• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Gran Turismo dev looking to expand their horizons?

SolidSnakex said:
If anything they're spending a lot of time modeling Ferrari's and Porsches since they finally got the license to both of them.

Uh huh. The amount of useless Nissan crap will be 5x that of Ferrari and Porsche combined, just you wait.
 
jett said:
Uh huh. The amount of useless Nissan crap will be 5x that of Ferrari and Porsche combined, just you wait.

There will be a lot of Nissan's simply because he really likes their cars. The R32 was his favorite car until he wrecked it.
 
I still believe in Christmas 09 release.

It makes sense.
Even if its not quite the finished version..SPEC II can come later in 2010.
 
Rapping Granny said:
As much as I love Gran Turismo. this studio is very overrrated, their last game was in 2004. holy fuck.

They need to set their priorities straight and stop wasting man hours in modelling hundreds of cars nobody gives a shit about. Oh and it would do well for Kaz to look at the competition. :P
 
avaya said:
I don't want him to make some shitty RPG or whatever shitty thing he is now contemplating dilly-dallying in.

GET BACK TO GRAN TURISMO.

PS4 should hopefully have a GT400 derivative with 300GB/s+ VRAM bandwidth unless they Wii the thing so no more shitty excuses. POWER. POWER. POWER. I want to see their GT6.
Well, aside from interior textures, the car models should be reusable.

PD just needs to get their act together. If the final game has 30 unique tracks and 700 cars, and a trillion Porsches and Ferraris, and dynamic weather, and fully-realized damage, and minor things like reverse lights and skidmarks, and full-blown online connectivity and the like, it'll probably be worth it. Thing is, something tells me all this won't be accomplished in the final game, but I'd love to be proven wrong.
 
i think sony will clamp down on PD and force them to release it 2009......its been long enough and enough budget spent. Theres "achieving perfection" and then theres just too-damn-long
 
It's totally ridiculous, and outside of cool tracks I expect they'll under deliver, but the real danger is getting another half assed retail package that is supplemented by downloadable shit that costs money and wasn't ready for whatever release date they once imagined. I'd wait as an alternative to that, but they better match the hype given the timeframe.
 
Polyphony's last game was 2007 (GT5:P), not 2004. The amount of work that went into GT5:P is commensurate with the amount of work EA puts into a Need for Speed game. And I really think it's a fun game. I was just playing it now actually. But it feels very much like, "Here's the new lego pieces we are working with, but all we're going to build are these old playsets from 2003." And that's what Prologue is. You get to test the major new building blocks-- new graphics, new audio, new physics-- but nothing is arranged in any meaningful or new way.
 
GT5: Prologue is a demo, not a full fledged game. I know certain fanboys like to claim it's a full game to justify the ridiculous price they paid for a demo, but don't kid yourself. I would be pissed at PD for wasting time creating a demo when they could have been working fully on the game.

Right now it looks like it will be at least 6 years between games for them, even Rare isn't that slow.
 
Ugh, please, who gives a shit what it is? Fine, it's a demo with more content than many full priced racing games. Allow me to not give a fuck when evaluating it.
 
TJ Spyke said:
GT5: Prologue is a demo, not a full fledged game. I know certain fanboys like to claim it's a full game to justify the ridiculous price they paid for a demo, but don't kid yourself. I would be pissed at PD for wasting time creating a demo when they could have been working fully on the game.

Right now it looks like it will be at least 6 years between games for them, even Rare isn't that slow.

Then i guess there needs to be more demo's like it.
 
I'm not saying it wasn't a good demo (if you like sim racing games) or that it wasn't a big demo. I just don't think it should be considered a full game when it's not. As for more companies doing it, i'm all for companies that can make a game in less than 6 years doing it (meaning not PD).
 
Tourist Trophy was even released in 2006, so supposing that the next game comes out in 2011 it's still not six years between games. GT4 was late 2004 in Japan...I'm pretty sure GT5 will be out before late 2010 to be honest.
 
Content ?

I don't think their engine is done yet...

