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Gran Turismo dev looking to expand their horizons?

rykomatsu said:
I thought demos were deleted from the store but if you had downloaded it before removal, you could still download them through your download history.

If you download GT5P demo now, I believe the cars that were unlocked as the Tokyo Motor Show went on cannot be unlocked anymore

I think only 2-3 demos have been deleted so far (outside of yearly sports game demos that are outdated).

GT:HD is available on the Japan and Eu store I think, and GT5:P demo is on there somewhere. And everything is unlockable...
 
AndyD said:
I think only 2-3 demos have been deleted so far (outside of yearly sports game demos that are outdated).

GT:HD is available on the Japan and Eu store I think, and GT5:P demo is on there somewhere. And everything is unlockable...

So I need to make a Japanese account to download the demo? Why wouldn't the US have the demo?
 
Splatt said:
I think the best thing they can do in this situation is to compromise.



Make a JRPG with cars as characters.

CarPG please. Take Test Drive Unlimited as the basis, map O'ahu in GT5 level detail, add the GT5 driving engine, then set the player free in that world.

That's pretty much my dream game - doesn't have to be O'ahu, just a very very large open world and a self contained island works pretty well with that.
 
JRPG where you are some kid who really loves cars and worked on cars with your dad. Then you leave home and start your own garage and you get involved with racing and fixing cras. You level up by winning races and doing maneuvers on the track(drifting,drafting,turning,clean runs).Its an open world game and you can drive your car around a large city. I could see this actually working. :lol
 
Y2Kev said:
Sony needs to rein this douche in.

They won't since he's responsible for their most popular series. Because of that he gets to take as long as he wants. Ueda seems to be treated a similar way even though his games aren't as popular.
 
SolidSnakex said:
They won't since he's responsible for their most popular series. Because of that he gets to take as long as he wants. Ueda seems to be treated a similar way even though his games aren't as popular.

I don't really see them as comparable given what they make. Especially when the competition can make comparable products (whereas there is no comparable product to what Team ICO produces) with more features in half the time. I find GT5's waiting time to be unacceptable, and if the game isn't absolutely robust and replete with everything the competition has and more then it will be a waste of time.

If a commercial failure is required for Sony to crack the whip then so be it. It's obnoxious what Kaz gets to do and not make his damn game. He lives a fantasy.

Make your damn game.
 
Y2Kev said:
I don't really see them as comparable given what they make. Especially when the competition can make comparable products (whereas there is no comparable product to what Team ICO produces) with more features in half the time. I find GT5's waiting time to be unacceptable, and if the game isn't absolutely robust and replete with everything the competition has and more then it will be a waste of time.

Look at GT as the Dragon Quest of the racing genre. Yeah other developers will create stuff similar to it, but nothing has it's mindshare, overall appeal and selling power. And because of that it doesn't really matter how long it takes them to release it because whenever it's finally released it's going to sell a ton. Sony can just look at GT5P's figures for that. Hell they just released Prologue Spec 3 in Japan and it's nearing another 250k for them there.
 
Argh. These guys are borderline irrelevant. They take so long to actually make their games that it doesn't matter. You will get nothing out of them except GT5 this generation unless Sony really do keep the PS3 going for 10 years.
 
Y2Kev said:
I don't really see them as comparable given what they make. Especially when the competition can make comparable products (whereas there is no comparable product to what Team ICO produces) with more features in half the time. I find GT5's waiting time to be unacceptable, and if the game isn't absolutely robust and replete with everything the competition has and more then it will be a waste of time.

If a commercial failure is required for Sony to crack the whip then so be it. It's obnoxious what Kaz gets to do and not make his damn game. He lives a fantasy.

Make your damn game.
agreed. the time GT5 is taking is ridiculous no matter how you look at it. and to add insult to injury, the franchise lacks decade old features like weather, day/night cycles, crash damage, etc.

and as you said, I think the GT5 leads are living in a fantasy and enjoying 'creating' GT5 more so than they are interested in actually releasing something. it is mind boggling that they would have so much access and connection with in the car industry and yet take so damn long to make their game. the competition are are in their second and even third car sim game releases and they are damn good.
 
MThanded said:
JRPG where you are some kid who really loves cars and worked on cars with your dad. Then you leave home and start your own garage and you get involved with racing and fixing cras. You level up by winning races and doing maneuvers on the track(drifting,drafting,turning,clean runs).Its an open world game and you can drive your car around a large city. I could see this actually working. :lol

It's been done.

Final Lap Twin on the TurboGrafx 16.

Wikipedia said:
Final Lap Twin is a combination racing/RPG game for the TurboGrafx 16 system. The protagonist is on a quest to live up to the reputation of his racing-champion dad. He travels over the map, meeting small-time racers, and must race his car to earn money that he spends on upgrading his car, eventually facing the local racing champion. After beating the rest of the local racing champions in the various cities, the protagonist must go through a maze to find the final upgrades of the different parts of his car, and then face the world racing champion.
 
