kenjigreat
Banned
People will never understand that.
Considering lots of people are on the whole No Steam No buy Boat , its not surprising.
I just hope Microsoft tries not to screw everything up for the good of everyone.
People will never understand that.
Vsync off? Probably every PC Gamer. And this is a very wrong way to sell your product. Good luck getting any people to buy your game.Are there stats to show what percentage of PC gamers actively use these Win10 Store missing features on Steam or other clients?
Here's a question: If I sell you a game, and once you pay me, I send you an executable by email, is that setup DRM?People will never understand that.
Here's a question: If I sell you a game, and once you pay me, I send you an executable by email, is that setup DRM?
Lack of full screen (vs Borderless windowed, I assume?) feels like something that can be corrected by a future system update. Lack of SLI that people mentioned is probably a per-game issue, I would think.
The problem that isn't going to be easy or possible to solve under the current model is that it's sandboxed. This is helpful for security purposes and will probably make cheating prevention significantly easier if other processes can't tamper with it, but it means that any modding which can take place must be explicitly programmed into the game, and can't be done in the "normal" way. Thus 99.9% of games will just not be modifiable period.
This is something baked into the very idea of the windows store applications. It is an intentional design that has advantages, but the disadvantages don't really start to become apparent until you bump into the more hardcore PC use cases. Particularly gaming.
The only way it can satisfy us on this front is to possibly allow the deployment of conventional X86 applications as an option for things you buy on the storefront. But then you're fragmenting the store front if you can do this. Maybe you could make a specific exception for video games... I don't know. If I was someone working at Microsoft on this I'd probably have the biggest headache trying to find a good solution. What's probably just going to happen is that they'll tweak in G-sync and fullscreen support somehow, but leave the rest of it alone.
Are there stats to show what percentage of PC gamers actively use these Win10 Store missing features on Steam or other clients?
Are there stats to show what percentage of PC gamers actively use these Win10 Store missing features on Steam or other clients?
Why is this important?
It should be irrelevant considering the nature of the platform.
Even if you came up with a solution, good luck getting into the store when the higher ups want every tweak, cheat or mod to be a microtransaction.
Which is of course the whole point of this design.
Absolutely.
Why do people try to marginalize this?
Vsync off? Probably every PC Gamer. And this is a very wrong way to sell your product. Good luck getting any people to buy your game.
Yep. It does not. And people with GSync/FreeSync Monitors can dump them in trash can as well cause that doesn't work either
Bizzare since MS own DX12 has improve tech for Multi GPU. Hopefully ROTR is just them not being familiar with PC standards and it's all fixed with Quantum Break. Help them Remedy!
Not just PC Gaming. It's the same thing in other services as well. Whether Apple, Google, Sony etc. They somehow always mess up great plans.Everytime I read stuff about Microsoft.
It seems like Microsoft is simultaneously so competent that they can make an OS that 80+% of people game on , Develop APIs that run on tons of games but also super evil and insanely incompetent trying to screw up everything when it comes to PC gaming.
I think the best thjing to do here is vote with your wallet. If you are not happy with it, DO not buy. SImple as. No point in going back and forth on the internet about it. It solves nothing. EVery one made DRM harsher this generation. It is upto you if you accept it. We could sit here and make threads all day baout what options we have lost. I wish this was on steam, but as someone who does't mess with PC titles, injecting etc too much it doesnt really bother me. I totally understand for those that do and i respect your opinion not to buy and to rally against it. it just doesnt affect me but I do think MS should be more open to options and I am sure they will get there. I remember when steam launched and the back lash then, its take years to become the adored platform it is now. Windows 10 store is likea year old.
Not just PC Gaming. It's the same thing in other services as well. Whether Apple, Google, Sony etc. They somehow always mess up great plans.
Even if you came up with a solution, good luck getting into the store when the higher ups want every tweak, cheat or mod to be a microtransaction.
Which is of course the whole point of this design.
I remember when steam launched and the back lash then, its take years to become the adored platform it is now. Windows 10 store is likea year old.
This is not part of a master plan to make your cheat codes microtransactions lol. It's an effort to have Xbox, Windows Phone and Windows on PC / Tablets / Laptops to have a unified set of applications connected to a single storefront. The Xbox / Phone and competing pure tablet operating systems all follow this model, the only way you're gonna get something like a clean common experience is to extend it to PC. And there are good sides to having programs operating in this fashion. Easier to secure things, power management is easier, programs less likely to take the whole PC with it when they fuckup, stuff like that. In the near future it's also going to be super easy to convert win10 universal apps to deploy on iOS, Android and vice versa.
