RedNumberFive
Banned
I really wish GOG had Mac releases as I try to keep Windows out of my home. Regardless, I'm thinking about grabbing a netbook sometime soon, and some of these old games would be perfect for it.
CTLance said:That's the beauty of it: There is no gog to install. You just get a login to a site. You may install a downloader (to resume and queue downloads), but it's entirely optional. You use a webbrowser like the one you use for gaf, you download the games over standard HTTP connections, just like any other file off e.g. rapidshare.
Again, there is no need for a dedicated client. Just point your browser to gog.com and you're done. *sniff* It's... it's grand like that.
This is actually my favourite feature of gog. I can manage and queue my games from my Mac or Linux box, and the gog downloader on my unattended Windows box slurps it off the site.
Sad to say, I'm nowhere near interested enough to jump in. I know they're great games, but the genre isn't to my liking. (The real reason: I'm absolutely rubbish at anything tactical...)gog.com said:Until Monday, January 26 at 23:59 EDT you can grab the whole Jagged Alliance series, including Jagged Alliance, Jagged Alliance Deadly Games, Jagged Alliance 2 and Jagged Alliance 2: Unfinished Business, for $24.99 - it's more than 30% off the original price. But if you already have one or more of the Jagged Alliance games or you're interested in just one part of the series, you can buy each of them with a discount. Get Jagged Alliance, Jagged Alliance Deadly Games and Jagged Alliance 2 with a $1.50 discount each and Jagged Alliance 2: Unfinished Business with a $1 discount.
It's time to begin the Disciples Weekend promotion! This weekend we're giving you a chance to move to the magical and fantasy world of Sacred Lands:
- buy both Disciples games (Disciples: Sacred Lands Gold and Disciples 2 Gold) for only $15.99 - you save $3.99
- if you already bought one of these games, you can get the other one for $8.49 - you save $1.50
First of all I would like to congratulate you guys for the amazing achievement that is Good Old Games. Not only does the site offers timeless classics dirt cheap, but they're all free of any draconian DRM, with tons of extras thrown everywhere and a fantastic community, altogether in one place. How did you all come up with this idea in the first place?
Thank you, we're really proud of GOG.com and we hope more people will like the idea of DRM-free classic PC games for cheap. The idea for the service came from couple of guys from the CD Projekt's management some time near Games Developers Conference in 2007. They were talking about the good old days and the games they used to play back then. After that they tried to find those games in retail and on-line, but couldn't and if somehow they managed to get some old games they wouldn't work on modern OS. That's when they decided to create an on-line service where you could find all those Good Old Games for a low price, compatible with modern operating systems, with lots of cool bonus materials and totally DRM-free.
Speaking of DRM, how did you manage to convince other developers and publishers to do this? I mean, we all know that strict DRMs, especially new awful systems seen in titles like Red Alert 3 and Spore, are hurting the PC industry so much, but I truly think that convincing a publisher into not putting any DRM in a game is quite the difficult task. What's the story there?
I don't think we could convince so many publishers in such a short time if we'd sell new games. But because GOG.com is all about classics it's much easier for us. Most of the old games aren't sold anymore, so we're offering publishers the possibility to monetize their back catalogue titles by selling them on our service. Also most of those games are already available to download from different peer2peer services, so the lack of DRM in games sold at GOG.com shouldn't be a factor. If someone wants to get an illegal version of the game, he'll find it on torrents, but if he wants to get a legitimate copy that will work on his computer and is expanded with additional materials, then GOG.com is the perfect place to go.
You guys have been dropping bomb shells all over the site; releasing the classic Simon The Sorcerer series along with the fantastic Oddworld series in a short period, and offering one of the best adventure games in the industry; Beneath a Steel Sky, along with Lure of the Temptress which is another fine product from Revolutionary Software, completely free of charge, and lately the addition of The Broken Sword series. I'm really amazed by this S-quality lineup and I feel the urge to ask this; should we expect more in the upcoming days (or weeks)?