Class_A_Ninja said:
I can't tell if this is saying that the gran turismo series will never die, or that it is the Duke Nukem Forever of gran turismos.


A little from column a, a little from column b.
 
SolidSnakex said:
They won't since he's responsible for their most popular series. Because of that he gets to take as long as he wants. Ueda seems to be treated a similar way even though his games aren't as popular.


There's a point where enough is enough. Sony is a public company, I think giving these guys flexible schedules and creative autonomy is nice, but there's a point where they have to start showing something tangible that can make them some money on their investment. How many copies must you sell to turn a profit on a game that has been in development for 4+ years?

As a fan I could really care less that he's helping design dashboards or cars when they've been making all sorts of grand promises on GT5 for years, and we've yet to see most of these promises met. I really do hope I'm proven wrong.
 
I'm beginning to believe there will never be a GT5.

It's just something held in front of us like dangling a carrot in front of a rabbit. It's been four years PD. Please bring a freaking game out.

I just know that this game will never launch. Ever.
 
SolidSnakex said:
Look at GT as the Dragon Quest of the racing genre. Yeah other developers will create stuff similar to it, but nothing has it's mindshare, overall appeal and selling power. And because of that it doesn't really matter how long it takes them to release it because whenever it's finally released it's going to sell a ton. Sony can just look at GT5P's figures for that. Hell they just released Prologue Spec 3 in Japan and it's nearing another 250k for them there.
Isn't it bundled there?

I understand GT's power. It's a great series; I love GT. It's one of my personal favorites. When Forza 2 came out, I wasn't even planning on trying it-- I thought I could just wait for GT5. But I'm STILL waiting for GT5. Luckily enough I tried Forza 2 and realized that it is possible to put out a great product in a reasonable timeframe with features that you promised.

And you know, I own prologue and I love it. GT has a feel to it. It has class and style. And it's absolutely gorgeous. But come on. It's NOT feature complete and Kaz has completely failed to hit milestones on features they've promised. Where's friend races? Where's private lobbies? Where's friggen voice chat? Where's damage physics (note I don't give a shit about modeling, it's stupid and no one cares except fanbots)?

It is harming the product overall to have a development cycle like this. Sony needs to put someone there and say these are the deadlines you will hit and if you don't then X will happen.
 
Which game will come out first, GT5 or GT4 Mobile? :lol :lol

Or they could just update GT5P to become GT5 completely, which they won't do, even if they already do Spec updates for GT5P.
 
Lightning said:
Argh. These guys are borderline irrelevant. They take so long to actually make their games that it doesn't matter. You will get nothing out of them except GT5 this generation unless Sony really do keep the PS3 going for 10 years.


I hate to agree but I do. It is nice to see the behind the scenes of Kaz and his crew going out and touring race tracks and cars, but when it gets time to actually make the game they keep pushing the deadline back and back. Quite honestly there might be 4 Forza games on 360 before the official GT5 game comes out.

Sony really needs to rein in Kaz and maybe have him make an RPG or another Omega Boost, I doubt they would need to make special field trips to make the game.

And lastly Sony should not let Polyphony Digital make Gran Turismo 4 Mobile after GT5 is released or else GT4 portable will come out when the new psp comes out.
 
Dante said:
There's a point where enough is enough. Sony is a public company, I think giving these guys flexible schedules and creative autonomy is nice, but there's a point where they have to start showing something tangible that can make them some money on their investment. How many copies must you sell to turn a profit on a game that has been in development for 4+ years?

Again, they've released Prologue which has sold quite a bit. On top of that they're going to release GT5 whenever it's ready. So it's not like it's going to have trouble making money back.

Seriously some of you overreact way too much. You want PD to add so much shit into the game but don't take into account how much time that's going to take to implement.
 
SolidSnakex said:
Again, they've released Prologue which has sold quite a bit. On top of that they're going to release GT5 whenever it's ready. So it's not like it's going to have trouble making money back.

They're lucky they can do this. They have a modular product and they still can't meet deadlines. But I love Spec 3, I think it's great and I play it all the time. I can take a picture of me smooching the case if you want.

Seriously some of you overreact way too much. You want PD to add so much shit into the game but don't take into account how much time that's going to take to implement.

I think some of us can't grasp how long it takes given that other companies have done it. Sure, I expect a level above from PD, but hey, they've also had twice as long.
 
