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GTTV: Bioshock 2 Debut Gameplay Video

AltogetherAndrews said:
How is this more like an expansion than a sequel, and how do you come to this conclusion based on that short video?


Yeah there is way to much extrapolating going on from such a short clip. And I don't get the complaints that it looks to similar at all. We are going back to the same place, how different should it look? Some really silly and downright ignorant comments being made in here...
 
SuperEnemyCrab said:
Yeah there is way to much extrapolating going on from such a short clip. And I don't get the complaints that it looks to similar at all. We are going back to the same place, how different should it look? Some really silly and downright ignorant comments being made in here...

We need the biggest thisisneogafdude gif we can find.
 
Looks absolutely fantastic although I didn't know you'd be playing as a big daddy this time around... i dont know how i feel about that. Big sister looks intense and the graphics look sensational
 
Wait, this game has a similar look, feel, and gameplay to the original?

God it must be an expansion not a sequel, obviously.
 
Looks OK. Was hoping they'd ratchet up the violence a few notches. Also, the person playing during the video looked like he/she was having an awkward time, or that could just be the console controls.
 
Decado said:
Looks OK. Was hoping they'd ratchet up the violence a few notches. Also, the person playing during the video looked like he/she was having an awkward time, or that could just be the console controls.

What?

Did you even play Bioshock? I'd argue that's one of the most violent games I've ever played.
 
Fistwell said:
So it wasn't about the apartment at all, it's different days. Which are essentially the same. Hence bioshock 2 should be the same as bioshock 1.
It's crystal now.

Meh, this post looks basically the same as your previous two posts. First you took issue with my analogy, then you basically did the same thing again, only with different words. I didn't really enjoy the first post, but was willing to give the sequel a chance. However I was expecting at least something of an upgrade: maybe improve your grammar, or at least change your avatar. Instead it's more of the same, making it more of an expansion pack to your previous post. Sorry, not feeling it.
 
SuperEnemyCrab said:
Yeah there is way to much extrapolating going on from such a short clip. And I don't get the complaints that it looks to similar at all. We are going back to the same place, how different should it look? Some really silly and downright ignorant comments being made in here...
Hey whats the fun in reserving judgment? I come to the forums to make cynical speculations about video games while finding up to date material to speculate on...:lol
No, but seriously, I am Sherlock Holmes. I pride myself on my keen deductive reasoning.
 
Ugh, the Big Sister is going to scare the crap out of me.

I'm not too worried about the environments. They are probably saving the more wowing ones for later.
 
APF said:
Meh, this post looks basically the same as your previous two posts. First you took issue with my analogy, then you basically did the same thing again, only with different words. I didn't really enjoy the first post, but was willing to give the sequel a chance. However I was expecting at least something of an upgrade: maybe improve your grammar, or at least change your avatar. Instead it's more of the same, making it more of an expansion pack to your previous post. Sorry, not feeling it.

Then again, this isn't Fistwell 2 vs Fistwell 1 we're talking about. It's the same poster. Hence, it's an extension of the original content. It makes sense to expect similar things.

Likewise, whatever day you experience the apartment, it's the same apartment. It'd be weird if someone messed with it. But if you got a new apartment two years later, and it was practically the same place, some might question why you bothered to move.

Perhaps what you're getting at with your analogy is that, since you're returning to Rapture, it makes sense that it looks similar. You're in the same city, after all.

I think some people want to know why we have to return to Rapture in the first place. Those people are likely hostile to the idea of a Bioshock sequel to begin with.
 
APF said:
Meh, this post looks basically the same as your previous two posts. First you took issue with my analogy, then you basically did the same thing again, only with different words.
And then you explained the brilliance of it and it makes perfect sense. Everyone wins.

Edit:
sonicmj1 said:
Then again, this isn't Fistwell 2
I wish i could rename myself Fistwell 2. Maybe change the lighting in my avatar a little bit. Then i'd a true full blown sequel to myself. But only in my apartment. And only the day after.
 
sonicmj1 said:
Then again, this isn't Fistwell 2 vs Fistwell 1 we're talking about. It's the same poster. Hence, it's an extension of the original content. It makes sense to expect similar things.
The poster isn't sequeling, but the posts are. There's the first post, and then the second post. As you can edit your previous posts to include more information, there is an ability to create "expansion packs" to previous posts. I'm thinking of spoiler-tagging my expansions, so I can charge small amounts of money for this extra content. Others may choose to make these expansions freely available.


sonicmj1 said:
Perhaps what you're getting at with your analogy is that, since you're returning to Rapture, it makes sense that it looks similar. You're in the same city, after all.

