every game needs manual tuning… thats why they have you adjust the gamma/brightness at the start of most games… same applies for hdr…The very issue with HDTVtest videos is that they seems to want people to use different settings of HDR for each game.
That is impractical.
He need to find a overall best settings for all games but maybe that gives him less videos and viewers.
every game needs manual tuning… thats why they have you adjust the gamma/brightness at the start of most games… same applies for hdr…
It would be ok, if we needed to change only in game settings. However, changing system settings and TVs - that is highly impracticalevery game needs manual tuning… thats why they have you adjust the gamma/brightness at the start of most games… same applies for hdr…
At the start of the game seems fine as a one time wizard but to change TV or PS5 system settings each time you will run a game is Impratical.
Maybe Sony did the best with Auto HDR Tone Mapping that use a specific HGIG profile for each game.
You should never have to change your tv settings… he doesn't even do that here except for mentioning hgig which is supposed to help remove the friction of adjusting hdr settings for games should they be mastered for it.It would be ok, if we needed to change only in game settings. However, changing system settings and TVs - that is highly impractical
HFW standard HDR settings look pretty good to me.Wasn't a fan of his HFW settings
In his videos he does change TV/PS5 system settings… plus ingame.You should never have to change your tv settings… he doesn't even do that here except for mentioning hgig which is supposed to help remove the friction of adjusting hdr settings for games should they be mastered for it.
having to adjust in game brightness white point and all that is normal.
I just watched the gt7 video. You are wrong. He does not change tv settings or ps5 settings explicitly for gt7. He explains the in game settings to change, and further explains how to properly use the hdr calibration on the ps5 to get 1000/0 nits or 800/0 for hgig displays. The ps5 level hdr calibration only needs to be done once, period. It is not gt7 specific and he does not claim it to be.In his videos he does change TV/PS5 system settings… plus ingame.
That happened in GT7 for example… I did not watch this one.
In GT7 you can go with the default settings… I did not see any difference with his own ingame settings.
And HGIG was created to consumers not need to change any setting… the TV should query the best settings for your game in manufactor's servers.
You should not deal with settings at all.
Actually I'm not fan of his calibration at all for TVs.Wasn't a fan of his HFW settings
Well the whole point of HDR is to create light, darkness and brightness and colours that are representative of how you actually see it in real life.Actually I'm not fan of his calibration at all for TVs.
We even made a joke before to not believe about color settings from a guy that uses glasses (glasses change the colors vibrancy… I know because after the surgery the see the colors in a completely difference tone… so more life).
Somebody said his settings are for dark rooms so the low bright is evident.Well the whole point of HDR is to create light, darkness and brightness and colours that are representative of how you actually see it in real life.
But I'm sure everyone already knows this.
A sun glare should be bright and glaring.
I noticed with his settings they pulled the brightness down so much the sun became just a perfect circle with no glare what's so ever.
Now of course there needs to be a balance.
Everything can't be overblown with brightness, but his settings just made everything look dull and washed out.
Which makes sense as it was putting the brightness and highlights to near the lowest setting
All he talks about are game settings here, and his suggestion for TV settings is the same each time. Do you just get angry at YouTube channels once they become famous?The very issue with HDTVtest videos is that they seems to want people to use different settings of HDR for each game.
That is impractical.
He need to find a overall best settings for all games but maybe that gives him less videos and viewers.
Wut? LolAll he talks about are game settings here, and his suggestion for TV settings is the same each time. Do you just get angry at YouTube channels once they become famous?
You're up in these threads always complaining about "but I guess they wouldn't be able to do more videos that" snark when your complaint about him constantly changing TV settings per game is wrong, not to mention your complaint against a TV calibrating veteran who's been doing this job for decades just comes down to "Yeah but he's a speccy four eyes lolz". Dude grow up, most of the posts in this thread are you complaining.Wut? Lol
My tv has HGIG… should I leave it on then?In his videos he does change TV/PS5 system settings… plus ingame.
That happened in GT7 for example… I did not watch this one.
In GT7 you can go with the default settings… I did not see any difference with his own ingame settings.
And HGIG was created to consumers not need to change any setting… the TV should query the best settings for your game in manufactor's servers.
You should not deal with settings at all.
I play with the light off which kinda makes those settings standout as wrong even more in the dark.Somebody said his settings are for dark rooms so the low bright is evident.
For bight rooms maybe you should set up brightness to max.
Even at night I play with light tuned on so maybe that is why I don't match with his settings… well I like to watch movies with light on too.
No because gta 5 doesn't support it AFAIK.My tv has HGIG… should I leave it on then?
so, games that support it don't ask for HDR calibration?No because gta 5 doesn't support it AFAIK.