We're not stopping that's for sure. The name "Good Old Games" speaks for itself and we want to stay true to it. In January we have added to our catalogue the Stronghold series and games from JoWood (Painkiller, Gothic 2 Gold, Spellforce) and we have also launched "Update 1" which added among others a virtual shelf for your GOG.com games. We're talking with lots of publishers that have great classics in their catalogues, so fans of good, old games can count on more and more titles to come. There are lots of ideas, games, features that we want to add to the service asap, but we're only people and it takes time
Any hints on what 'the next big title' might be?
We have something big coming in February/March, but can't say anything till the deals are signed.
Have you guys thought of creating an application that works as a base for all the downloaded games? Where I can see all my purchased titles along all the free extras, and launch any of them without the need to explore my folders? (ala Steam)
We feel that creating an application a'la Steam app would be interpreted by our users as some kind of DRM. Maybe in the future we'll prepare an optional application that wouldn't be necessary to run our games, but might be used by those GOG.com users who don't want to search the games through the folders. Right now we've added a virtual game shelf that looks very cool.
Forgive my basic knowledge in the following question but, what about Mac OSX support? While many people can play GOG games through a program which presumably emulates Windows, haven't you thought of optimizing the games so people could play them naturally on Apple's hardware without the need of a third-party program, or is it not as simple as it may sound?
Well, it's not so easy indeed. First of all, our programing team is knee-deep in work with optimizing the games to run smoothly on Vista & XP. Some of the older games are really hard to optimize, ex. we had Robinson's Requiem Collection for weeks before we managed to make it run on modern OS. Second thing is, that most of this games were never published on Macs, so we'd need the source codes for these games to reprogram them. Aside of that, we only have the rights to sell PC versions of the games. But we don't say no to Mac support, we're just not ready to do it now.
Wow, thanks for that. I can't wait for the big February/March surprise.Echoes said:I was gonna post a new thread but I'm not sure if it's ok. Anyway, I had done a small interview with Lukasz Kukawski, from the PR & Marketing Team of GOG.
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Such a brilliant, addictive game that is.Gexecuter said:If someone cares today GOG released 3 games and has a bunch of upcoming games too thanks to a deal with jowood. The released games are Painkiller: black edition, Panzer elite and In cold blood.
The upcoming games are Alien nations, Gothic 2 : gold edition, spellforce platinum and the Guild : gold edition. Hopefully once publishers see all the companies joining GOG they too will jump in and offer their games.
Yep, Gothic II + Night of the Raven.StarEye said:Gothic 2 Gold, is that just Gothic 2 with expansions?
Buy this guys. It's so fucking awesome.Echoes said:NEW pricing: Arx Fatalis for 5.99$ (before: 9.99$)
Fragamemnon said:Gothic 2 is probably one of the top 10 CRPGs of the "modern" (post-Baldur's Gate) era. Fantastic game.
People should really check out The Guild: Gold Edition when it comes out, or track down a demo. It's amazing.
DKnight said:Buy this guys. It's so fucking awesome.
Hoping for next week. Let's hope together. Hehe.Gully State said:any word on when the guild is coming out? It sounds like a very intriguing and original game.
Goddamn, that sucks! sorry dude, I have the retail version, that's why I recommended itStarEye said:Wth, Arx Fatalis runs like crap on my PC - actually it's unplayable. http://www.gog.com/en/forum/arx_fatalis/arx_v1_19_wth_who_tested_this
Well, suddenly my confidence in buying games from GoG dropped quite drastically.
yeah, sorry. hehe. thought maybe it was caused by the 64bit stuff and got a little worried.StarEye said:Lucky you...![]()
Great! happy dungeon crawlingStarEye said:Good news, I'm not entirely sure what fixed it, but either it was upgrading my graphics card, or it was rebooting my machine. I did both at the same time, so who knows what made it run so badly.
At least, I got it running flawlessly.
Or not. I never finished the game, but I cooked a lot of food. :lolDKnight said:Great! happy dungeon crawling![]()
if by platform you mean drm crap tying your hands from reaching your games wherever and whenever you want, then no. it's just a download site with friendly support people and a dumb forumciaossu said:MDK 1 and 2 huh?
Might have to try this GOG thing out. Is it a platform similar to how Steam is?
I think I get why the 'legal warez' comment was made in the OP then :lolJoseph Merrick said:if by platform you mean drm crap tying your hands from reaching your games wherever and whenever you want, then no. it's just a download site with friendly support people and a dumb forum![]()