• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Grasshopper's Killer is Dead struggles in Japan

Not that these games ever sell gangbusters, but isn't Suda's best market in the US, anyway? I thought I remembered No More Heroes doing somewhat well for itself over there, or maybe it was here in the UK.
 
Well they could release a demo on psn/XBL but I guess they won't...so....yeah.

Demo won't really help. Suda51 is "Gameoffice Poison," to mutate a term. He's nicher than niche and I have no clue why publishers bank hugely on him.
 
Game is at least better than other titles. But still its not like its anything all that special to begin with.

Seriously I need to stop buying Grasshopper / Suda51 brand games, since they usually turn out not to be worth the price of admission.

Not really surprised this didnt do all that well.
 
How do these guys even stay in the business with all these bombs? Do the publishers of these numerous bombas of theirs take hit for them or what?
 
I will probably rent it at some point in order to get a nice dose of crazy, then I'll send it back and move on. Looking like one of those deals to me.
 
Maybe if he makes a game which makes sense without having to read a wiki, it'll perform better. How does Suda51 even get funding for his style-over-susbtance crap?

hunh? if anything, his games've (disappointingly) made more & more sense, &'ve been less'n'less interesting because of it. i'm thinking it's his going more for grindhouse than just plain weird (killer 7 has much more in common with deadly premonition than with shadows of the damned, or lollipop chainsaw) that's ended up turning many (including myself) off...

disorienting/twisted suda = good suda. loud/trashy/crude suda = bad suda...
 
Maybe if he makes a game which makes sense without having to read a wiki, it'll perform better. How does Suda51 even get funding for his style-over-susbtance crap?

Yeah, I mostly agree with this. It's all very well making super-stylish games with a lot of uniqueness, but it doesn't count for anything when the gameplay isn't very good. I personally didn't even enjoy Killer7; interesting concept but bad gameplay.
 
Killer 7 is the only game I've played from Suda, its probably going to stay that way.
That's a hard act to follow really, the controls were smooth enough for what it was trying to convey, and the characters were ALL likable in their own way..poor Suda51, I actually liked most of the playthrough of this game that I saw online (watched it to the end) but the in between parts looked just as tedious as no more heroes..He should make a game with nothing but boss fights, that what he excels at in my opinion.
 
I can't remember any really good game in recent history coming from Suda51 and/or where he was involved. No more heroes isn't that good either to be honest.
 
I can't remember any really good game in recent history coming from Suda51 and/or where he was involved. No more heroes isn't that good either to be honest.

The only thing that Ill give the NMH series is the characters in it. Everything else of the most part is pretty garbage.
 
Just make NMH3 goddamnit.

NMH as a brand has been diluted before it even had a chance to properly establish itself.

The lure of releasing his games across multiple systems in anticipation of big rewards, was in hindsight a bad decision.

He or his games are never going to have mass market appeal and instead he should have continued to pander to the audience that made him in the first instance.
 
I can't remember any really good game in recent history coming from Suda51 and/or where he was involved. No more heroes isn't that good either to be honest.

Shadows of the Damned is pretty fun, one of my sleeper hits this gen.
I really hope he keeps making games for those of us who appreciate his work.

How does Suda51 even get funding for his style-over-susbtance crap?

There are literally hundreds of games this gen that are way worse than everything Suda 51 has released so far..even if you only take gameplay and the technical side of his games in consideration. And those got funded too..
 
I'm getting this game, but at this point I'd be surprised if a Grasshopper game ever did well. They're all cult hits.
 
Yeah, I mostly agree with this. It's all very well making super-stylish games with a lot of uniqueness, but it doesn't count for anything when the gameplay isn't very good. I personally didn't even enjoy Killer7; interesting concept but bad gameplay.

Agreed. It really is no wonder why his games all seem to tank.
 
I enjoyed Shadows of the Damned, but Lollipop's controls were so horrendous I couldn't get past the tutorial stage. Hope this game at least controls alright, I'm willing to look past guffaws like a juvenile story if it at least the controls are tight.

edit: DAMN IT, post right above me seems to say the contrary... guess I will just keep my money to myself...
 
I enjoyed Shadows of the Damned, but Lollipop's controls were so horrendous I couldn't get past the tutorial stage. Hope this game at least controls alright, I'm willing to look past guffaws like a juvenile story if it at least the controls are tight.

edit: DAMN IT, post right above me seems to say the contrary... guess I will just keep my money to myself...

But he's talking about NMH2, not KiD.
 
I enjoyed all of Suda games since Killer7. No More Heroes was my favorite game last gen coming second Platinum's Madworld.