No crash damage/physics

No weather

While they're making more and more models they better be programming that thing.
 
TJ Spyke said:
I know certain fanboys like to claim it's a full game to justify the ridiculous price they paid for a demo, but don't kid yourself.

I've spent more time playing Prologue than I have with any other racing game this gen. So that's my justification for buying it. Money well spent i'd say.
 
The chances for GT5 coming out this year are favourable, again I'm talking abotu a Japan release, and possibly even Chinese and Korean language versions.

West gets owned again. =/
 
MThanded said:
JRPG where you are some kid who really loves cars and worked on cars with your dad. Then you leave home and start your own garage and you get involved with racing and fixing cras. You level up by winning races and doing maneuvers on the track(drifting,drafting,turning,clean runs).Its an open world game and you can drive your car around a large city. I could see this actually working. :lol

Initial D: Burnout Paradise?

rofl
 
I guess Sony would rather sell GT5 when the ps3 is down to $299 or less. Then it's guaranteed to sell its full potential. It won't sell as well is it should when the ps3 is $399 and since this is Sony's biggest franchise that would be a huge waste.
 
H_Prestige said:
I guess Sony would rather sell GT5 when the ps3 is down to $299 or less. Then it's guaranteed to sell its full potential. It won't sell as well is it should when the ps3 is $399 and since this is Sony's biggest franchise that would be a huge waste.

My thoughts exactly!
 
arcade/rally racing game with the gran turismo engine??

Would make sense, they would use many of the same game assets (models, car sounds.)

maybe just wishful thinking
 
TJ Spyke said:
GT5: Prologue is a demo, not a full fledged game. I know certain fanboys like to claim it's a full game to justify the ridiculous price they paid for a demo, but don't kid yourself. I would be pissed at PD for wasting time creating a demo when they could have been working fully on the game.

Right now it looks like it will be at least 6 years between games for them, even Rare isn't that slow.

Ugh, it is NOT a demo. It's a $40 game which is about right considering the amount of content it provides. And the "feel" and gameplay (especially with a good wheel setup) is second to none on a home console. As others have said the amount of time I've spent with GT5:P completely justifies the price I paid and then some.

Feel free to complain about how long it takes PD to get their product to market but also realize the ridiculous amount of man hours that goes into modeling each and every car and track down to the most minute detail. Yeah I'd love to play GT5 in '09 (and if it comes out in Japan I WILL import it, no doubt) but because of the final quality of his products Yamauchi-san gets alot of leeway from me.
 
No, it is a demo. It's a $40 demo containing some tracks and cars that will be in the actual game. It's a big demo, but it's still just a demo.

They started working on the game in early 2004, so it's been in development for almost 5 years. It will be 6 years before the game comes out. That is beyond ridiculous. Turn 10 Studios (developer of Forza Motorsport 2) proved that you can make a great racing sim in a reasonable amount of time. There is no excuse to be taking that long to develop a game, especially if it ends up lacking basic features that other racing games have had for years.
 
TJ Spyke said:
No, it is a demo. It's a $40 demo containing some tracks and cars that will be in the actual game. It's a big demo, but it's still just a demo.

They started working on the game in early 2004, so it's been in development for almost 5 years. It will be 6 years before the game comes out.

No.

GT4 = 2004-12-28 Japan
Tourist Trophy = 2006-02-02 Japan
 
neojubei said:
Why would you say that?
GT is one of the most succesfull franchises in Europe, it's one of the reasons why the PS2 was so succesfull. SCEE also hyped up GT5 for 2009 in certain interviews as well.
 
Spiegel said:
No.

GT4 = 2004-12-28 Japan
Tourist Trophy = 2006-02-02 Japan

You do know they can work on a sequel before the first one comes out? Square Enix started on Final Fantasy XIII before XII was out.

