there is no such thing as a great game that hasn't aged well.
if it hasn't aged well it was never a great game to begin with. sometimes that is due to developers trying to push beyond technology limits and games running like ass because of it and after a few years it is hard to go back to such a badly performing game.
and sometimes that is because at the time of release there was no better option so the mediocre game was seen as great due to the lack of better alternatives.
GoldenEye would still be a good game if we had a version of it like the HD version of Perfect Dark on 360... and we would have that version if Nintendo didn't block it back in the day. because the core game is not bad, it's just that it runs like ass, it's an early 3D game so it looks a bit shit and the N64 controller is garbage as well.