drakesfortune said:Really? If I had one complaint it would be that there was too much combat. The reason the game worked so well for me was because of all of the creepy, quiet, exploring time. Then BAM! Things jump out or your hear something moving in the distance. I loved that.
Yep that was my favourite parts of the game the quiet exploration while unsettling music played in the background the amount of combat in the latter stages of the game became quite a chore. I loved it when the enemies would turn up infrequently and at random moments i still remember that bit near the beginning of the game when the lights when out and when they came back on some splicers were right in your face.
But the first couple of hours were just brilliantly chilling. That also may have to do with the lack of power you had in the early stages halfway though the game i was pretty powerful so that scary edge had been lost from the game.
From the video it looks great love that spark effect but i wonder if being a Big Daddy will make the game less scary.