Kazunori Yamauchi said they started on GT5 around April 2004. So it's been about 4 years and 9 months since they started on the game, and back in July he said the game may be be out until 2010. Please do not argue when you don't know your facts.
 
hmm well i bought my newly ps3 owning car loving wheel having friend a copy of prologue for christmas, and demo or no, damage or no, the driving shits all over the other racing games he has and i'm glad i got him that and not burnout paradise or another nfs etc.

i thought it wasn't totally unusual for games to be in development for 3~5 years anyway (not all games, but i can think of a few). not saying they aren't taking their time, it's just not DNF level yet... and there is at least indication they are working on it.
 
TJ Spyke said:
You do know they can work on a sequel before the first one comes out? Square Enix started on Final Fantasy XIII before XII was out.

Kazunori Yamauchi said they started on GT5 around April 2004. So it's been about 4 years and 9 months since they started on the game, and back in July he said the game may be be out until 2010. Please do not argue when you don't know your facts.

Start thinking about the game means nothing.
For example Miyamoto started working (thinking) on Mario128 (Galaxy) after Mario 64 was released, but Galaxy launched 10 years later.

I'm pretty sure almost all of the members of the team didn't start working on GT5 until GT4 and Tourist Trophy were released.
 
i dont get the argument why Kaz needs to play other racers just to make GT5 MORE LIKE THOSE RACERS........its GT5, not Need for Turismo: Drifterzzzz 5
you dont see Miyamoto playing other platformers when designing the next mario do you? (in fact he admitted he never even heard of Ratchet and Clank franchise) so clearly Kaz doesnt need to play other games to make GT5 a hit. He just needs to release the damn game
 
TJ Spyke said:
No, it is a demo. It's a $40 demo containing some tracks and cars that will be in the actual game. It's a big demo, but it's still just a demo.

They started working on the game in early 2004, so it's been in development for almost 5 years. It will be 6 years before the game comes out. That is beyond ridiculous. Turn 10 Studios (developer of Forza Motorsport 2) proved that you can make a great racing sim in a reasonable amount of time. There is no excuse to be taking that long to develop a game, especially if it ends up lacking basic features that other racing games have had for years.

It's not a demo. A good deal will change between Prologue and the final version, not least including interface, racing types and challenges, the way the cars are displayed, adjustments to the way the cars are rendered, the driving model will continue to be refined, and even damage will be added.

If a demo is even a rough indicator of quality of the final product, then GT5 Prologue is as useful a demo to GT5 proper, as a previous game from a sports franchise is to its sequel.
 
frAntic_Frog said:
i dont get the argument why Kaz needs to play other racers just to make GT5 MORE LIKE THOSE RACERS........its GT5, not Need for Turismo: Drifterzzzz 5
you dont see Miyamoto playing other platformers when designing the next mario do you? (in fact he admitted he never even heard of Ratchet and Clank franchise) so clearly Kaz doesnt need to play other games to make GT5 a hit. He just needs to release the damn game
Because other games have nailed a lot of community stuff that Kaz needs to have in his game.

I don't know how many of you have played Forza but Kaz should play Forza. His game is going to be competing against Forza 3 and it needs to have either every feature Forza 2 has OR features we didn't even know we wanted.

Did I know I wanted a livery editor and auction house? No. Did, at some nebulous point in the past, Kaz say GT5 will have a livery editor? Yeah. Does that give me confidence that it will have a livery editor? Not really. So he needs to play Forza so he gets through his primadonna head that his game is not the uncontested console champion anymore.
 
How about a first person shooter, you're a grizzled old retiree in Los Angeles. Asian gangs run rampant through your neighborhood and two Korean kids stumble into your life. Now you'll do anything to protect them.

That could be pretty cool...
 
Spiegel said:
Start thinking about the game means nothing.
For example Miyamoto started working (thinking) on Mario128 (Galaxy) after Mario 64 was released, but Galaxy launched 10 years later.

Not thinking about, he specifically said they had been working on the game.