Suda's games are weird have specific quirky humor and the gameplay is pure fun. Lollipop was the only game that I think WB twisted it to fit the western audience but again was fun.

I wouldn't mind a Killer is Dead on the Wii U, Gigolo mode using the gamepad would be awesome. But I will buy it none the less on the Ps3.

If Suda ever returns for a NMH 3 he should keep the motion controls and think more mini games for the gamepad. Do it Suda.
 
I love all the Suda games I've played so far, sucks his games usually bomb. Just make NMH 3 for Wii U! It would sell......right?
 
I have a PAL copy of the game sitting in my Xbox right now. Haven't booted it yet though. I was too busy playing Saints Row IV. I'll give it a shot tomorrow. Usually I really like Suda's games. Lollipop Chainsaw was really fun to play, No More Heroes is great. Can't wait to see how this game turned out.
 
The anime tie-in's probably helped with the Lollipop Chainsaw sales [although even then, it didn't sell incredible well].

Basically, we need to be able to fight Titans in Killer Is Dead. Instant 100,000+ seller!
 
No More Heroes X Lollipop Chainsaw crossover. Travis and Juliet team up to kill zombie assassins. It'll sell bajillions.
 
The artstyle looked so bad to me, it's like they ran some shitty post posterize filter. No More Heroes didn't look that great either, I can see why their games even from just a visual point of view have low appeal.

Actually the art style is fine, the problem is people are getting tired of half baked game. Grasshoppers last fiasco on the PS3 version of NMH with the loading times from hell didnt do the company any favors.

This / these games are geared towards the core gamer crowd and those folks dont forget when a certain company doesnt exactly produce quality products. Although this game while decent, it still has various design flaws that take away from the overall experience.
 
I'm concerned how long Grasshopper can survive with these poor selling titles.Hopefully, Gungho Entertainment doesn't shut them down, but then again, why would they acquire the company knowing its sales history?
 
Anyone imported the game and can give some heads-up?

Finished it yesterday and absolutely loved it. It's a Suda game for sure, so if that's not your thing you'll probably not get much out of it. Combat is fast and fun with depth through unlocks. Nice amount of variety through side-missions and the structure of the main missions. Fantastic presentation and music and the story is completely bananas. Such a shame if this bombs in the West. Such a shame.
 
Actually the art style is fine, the problem is people are getting tired of half baked game. Grasshoppers last fiasco on the PS3 version of NMH with the loading times from hell didnt do the company any favors.

This / these games are geared towards the core gamer crowd and those folks dont forget when a certain company doesnt exactly produce quality products. Although this game while decent, it still has various design flaws that take away from the overall experience.

Grasshopped did not develop the PS3 version of the game.
 
They should have made the Japanese version focus on the gigalo segments as the core of the game and relegated the sword fighting to the side.
 
I ope the games catches up in the west, because it would be a shame to see another one bomb. I love some Suda sickness, just bought Lollipop Chainsaw and i haven't played such a great game in a long, long time. I hope Shadows of the Damned is good too, cause i've got it on my radar since i got my Xbox.
 
mainstream audience doesn't get it

Honestly there isn’t much here to really “get” I don’t think. You could certainly make cases for Suda’s and Grasshopper’s earlier work such as Killer7, FSR and NMH to a degree as being ignored by the general gaming populace for being too out there despite being good in their own right, but Killer is Dead legitimately feels like a mediocre effort that doesn’t deserve the attention that it will almost certainly not receive.

Having now just finished my playthrough on Very Hard, I think gameplay whilst one of the studios most proficient, is certainly on the shallow side of things, devoid of any form of variety or freedom and lacking any sort of true challenge, dedicated challenge missions included. Plus the story is neither interesting in the least nor cleverly written or delivered, something that used to be a given with a Suda related game and something we haven’t really had the pleasure of experiencing since the original NMH on Wii. Visuals too seemed more pleasing in still shots as opposed to when in motion (copious amounts of screen tearing didn’t help too), so even what I consider the games greatest strength isn’t anything to write home about.

The whole game came off feeling quite slapdash, hastily constructed with short linier levels, weak combat, paper thin narrative and an uninteresting cast of characters.
As a Suda51/ GHS fan I no longer think I’ll be there day 1 for thier next project tbh, not until they can deliver something worthy of the asking price, which the studios recent output has failed to provide.
Oh and no amount of faux surrealism dream scenes and slow walking will go towards adding any degree of substantial depth to your game Suda & co. Just like including as many double d sized woman will make it more appealing to anyone but teenagers with raging boners.

srry for the mini rant. I was just a tad disappointed is all.
 
Top Bottom