Skyward Sword is filled to the brim with those kinds of nuisances. In the first dungeon there was a puzzle that had you maneuver through three different rooms only there was a tricky balance bit at the final stretch and if you fell down you had to start all over. Then of course the tad tones, where if you missed one you'd spend fifteen minutes swimming through the same basin six times to find the last fricking one... I came to the conclusion that that game either wasn't playtested at all, or it was done by some rabid Nintendo fanboys who didn't dare critique Aonouma
Oh and what can you tell me about the whole running low on hearts or Wiimote batteries while playing??? This doesn't get enough hate and I feel many things were forgiven because it is a Zelda game but for less things smaller games have been crucified.
Low hearts: You'd think the relentless beeping sound and obvious low heart meter that's glowing red and permanently plastered on the screen would be enough (it has been for every past Zelda game ever) but not in SS! Here you get a
second motherfucking relentless beeping this time from Fi that you need to heed just to shut her up. And what does she tell you? "Your heart meter is low. Replenish hearts as soon as possible!" Christ!!!
Low battery: what SS reads as low battery meant I still had no less than 5 hours left worth of juice in my Wiimote so starting from there the constant warnings were a waste of time. Then the game will show a red low battery icon in the lower right corner of the screen until you change them and, of course, you'll get Fi's annoying beeping sound that won't shut up until you call her only for her to tell you "you're low on batteries. Please change them as soon as possible". MOTHERFUCKER!!!!
I swear Skyward Sword made me feel like a mentally challenged kid. Like the game had no faith in my most basic deductive abilities.
Couple that with the ass backwards item descriptions every time you play, the constant backtracking, the tad tones, the Other Realm bullshit in 4 different times, awkward and unnecessary motion controls for everything besides aiming and sword fighting (I despised swimming in SS especially) and all around terrible padding and you have the recipe for the worst 3D Zelda game ever.