In the near future it's also going to be super easy to convert win10 universal apps to deploy on iOS, Android and vice versa.
People expected anything else? lol
There is a slight difference in that steam provided a whole host of benefits in exchange for the problems it brought. This MS solution doesn't provide any benefits over existing solutions, only drawbacks.
This is not part of a master plan to make your cheat codes microtransactions lol. It's an effort to have Xbox, Windows Phone and Windows on PC / Tablets / Laptops to have a unified set of applications connected to a single storefront. The Xbox / Phone and competing pure tablet operating systems all follow this model, the only way you're gonna get something like a clean common experience is to extend it to PC. And there are good sides to having programs operating in this fashion. Easier to secure things, power management is easier, programs less likely to take the whole PC with it when they fuckup, stuff like that. In the near future it's also going to be super easy to convert win10 universal apps to deploy on iOS, Android and vice versa.
You think that in the near future we are going to get consumer grade mobile tech that will be able to match the performance of a desktop PC with a i5-4460, a GTX760 and 8gb of ram?
Is there Fullscreen mode and Rivia Tuner usable?
That was far from the sentiment at the time. Faaaar from it. Holy crap steam was dessimated everywhere!
Just tried fullscreen mode, shadowplay does not record in MCwin10 fullscreen it seems. Also I cant get Riva to display in any game I have, so I might have something set weird, IDK.
People here saying that Steam also started like that dont understand the point that Microsoft is not a startup. They are not running a freaking campaign on kickstarter. They should provide services that is at least comparable to their competitor. That's how you sell a product. It's not the other way around. When you buy a phone, you don't get the one that has features and design like something that released 6 years ago just because the company launched this year.
I would even buy the game on GOG/uPlay/Origin if they don't want to release on Steam. But not windows store.
What does that have to do with anything? I'm explaining why the model exists in the first place. Lack of modability is a side effect of squeezing PC games into it. There will be plenty of Win games that will run on tablets and potentially high end phones, even though Quantum Break isn't one of them.
That was far from the sentiment at the time. Faaaar from it. Holy crap steam was dessimated everywhere!
Everytime I read stuff about Microsoft.
It seems like Microsoft is simultaneously so competent that they can make an OS that 80+% of people game on , Develop APIs that run on tons of games but also super evil and insanely incompetent trying to screw up everything when it comes to PC gaming.
READ
Any type of executable-level modification or injection, as well as changes to data files in some cases.
So, say goodbye to
Performance analysis overlays.
Graphics injectors.
Integration of useful external applications like Mumble.
Community fixes or feature extensions.
Freesync.
In-depth modding.
Support for popular peripherals like the Steam controller. (!)
Some GPU features such as SLI or adapter switching.
Actual exclusive full screen mode.
Wait, freesync is not avaiable for Win10 Universal apps?
WTF
You can use GSync on windowed games.Gsync not working alone is a deal killer for me. I'll patiently wait and see how this whole situation plays out.
I'm still waiting for people that ACTUALLY USED Windows store to share their experience in this thread. Apparently different games have different types of restrictions. Who knows.
Which is a good explanation for why forcing games like Quantum Break into this model is a bad idea.
Games that will actually run on mobile hardware in the next 2/3 years I can see a case for these kind of compromises being reasonable, but no one is buying Quantum Break on the Windows App Store today with plans to play it on future tech mobile devices.
Edit: It won't even run on any Surfaces, Microsoft's flagship Windows 10 devices.
There have been. You just need to dig through the thread, or go visit the rotter thread.
Here's a question: If I sell you a game, and once you pay me, I send you an executable by email, is that setup DRM?
It's not.
Even if you came up with a solution, good luck getting into the store when the higher ups want every tweak, cheat or mod to be a microtransaction.
Which is of course the whole point of this design.
Let's break down the difference between Steam and GOG when it comes to their DRM free games.
GOG:
1. Login
2. Download game
3. Do whatever you want with game
Steam:
1. Download client
2. Login
3. Download game
4. Do whatever you want with game
Does that extra step really constitute "DRM"?
Eh, what?Piracy
1. Download Game
2. Do whatever you want with the game
Does less steps = Piracy?
I don't know but that sounds like some really sketchy pirate FBI shit.
I'm saying, if I'm a game developer and I send an executable via email, you can then run it however you want afterwards (if I haven't put in additional DRM).It's not.