my grave believing that if it had been on PS3, it would have ushered in a new lasting, beloved franchise. It was such a great Japanese RPG but is forever stuck on a system Japan avoided like the plague. Even a PC port at this point would be better than this fate.

6) The World Ends With You - UGH. SQUARE ENIX.
the_world_ends_with_you_solo_remix_secret_ending_tease.jpg
 
Chrono entry really makes a lot of sense.

The Chrono "series" (CT, Radical Dreamers, Chrono Cross) are never directly connected. It really is an interpretation of time and its ripple effects. It's mostly what led people to be disappointed with Chrono Cross.

I think another writer can interpret his own story and make a game out of it. Time is boundless, you can come up with something really good with it.

Eh, hard to tell with modern Square Enix. I found FF XIII-2 to be a wildly incoherent, rambling, Frankenstein of a game that was a lot of fun to play but clearly showed Square had no clue how to actually tell a time-traveling, trans-dimensional story with the same sort of character, wit, or semblance of substantiality as Chrono Trigger did.

In other words, SE are not capable.

I don't know why the game has to be even remotely like FFXIII-2. I think it's hilarious how this gets brought up every time there's a conversation about a new Chrono game.

FFXIII-2 had retcons up the wazoo and had incompetent writers as well, along with a base story from a game known as FFXIII. You can tell that it was never meant to exist as its own story.
 
They should make Chrono Christ..a game where Chrono is worshipped by some weird Time paradox worshipping cult.

Lunar needs to come back..but after Dragon Song i doubt it could capture the feel of the old games. Lunar is just a very late 80s early 90s kind of feel that was in games in anime that is hard to reproduce now.

Also Dragon song failed because there was no color in the title...you gotta have a color in the title!

Can we get a new seiken Densetsu now ( mobile doesnt count)pls....not one of these weird mana offshoots.

I know some people really like LoM but thats where the series really went astray. They need to do a more back to basics game using SD3 as the basis.
.
Xenogears

seriously a proper telling of the 6 episode original series as it was intended from perfect works. Xenosaga did not really live up to it. The art style and music had nothing on it either.

Xenogears 1-6...using animated cut scenes
 
I definitely want Chrono and Dark Cloud to come back, even though I don't expect them to actually come back. Mother and Suikoden certainly won't be coming back.

Vagrant Story is pretty divisive, but the game is a masterpiece in my opinion. It is a great one-off title that had its story wrapped up nicely. A sequel isn't coming, and there is really no need.

The two Bioware games were definitely good, but I don't think the IPs need to come back.

I could live just fine without another Valkyrie Profile.
 
Vagrant Story is pretty divisive, but the game is a masterpiece in my opinion. It is a great one-off title that had its story wrapped up nicely. A sequel isn't coming, and there is really no need.

Matsuno said he scrapped 50% of the game's story to fit time and memory constraints. I'm sure that's well enough material that could be repurposed in a sequel.
 
Chrono seemed like Square's not-FF series that was actually better than FF. Square dropping it really sucked. IIRC, Cross sold over a million worldwide so I don't get it.
 
A new Wizardry would be nice. Funded by Nintendo and developed by whoever is good at this (Atlus? An Etrian Odyssey on Wii U isn't happening it seems :( ) since Wii U and its gamepad makes so much sense for dungeon exploring.
 
I'd love to get that Resonance of Fate sequel that was being discussed a few years back. That and some more Shadow Hearts
 
I don't think there has been a 5th edition D&D crpg yet. The licence cost and rules would probably not be worth it but I don't know if a ded company like Atari is still sitting on the rights. I can't see anyone making a new 2nd edition Greyhawk AD&D crpg though.
 
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