MThanded said:
JRPG where you are some kid who really loves cars and worked on cars with your dad. Then you leave home and start your own garage and you get involved with racing and fixing cras. You level up by winning races and doing maneuvers on the track(drifting,drafting,turning,clean runs).Its an open world game and you can drive your car around a large city. I could see this actually working. :lol

Racing Lagoon
http://rpg.ilumnia.de/games/racinglagoon/screens.html
 
Lightning said:
Argh. These guys are borderline irrelevant. They take so long to actually make their games that it doesn't matter. You will get nothing out of them except GT5 this generation unless Sony really do keep the PS3 going for 10 years.
Only on GAF is the developer of Sony's most popular franchise 'irrelevant'...

My guess is that they'll do an FPS next, that seems to be all the rage at SCE.
 
Y2Kev said:
I think some of us can't grasp how long it takes given that other companies have done it. Sure, I expect a level above from PD, but hey, they've also had twice as long.

But those games don't have as much content as GT5 has planned. They've already said that it's going to have as much content as GT4 in terms of cars and tracks. And GT4 had only 700 cars and 50 tracks. On top of that you've got damage, weather, body mods ect. It's going to take awhile.

In previous gens there have been 2 GT's. The first would lay the ground work for the series on that platform. There would be a minimal numbers of cars, tracks and features while the sequel would ramp up everything. It's pretty clear that there's only going to be 1 GT game this gen so they're going to skip that initial one that laid the ground work for the previous games and instead they're going straight for a version like the sequels that features a ton of content. And those didn't come out until years after the system was available.
 
SolidSnakex said:
But those games don't have as much content as GT5 has planned. They've already said that it's going to have as much content as GT4 in terms of cars and tracks.
are you serious?
 
Was the topic title intentionally spelled wrong? Both the N4G post and the actual post are spelled correctly... unless it was a stealth edit.

SolidSnakex said:
That's for cars which the company is obsessed with. Just look at Tourist Trophy. They put that together in 10 months.

While TT was a GREAT title, didn't they recycle everything from Gran Turismo 4? Physics engine, graphics engine, even all the tracks?
 
OniShiro said:
confirmed GT5 is the new Duke Nukem Forever.

They have never even released a demo for DNF and the game isn't out yet. :lol

If GT5 delayed 5 years or so I will agree with you. But even so GT5 has a prologue out.
 
Can you guys imagine how long a RPG would take for them to make?
72dnip.jpg
 
Y2Kev is absolutely right.

GT is a key Sony franchise and they simply aren't getting the shit done fast enough. In the meantime, Forza and other franchises are getting better and putting out more installments. Fanbases don't wait around forever.
 
Sony should have acquired Bizarre, and told Polyphony to go fuck themselves at this point. Gran Turismo PSP, GT5; all jokes. I don't think its a good sign the devs themselves sound bored of car games and 'wanting to work on something else'.

It just seems weird to me for a company like Sony, currently being beaten in the console market to have one of its most important franchises and previous strengths so mismanaged. "Hey, our hardware sales are down.. do you think you could maybe finish that.." "NOPE, OFF TO GAWK AT THE RACE TRACK AGAIN, HA HA HA, BYE"
 
Getting things back on topic, I wonder if this is the last GT for Yamauchi, it certainly feels like it. Looks like he's in the process of making his ultimate Gran Turismo.
 
SecretBonusPoint said:
Sony should have acquired Bizarre, and told Polyphony to go fuck themselves at this point. Gran Turismo PSP, GT5; all jokes. I don't think its a good sign the devs themselves sound bored of car games and 'wanting to work on something else'.

It just seems weird to me for a company like Sony, currently being beaten in the console market to have one of its most important franchises and previous strengths so mismanaged. "Hey, our hardware sales are down.. do you think you could maybe finish that.." "NOPE, OFF TO GAWK AT THE RACE TRACK AGAIN, HA HA HA, BYE"


You will fit in well at GAF, you overreact to things exceptionally well.
 
I don't want him to make some shitty RPG or whatever shitty thing he is now contemplating dilly-dallying in.

GET BACK TO GRAN TURISMO.

PS4 should hopefully have a GT400 derivative with 300GB/s+ VRAM bandwidth unless they Wii the thing so no more shitty excuses. POWER. POWER. POWER. I want to see their GT6.
 
GT5 better have an all new single player mode(this above all else, better not be the same fucking thing I've been playing for 10 years) and fucking car damage. I sure hope Polyphony isn't wasting their time modelling dozens of different Skylines. It's insane that this game won't even be released in 2009.
 
jett said:
I sure hope Polyphony isn't wasting their time modelling dozens of different Skylines.

If anything they're spending a lot of time modeling Ferrari's and Porsches since they finally got the license to both of them.
 
jett said:
GT5 better have an all new single player mode(this above all else, better not be the same fucking thing I've been playing for 10 years) and fucking car damage. I sure hope Polyphony isn't wasting their time modelling dozens of different Skylines. It's insane that this game won't even be released in 2009.

No kidding.

Just finish GT5.

This year.
 
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