I hope Crytek reacts and makes a real next-gen engine like Cryengine .....4 to be inthe competition and to "confirm" they are REALLY doing next gen.
As a PC user this doesnt look as huge a leap as I would expect.
But im still pumped
As a PC user this doesnt look as huge a leap as I would expect.
But im still pumped
There really is no reason to doubt Square here...Dodgy. I think it proves that particular shot was realtime that's it (Still very impressive). I doubt the city shots arerealtime though.
There really is no reason to doubt Square here...
It would be one thing if their track record with demos was shady, but it really isn't.
Watch the dev walkthrough.
Seriously, watch it. Much more impressive than the trailer itself.
This will be great for developers.
I choose not to believe
But even if everything is truly real-time, gameplay will not be this detailed. It would take a decade to make a game like this.
It really will.
It means third part developers who are already familiar with UE3 can produce a great looking game early into the next generation.
There really is no reason to doubt Square here...
It would be one thing if their track record with demos was shady, but it really isn't.
Indeed.It really will.
It means third part developers who are already familiar with UE3 can produce a great looking game early into the next generation.
Very impressive Dev vid. Is it mentioned anywhere whether UDK will be free?
First video didn't really outdo the hype built around it, but the second video was worth the wait (and then some). There's a ton of dynamism and functionality here I wish I had right now, and all built into what seems like it could prove to be a solid middle-tier engine. Astronomically better looking games without equally astronomic production costs (especially with regard to the integrated global lighting systems), I don't know, this seems like an engine and a toolset that could get the job done. People aren't excited? On account of a FF tech demo cinematic*? What le fuck.
http://www.gametrailers.com/episode/gametrailers-tv/158 about 5 mins in. For a quick fuck around i wants it, what a new sid meier pirates should be like, add some bad weather and gigantic waves, oooh yeah.Wait, where is this pirate ship demo thing?
The actual tech demo did not impress me massively...infact, I thought the Samaritan demo looked better...Probably wasnt the right context to show off the new engine. I certainly found the luminous engine demo far more impressive...but with this at least I feel games will reach this level soon enough without much problem...the SE demo I am not so confident about
Didn't both Cry Engine 3 and Luminous show off run time alterations? It didn't seem as flexible as UE4 but its worth mentioning.
Particles, lighting and reflection effects are out of this world!! Would like to see how well they implemented cloth physics as well as sub-surface scattering on human faces.
Next gen is so close now.
Yeah it doesn't look much like a huge leap from something like TW2, but it still looks damn good.
Dodgy. I think it proves that particular shot was realtime that's it (Still very impressive). I doubt the city shots are realtime though.
I love UE4 demo better because it's actually how real games will look like during gameplay sequences. No way a game with the level of detail seen in the Final Fantasy demo will be playable.
Also I'm surprised this topic is only 14 pages.
Why? Cry Engine 3.4 already does everything UE4 does but better.
If it's like this gen, because it's UE4, remember that proprietor engines developers make will look even better.
Also keep in mind the impressive thing was that it's all real time, no console trickery, with trickery and resources saved things could look even better. I don't that that is the point of UE4; but I'm just saying, to those who are unimpressed (i.e. fooled by consoles trickery this gen)
Uhm no. When asked about in-game IQ Tim Sweeny said there were tradeoffs to be made. So what we saw what UE4 in its current form at its peak.
Not why I"m unimpressed. I'm unimpressed do to the hype epic was giving UE4. I was impressed by Samaritan, I am impressed by CE 3.4, and that's something I can see the Wii U running (only because it has a tessellation unit and supports compute shaders). No doubt UE4's reflective lighting and particles are amazing, but everything else wasn't as much as Epic made it seemed.
Really now?
Yeah pretty much.
Watching all the E3 2012 CryEngine demonstrations right before watching the UE4 demo made it quite clear that the former had the advantage.
UE4 is a great step forward for Epic after the mediocrity that was UE3 but in the they're only just catching up with Crytek now.