What the fuck are the straps in his arms for? Fast heroine access? And if so, he's got them on the wrong part and 1 too many.Angelo said:
What the fuck are the straps in his arms for? Fast heroine access? And if so, he's got them on the wrong part and 1 too many.Angelo said:
revolverjgw said:I agree. That early Zelda art just has this effortlessly magical look.
Rorschach said:What the fuck are the straps in his arms for? Fast heroine access? And if so, he's got them on the wrong part and 1 too many.
Tyrone Slothrop said:neither good or bad, really. but raiden's character design update is probably the most depressing in the history of gaming. dude is only a head and spine now. he can't fuck anymore
First, to answer your question: nope.StarEye said:So you never wear ANYTHING that is of no use whatsoever but look good on you? You know, like rings, necklaces, wristbands, anything?
Rorschach said:First, to answer your question: nope.
Second, I thought he was a soldier in training, not a trend setter. I guess you're right, though. I hadn't noticed the extra (and way loose) waist belts that would be more hindering in battle than helpful. Maybe Leon is a retired model in KH.
SiegfriedFM said:Normal design + at least 10 belts/buckles/straps = normal Nomura design
See: Lulu, everyone in KH, etc...
Is it just me or does the second one remind anyone else of a Raving Rabbid?PantherLotus said:he's been a little light in his loafers recently if you ask me...
http://img.tfd.com/wiki/2/23/Luigi.jpg
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Yeah, but... that's what he looks like.Seiken said:Fan art![]()
B-Genius said:Yeah, but... that's what he looks like.
Is this render from the new game??bosx2 said:
There you go, I fixed up the positioning of some of your punctuation. Next time, don't type so fast.Seiken said:![]()
That's how he look like (and that's bad; ass)
viciouskillersquirrel said:There you go, I fixed up the positioning of some of your punctuation. Next time, don't type so fast.
I'm so sorry. I don't actually mean this. I saw the arrangement of words in your post and the joke pretty much wrote itself.
My point is it's the same design, fanart or no. The look is one thing, but I'm talking 'tude and general baby-facery as well. I know it's a prequel, so he's meant to be younger, but in terms of character design it was bad IMO.Seiken said:![]()
That's how he look like and that's bad ass![]()
Sorry PL, but considering how many images went into that post it's a bit of an epic fail. Amano wasn't the character designer for FF IX, so none of those are examples of the process of going from concept to render. FF IX's character designs were from Toshiyuki Itahana, Shukou Murase, and Shin Nagasawa. Those Amano versions are still quite cool, but they're as much after-the-fact reinterpretations as, say, his image of Cloud and Aeris.PantherLotus said:FFIX
This is a perfect example of how some designs are improved through production, and some are clearly worsened. Most are a complete abomination compared to the original works.
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Amazing how a shirt makes all the difference.
funny that this should come up just now ... gamesradar is incidentally doing a feature on this very topic.Elbrain said:Here is and evolution of Ken fro SF from shit to awesome!
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I thought 3 was the worst design of Dante by far, they made him look like some crappy Jpop band member then Kick Ass Super hot Devil Hunter. Its still Dante though...So hes hot:lol But the design just felt lacking. Glad they fix it up with 4 ^_^B-Genius said:My point is it's the same design, fanart or no. The look is one thing, but I'm talking 'tude and general baby-facery as well. I know it's a prequel, so he's meant to be younger, but in terms of character design it was bad IMO.
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Not the most flattering of screens, but yuck! It annoys me just to look at him.
I'll be damned if I didn't think the 'Megaman/Rockman Zero' art design on the GBA games wasn't fucking amazing looking. It seriously stands as one of the only art styles that I felt were perfect looking...loved the use of color and the painted look to the art itself.Death_Born said:
Holy fuck...talk about an abomination...Maximo's design in 1 and 2 were superb--wait...MAXIMO 3??????LRB1983 said:Maximo 1 & 2
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Maximo 3
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Rorschach said:What the fuck are the straps in his arms for? Fast heroine access? And if so, he's got them on the wrong part and 1 too many.
Game was cancelled but artworks appeared with others from Final Fight Streetwise.Gattsu25 said:MAXIMO 3??????
C- Warrior said:The biggest thing I have to say in regards of character design progression is that 'adding more' doesn't mean 'making better.'
I was under the impression that Amano was the original character concept artist and general concept artist. I seem to remember the talk at the time that FF9 was the return of Amano to FF, his first PS FF where his character concepts would be used instead of Suckmura. Moby credits him as "Graphics / Artwork", Wiki credits Amano as the original character designer.JoshuaJSlone said:Sorry PL, but considering how many images went into that post it's a bit of an epic fail. Amano wasn't the character designer for FF IX, so none of those are examples of the process of going from concept to render. FF IX's character designs were from Toshiyuki Itahana, Shukou Murase, and Shin Nagasawa. Those Amano versions are still quite cool, but they're as much after-the-fact reinterpretations as, say, his image of Cloud and Aeris.
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While I'm not sure I could say I loved the look from the start, I think you're right that they nailed the Zero series look. I always thought that X4+ suffered in that it's overall look wasn't cohesive (background elements compared to foreground). It distanced itself from X1-3 in that regard. Zero had an altogether excellent artistic vision and I felt it was one of the few series to push 2D platforming aesthetically over the past decade. And they were GBA games to boot.Gattsu25 said:I'll be damned if I didn't think the 'Megaman/Rockman Zero' art design on the GBA games wasn't fucking amazing looking. It seriously stands as one of the only art styles that I felt were perfect looking...loved the use of color and the painted look to the art itself.
PantherLotus said:FFIX
This is a perfect example of how some designs are improved through production, and some are clearly worsened. Most are a complete abomination compared to the original works.
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u mean androgynousilanna said:FF characters are sooooo.. feminine.. I'd think they were actually girls if they did not speak in a manly voice lol..
Yes, I usually put on 10 mini-arm-belts before going out, because you never know when someone might try to slash your arm with a claymore.StarEye said:So you never wear ANYTHING that is of no use whatsoever but look good on you? You know, like rings, necklaces, wristbands, anything?
Amano's credits in post-VI FFsEl Papa said:I was under the impression that Amano was the original character concept artist and general concept artist. I seem to remember the talk at the time that FF9 was the return of Amano to FF, his first PS FF where his character concepts would be used instead of Suckmura. Moby credits him as "Graphics / Artwork", Wiki credits Amano as the original character designer.
disappeared said:Aeris and Yuffie have had the two best updates out of the FF crew:
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Yes. It's the updated Lara model from Tomb Raider Underworld.Blueblur1 said:Is this render from the new game??
that is what we in the business call "marketing"!El Papa said:I was under the impression that Amano was the original character concept artist and general concept artist. I seem to remember the talk at the time that FF9 was the return of Amano to FF, his first PS FF where his character concepts would be used instead of Suckmura. Moby credits him as "Graphics / Artwork", Wiki credits Amano as the original character designer.