If it did there wouldn't be a need to set it up on first boot.
They shouldn't, they just respect what you've already setup in the console hdr settings.so, games that support it don't ask for HDR calibration?
so, games that support it don't ask for HDR calibration?
That is why Sony Auto HDR Tone Mapping is marvelous.There is no such thing as "HGiG" support in games. Always enable HGiG when:
- The game is using the system level HDR calibration screen
OR
- The game offers a proper HDR ingame calibration screen in which you are able to set the peak brightness of the TV, among other things
Leave HGiG off when:
- The game does not use the system level HDR calibration screen AND if the game does not have a proper ingame HDR calibration screen (The Last of Us Part I is one example where you want to disable HGiG).
GTA V on the other hand has a proper ingame HDR calibration screen. Therefore leave HGiG on. Vincent also says this in his video.
HGiG = On means nothing other than that the tone mapping in the TV is deactivated. Therefore the tone mapping must be done in the source. It does not matter how it is done on the source, as long as it is done properly. Therefore, it does not matter whether a game uses the HDR calibration setting of the console or the game. It is only important that there is a proper calibration setting somewhere so that the game engine tone maps the game accordingly.
When you have a Sony TV and PS5 the Auto HDR Tone Mapping check on Sony servers the right HGIG/HDR config for that specific game… each game has a specific HGIG/HDR profile.
There is no such thing as "HGiG" support in games. Always enable HGiG when:
- The game is using the system level HDR calibration screen
OR
- The game offers a proper HDR ingame calibration screen in which you are able to set the peak brightness of the TV, among other things
Leave HGiG off when:
- The game does not use the system level HDR calibration screen AND if the game does not have a proper ingame HDR calibration screen (The Last of Us Part I is one example where you want to disable HGiG).
GTA V on the other hand has a proper ingame HDR calibration screen. Therefore leave HGiG on. Vincent also says this in his video.
HGiG = On means nothing other than that the tone mapping in the TV is deactivated. Therefore the tone mapping must be done in the source. It does not matter how it is done on the source, as long as it is done properly. Therefore, it does not matter whether a game uses the HDR calibration setting of the console or the game. It is only important that there is a proper calibration setting somewhere so that the game engine tone maps the game accordingly.
But it sounds annoying to have to continuously toggle it to on/off for each game that may or may not have in game calibration.
He's using a reference monitor to calibrate the game so it makes no difference about his perception. He does good calibrations. Doesn't mean he's infallible but he's generally very good at his job.Actually I'm not fan of his calibration at all for TVs.
We even made a joke before to not believe about color settings from a guy that uses glasses (glasses change the colors vibrancy… I know because after the surgery the see the colors in a completely difference tone… so more life).
His hdr videos are helpful, I would have no idea how many clicks for 1500 nits on the console settings as enabling hgig and altering the settings apparently stops the sun logo being visible way before the TV reaches peak brightness.He's using a reference monitor to calibrate the game so it makes no difference about his perception. He does good calibrations. Doesn't mean he's infallible but he's generally very good at his job.
Filmmaker Mode should make needing calibration a thing of the past but in the end picture quality is always subjective. Some like oversaturated colours. I wish it came to games not needing calibration.
Until some time ago, I had the same opnion. However, from my experience most mondern games since 2019 use the system level calibration screen or have a proper HDR calibration. That is why, in my experience, you do not have to switch over as often as you did some time ago.
I don't think I've ever liked a game's HDR. It looks incredible on shows/movies but, I dunno, every time I try to get HDR right for a game I feel like I'm losing more than I'm gaining.
You are confusing things.This is wrong. Sony's Auto HDR "calibration" actually only sets the HDR parameters for the calibration screen. And, as we know, not even correctly as can be seen in Vincent Teohs videos.
Moreover, there are not individual profiles for every game. The PS5 is reading the EDID of the display and adjusts the HDR calibration on the basis of these information (MaxTML etc.). The PS5 does not receive these information from a server. Games that then access the information from the HDR calibration screen then simply carry out their mapping on this basis. There is absolutely no reason to use different parameters for each game as the peak brightness of the TV etc. does not change.
You are confusing things.
What I said is right… the database is on PS5 and probably updated via some server (the database needs regular updates).
"Auto HDR Tone Mapping" refers to automatic HGiG parameter population through identification of the TV model number through EDID.
We do have one though, it's calibrating your display and each setting up each device accordingly.The very issue with HDTVtest videos is that they seems to want people to use different settings of HDR for each game.
That is impractical.
He need to find a overall best settings for all games but maybe that gives him less videos and viewers.