I think some people want to know why we have to return to Rapture in the first place. Those people are likely hostile to the idea of a Bioshock sequel to begin with.
Yeah, what makes the game iconic is its setting and atmosphere, meaning these "more of the same" comments are a little misplaced. Taking issue with the fact that there's a sequel at all is different though, and would be a more valid criticism.


Fistwell said:
And then you explained the brilliance of it and it makes perfect sense. Everyone wins.
Meh, I really don't like the direction this series is going. Remember when you were all about taking issue with my analogies? I don't see why you had to deviate from this formula. I think you've lost track of what made your posts special. Instead of trying to do all these different things, you should really just return to your roots.
 
Decado said:
Your education in that area is sadly lacking :( :p

Well sans the Resident Evil games, which have always been gore porn, and the Manhunt games or whatever, I still stand by it.

Bioshock had you fighting against a deranged plastic surgeon who displayed and crucified his gross works in poetic poses, a lunatic dock worker who made you take pictures of wall-climbing freaks, ghosts in a dark forest who poison you, and a completely mad artist who killed all his pawns and surrounded them in clay, and had you kill his enemies and take pictures of their deceased, burning bodies for his gallery.

Okay, so maybe it's not gore porn, but I'd say it's the most artistically graphic game I've ever played. It's pretty violent.
 
BrandNew said:
Well sans the Resident Evil games, which have always been gore porn, and the Manhunt games or whatever, I still stand by it.

Bioshock had you fighting against a deranged plastic surgeon who displayed and crucified his gross works in poetic poses, a lunatic dock worker who made you take pictures of wall-climbing freaks, ghosts in a dark forest who poison you, and a completely mad artist who killed all his pawns and surrounded them in clay, and had you kill his enemies and take pictures of their deceased, burning bodies for his gallery.

Okay, so maybe it's not gore porn, but I'd say it's the most artistically graphic game I've ever played. It's pretty violent.
Sinister characters and plot details doesn't equate to violence in the sense that you're arguing.
 
HiResDes said:
Sinister characters and plot details doesn't equate to violence in the sense that you're arguing.

It does when the violence you're inflicting during these times is often times brutal as well. Fuck, you can send thousands of volts of electricity to kill them, and then finish them off by burning them to the figurative stake. Hell, you can freeze them and completely obliterate them!

I don't see why you'd want to bump the violence up. If you want more, christ, go watch a dumb slasher film, or play a Resident Evil game.
 
APF said:
Meh, I really don't like the direction this series is going. Remember when you were all about taking issue with my analogies? I don't see why you had to deviate from this formula. I think you've lost track of what made your posts special. Instead of trying to do all these different things, you should really just return to your roots.
I post to please. Thank you for your continued support.
I love new days because they bring me more of the same. New experiences bore me.
 
I'm hoping they have some new environments.
I didn't like Rapture enough to revisit what we saw in BS1, even if it was awesome.

It's kind of like Blair Witch was. People saw it, loved it, but with repeat viewings it was predictable and whatever. Shitty analogy probably, but whatever. I'm worried about it being to familar.
 
BrandNew said:
It does when the violence you're inflicting during these times is often times brutal as well. Fuck, you can send thousands of volts of electricity to kill them, and then finish them off by burning them to the figurative stake. Hell, you can freeze them and completely obliterate them!

I don't see why you'd want to bump the violence up.
If you want more, christ, go watch a dumb slasher film, or play a Resident Evil game.
No I wasn't disagreeing with you about that, but I don't think the level of violence of Bioshock is quite up to the likes of Manhunt or Dead Space...Though I don't really feel like it needs to be, the aforementioned games are played from the 3rd person also. I think there are lot more thing that people should be concerned about in the first game, especially its lackluster second half, which was one of the most disappointing segments I have ever played given the terrific beginning of the game.
 
Decado said:
Looks OK. Was hoping they'd ratchet up the violence a few notches. Also, the person playing during the video looked like he/she was having an awkward time, or that could just be the console controls.