Crayon, think what you want. I already said it's bigger than a normal demo, but it's still just a demo. It's meant to give you a taste of what GT5 will be like.
 
frAntic_Frog said:
i dont get the argument why Kaz needs to play other racers just to make GT5 MORE LIKE THOSE RACERS........its GT5, not Need for Turismo: Drifterzzzz 5
you dont see Miyamoto playing other platformers when designing the next mario do you? (in fact he admitted he never even heard of Ratchet and Clank franchise) so clearly Kaz doesnt need to play other games to make GT5 a hit. He just needs to release the damn game

Well thank god. Ratchet games arent exactly platformers so much as they are wacky, humorous TPSs.
 
I'd like GTA4 like free-roaming driving with GT5's car models and level of details in cities. ;P

You know how Heavy Rain's grunt work is outsourced to China/India where they follow the architect's plans? What can't they do this for PD? Heavy Rain looks good enough.
 
Y2Kev said:
Ugh, please, who gives a shit what it is? Fine, it's a demo with more content than many full priced racing games. Allow me to not give a fuck when evaluating it.

I bought a PS3 specifically for GT Prologue. It's an absolute joke. It is missing so many basic features, it's worse than a demo.

I also spent $225 on a Logitech G25 to play it. After two weeks I was ready to kill myself playing Prologue, so I decided to get some real use out of the G25. I upgraded my PC and started trying all the major PC sims. They crap all over Prologue.

I'm currently iRacing. I may fire up my Microsoft wheel for Simbin's latest Race Pro in February and will certainly try Forza 3 whenever it releases, but I'm EXTREMELY skeptical about what GT 5. I was absolutely stunned by how many basic features were missing in Prologue and the single player gameplay has it's roots in a "game" with all it's very unrealistic license challenges.

Don't get me started on Prologue's online effort, because it was probably the worst online implementation I've seen this generation in any game in any genre. Yeah, if you want to believe GT 5 will be different, have at it, but Prologue is a joke when compared to what other full featured sims have both on consoles and PC's. This isn't 2004 any more. Things have changed unless you are a Gran Turismo fanboy who refuses to even open their eyes to what else is available. PD is getting passed by and they probably know it. That's likely the reason for their delay. They keep seeing what the competition has and know they'll get hammered in reviews.

I suppose if that's the case, they should be given some credit for not releasing it as is. On the other hand, like Duke Nuken Forever, if it takes too long you keep having to rip apart your game engine to compete as each 6 months someone else raises the bar...
 
frAntic_Frog said:
i dont get the argument why Kaz needs to play other racers just to make GT5 MORE LIKE THOSE RACERS........its GT5, not Need for Turismo: Drifterzzzz 5
you dont see Miyamoto playing other platformers when designing the next mario do you? (in fact he admitted he never even heard of Ratchet and Clank franchise) so clearly Kaz doesnt need to play other games to make GT5 a hit. He just needs to release the damn game

I believe a big reason for these delays is that Kaz and others "ARE" playing other sims. They have enough pride, that they probably can't bring themselves to come out with crap. Problem is the bar keeps getting raised by other developers while they are modeling cars or doing whatever they are doing, so they keep having to go back to the drawing board.

They may never catch up. We've seen GRID, Simbin's first console sim Race Pro will be out in two months, Forza 3 will be coming. They're not the only game in town anymore.
 
Jack B said:
I believe a big reason for these delays is that Kaz and others "ARE" playing other sims. They have enough pride, that they probably can't bring themselves to come out with crap. Problem is the bar keeps getting raised by other developers while they are modeling cars or doing whatever they are doing, so they keep having to go back to the drawing board.

They may never catch up. We've seen GRID, Simbin's first console sim Race Pro will be out in two months, Forza 3 will be coming. They're not the only game in town anymore.
super_fla said:
Speaking of FORZA , i told him that he stated in an earlier interviews that he didn't play any other racing games, and i asked him if its true or its just you dont want to mention other contenders names on public?

he answered me yes, i did played servral games.!! the longest time i spend on other game is no more than 3 minutes :), "when i play it , after 3 minute , ahaaa So this is it and then never see it after that" he said :).

http://www.gtplanet.net/forum/showpost.php?p=3201328&postcount=35
:D
 
Jack B said:
I believe a big reason for these delays is that Kaz and others "ARE" playing other sims. They have enough pride, that they probably can't bring themselves to come out with crap. Problem is the bar keeps getting raised by other developers while they are modeling cars or doing whatever they are doing, so they keep having to go back to the drawing board.

