Compared to Kat, Nathan Drake is a Saint.
Yes please someone do thisLol, someone should make a Gravity Rush version, detailing why exactly they should buy the games lol
Lol, someone should make a Gravity Rush version, detailing why exactly they should buy the games lol
It's not so much the visual jump, which is crisper, so much as the performance increase. The frame rate is super steady, and the draw distance is much more impressive. So while it's true that you get a noticeable jump in graphical detail, the overall smoothness of the experience, and the scale of playing it on a normal TV are what really improve the game.
Missed that $15 sale from a couple of weeks ago. Now I'm wondering if I should just get the first one at $30....
<3Sony's been posting a bunch of art and photomode screens at the GR instargram account
Art (this is currently Yoshida's twitter header)
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Photomode
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https://www.instagram.com/gravitydaze_ps4/
For the love of god, can some site in the UK please sell this game for a reasonable price! I'll bite at ÂŁ35, not the ÂŁ46 that everywhere is asking for.
I hope they set their expectations modestly because I can't imagine this selling very well.
But I really want this series to continue. There's nothing out there like it right now.
Playing the first one now, the game is just Nights / JSR levels of pure gameplay fun. Reminds me of the golden era of gaming...Haven't even beaten it and GR2 is already a preorder.
It is an absolute shame that this series was started on the dead-on-arrival Vita.
Also, thank god for an amnesia protagonist that actually still has a personality, thank GOD. Kat is legitimately charming just off dialogue alone, she feels like an actual person which is not something I was expecting at all.
It's worth it, just the traversal alone in the game is great. In my opinion, a game where it feels good just to simply move around tends to be very promising. Then you have the charming character, music, and setting that all result in a pretty memorable experience. It's one of those games that imo, remind me why I love gaming, especially when they play around with unique concepts/powers. After all, no other game is gonna let you fly around and control gravity. (Well except for the sequel, but you know what I mean lol)
I disagree, Sony has some crazy games they published. F'n Tokyo Jungle, puppeteer, Tearaway and Dreams come from them! lol...I generally am not fond of Sony's first party output, but Gravity Rush is something truly special. I loved what I've played of it on Vita. I should really pick up the PS4 version.
I wish Sony funded more games that are as unique as this series.
That gif in the OP really makes Kat seem like a superhero too. The little power up thing in the beginning and then the look of the water bubbles. Love Kat.
Yeah, I was just saying it added to that appeal. Kat is definitely an amazing super heroine!
Look like one? She is one!
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I see your Superman Gif and raise you another:
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lol, I'll allow it!Yea I figured, I just wanted an excuse to post that gif lol
Sony's been posting a bunch of art and photomode screens at the GR instargram account
Art (this is currently Yoshida's twitter header)
![]()
Photomode
![]()
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![]()
![]()
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https://www.instagram.com/gravitydaze_ps4/
This DQVIII, RE7, Yakuza, and Tales of Berseria coming out within a week of each other is insane. I feel like I'm missing another Japanese game too.
Sure gives drake a run for his money of being a mass murderer lolI will be lifting innocent bystanders and dropping them into the void once again day one.
This DQVIII, RE7, Yakuza, and Tales of Berseria coming out within a week of each other is insane. I feel like I'm missing another Japanese game too.
Sure gives drake a run for his money of being a mass murderer lol
That gif in the OP really makes Kat seem like a superhero too. The little power up thing in the beginning and then the look of the water bubbles. Love Kat.
I will be lifting innocent bystanders and dropping them into the void once again day one.
I played the demo and liked it , but is there a way to change the controls? Aiming felt imprecise and the camera disorientating at times.