Really? If I had one complaint it would be that there was too much combat. The reason the game worked so well for me was because of all of the creepy, quiet, exploring time. Then BAM! Things jump out or your hear something moving in the distance. I loved that.
 
The game's graphics are great, as is the combat, but I already assumed that these things would be great.

The voices of Tennenbaum and the Little Sister sound different from the first game. If they couldn't get the same voice actors then it wouldn't be the end of the world, but I thought that the voice actors from Bioshock did a fantastic job, and would like to have them return for the sequel.
 
HiResDes said:
No I wasn't disagreeing with you about that, but I don't think the level of violence of Bioshock is quite up to the likes of Manhunt or Dead Space...Though I don't really feel like it needs to be, the aforementioned games are played from the 3rd person also. I think there are lot more thing that people should be concerned about in the first game, especially its lackluster second half, which was one of the most disappointing segments I have ever played given the terrific beginning of the game.

Yeah, the second half wasn't as good, I'll admit. Are you referring to everything from Hephaestus on?
 
drakesfortune said:
Really? If I had one complaint it would be that there was too much combat. The reason the game worked so well for me was because of all of the creepy, quiet, exploring time. Then BAM! Things jump out or your hear something moving in the distance. I loved that.

That is my main problem with Bioshock as well - there was just too much combat and it always felt somewhat clunky to me. Sure it was fun setting someone on fire, blasting them with machine gun fire, and then electricuting them in a pool of water - for the first 4 hours or so.

I would be completely satisfied with a Metroid Prime-type game where there is more exploration than combat to be honest.
 
Fistwell said:
I post to please. Thank you for your continued support.
I love new days because they bring me more of the same. New experiences bore me.
Sounds depressing. Personally, if I want something different I'll leave the house, and do so often. But there's something special about home, and I try to do as much as I can to make each day there pleasurable, without fundamentally changing what's so great about it in the first place.
 
Flashligth -> YES
Big Sister -> Fuck yes, scary bitch
Drill -> YES
Less overal ligth -> YES, more scary
Guns and powers at the same time -> FUCK YES, but it looks a bit out of place the 2 hands there.
More Rapture -> FUCK YES
Underwater sequences -> YES

Bioshock 2 -> Less dissapointing of what I expected it to be. In fact, it looks like is one of those rare cases on which a se(pre)quel for a game that doesn't need it is gonna work.
 
its true dude like this one minute a couple of minutes ago was totally like this other minute that was like a year ago but the light was different i think it was autumn but really theres no excuse i mean no two minutes of a mans life should be similar in some ways thats no way to live
 
Truant said:
Fuck, this looks just like the first Bioshock.

I was hoping you could travel around the world, and in one level stalk some guy in a shitty looking european town wearing a trenchcoat.

I mean, that's what good games are all about.
Why don't you fuck off? Your trollin MGS based on what? \
I'm buying this game.
 
APF said:
its true dude like this one minute a couple of minutes ago was totally like this other minute that was like a year ago but the light was different i think it was autumn but really theres no excuse i mean no two minutes of a mans life should be similar in some ways thats no way to live
Thank you, that's precisely what i'm not saying!
I mean, it's not as if i'm buying minutes at 60 bucks a pop for their entertainment value!!
 
Common people you really think they would show everything they had in their first trailer? You guys actually think that this trailer means no new environments whatsoever?!
 
The trailer looked fantastic. I hope they don't show too much going forward as I don't want 2K spoiling any surprises before the game's released. I'm hyped! :D
 
They listened! More horror and weird and strange!

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McLovin said:
Common people you really think they would show everything they had in their first trailer? You guys actually think that this trailer means no new environments whatsoever?!
I can only speak for myself, but i'm in here to talk about they have showed. I have no comments about what they're hiding. Cause.. well.. i haven't seen what they haven't showed me.
 
Fistwell said:
Thank you, that's precisely what i'm not saying!
i dono the two sound similar enough i mean there are letters and youre all talking about things staying the same and i talked about things being the same how could there be any difference thats a weird thing to say i mean lets be real
 
APF said:
i dono the two sound similar enough i mean there are letters and youre all talking about things staying the same and i talked about things being the same how could there be any difference thats a weird thing to say i mean lets be real
No, you're the one who's all about change. I'm the one against it. We're nemeses.
 
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