They may never catch up. We've seen GRID, Simbin's first console sim Race Pro will be out in two months, Forza 3 will be coming. They're not the only game in town anymore.


Dont agree! Not at all! They may never catch up? GT5 prologue is one of the most solid sims out there, probably THE most solid. The physics engine is actually pretty good now in spec 3 and graphics is top notch. The core of GT5P is second to none!
 
Jack B said:
I believe a big reason for these delays is that Kaz and others "ARE" playing other sims. They have enough pride, that they probably can't bring themselves to come out with crap. Problem is the bar keeps getting raised by other developers while they are modeling cars or doing whatever they are doing, so they keep having to go back to the drawing board.

They may never catch up. We've seen GRID, Simbin's first console sim Race Pro will be out in two months, Forza 3 will be coming. They're not the only game in town anymore.

I'm sure he's played it too, or at least his team has. But yeah its a pride thing where they won't admit it. Actually I kind of remember him saying in some interview later that they did play Forza and were aware of the features at least. Livery, etc.
 
TJ Spyke said:
Not thinking about, he specifically said they had been working on the game.

Crayon, think what you want. I already said it's bigger than a normal demo, but it's still just a demo. It's meant to give you a taste of what GT5 will be like.

I will think what I want, but thanks for reminding me.

It's not labelled as a demo, it's not been marketed as a demo, and no one in the media is calling it a demo.

Yes, it's a taster for GT5 proper, and if that's all it takes to qualify to your subjective definition of what a demo is, then so be it.

But it is a game that plenty have found reason to pay for, even if some people like yourself abhors the idea of having to pay a very fair sum now, when they could instead wait 2.5 years for the 'full game' to come out.

I'll tell you what's a rip though... their GTTV episodes. 5 bucks for an episode of Best Motoring? Goddamn you PD. At least it's the most awesome episode possible.
 
Jack B said:
I bought a PS3 specifically for GT Prologue. It's an absolute joke. It is missing so many basic features, it's worse than a demo.

I also spent $225 on a Logitech G25 to play it. After two weeks I was ready to kill myself playing Prologue, so I decided to get some real use out of the G25. I upgraded my PC and started trying all the major PC sims. They crap all over Prologue.

I'm currently iRacing. I may fire up my Microsoft wheel for Simbin's latest Race Pro in February and will certainly try Forza 3 whenever it releases, but I'm EXTREMELY skeptical about what GT 5. I was absolutely stunned by how many basic features were missing in Prologue and the single player gameplay has it's roots in a "game" with all it's very unrealistic license challenges.

Don't get me started on Prologue's online effort, because it was probably the worst online implementation I've seen this generation in any game in any genre. Yeah, if you want to believe GT 5 will be different, have at it, but Prologue is a joke when compared to what other full featured sims have both on consoles and PC's. This isn't 2004 any more. Things have changed unless you are a Gran Turismo fanboy who refuses to even open their eyes to what else is available. PD is getting passed by and they probably know it. That's likely the reason for their delay. They keep seeing what the competition has and know they'll get hammered in reviews.

I suppose if that's the case, they should be given some credit for not releasing it as is. On the other hand, like Duke Nuken Forever, if it takes too long you keep having to rip apart your game engine to compete as each 6 months someone else raises the bar...

Just wondering; I don't really play that many racing games, but what kind of basic features are missing? (I'm of course aware that GT5P is quite limited as a game; and is more than anything to show off the core competencies of what they've developed so far; graphics and driving engine).

And what do you think of the driving model?

Pro drivers have gone on record to say that its extremely competent and can be used as a training tool; and that people that start with it have a significant edge over others, in that they train themselves to drive through visual and audio feedback... and when they get in cars, the additional info from the feedback from the car itself gives them that significant advantage!
 
Top Bottom