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Guitar Hero 3 Wii: Mono Only? Edition

Phthisis said:
If non-gamers casual gamers are too stupid to figure out HD as some claim, they probably can't figure out the difference between stereo and mono, either. This is a non-issue.


i think they'll know something is wrong, though.
 
Activision's response (found on another forum):



Response 10/31/2007 12:56 AM
Hello and thank you for contacting Activision Customer Support,

Yes we are working on this issue and ask for your patience at this time. It does in fact seem to be a Wii only issue. Information regarding patches for the Wii will be posted on the Guitar Hero III website when the appropriate time comes. Please try setting your console to use stereo sound in the meantime.

Thank you for contacting Activision Customer Support, if you have any other questions, we will be happy to address them.
 
Erm... I'm looking at the overlayed signal traces from the filefront site and they don't appear to be identical. There appear to be small differences -- different coloured pixels -- at many but not all of the peaks. Given the time scale on the axis, a stero signal could look just like this.

Edit for clarity: To be clear, it may well be that the signal is coming out in mono (there seems to be a significant body of anecdotal evidence). Unfortunately, that picture isn't definitive proof. Whoever made it should have zoomed in.
 
alistairw said:
Honestly, it's not a big deal. I've been playing it for a while now, and there are more serious issues with the game than its lack of proper stereo. The fact that no one even noticed is testament to that.
I just picked it up this weekend and noticed immediately. It's pretty damn obvious when you're only getting audio out of one speaker. I'm not that bothered by it, but considering they have "Pro Logic II" advertised both on the box and the disk casing, the issue must be addressed. If not, anybody could easily bring up a legitimate case against them through the BBB.
 
Ahh, well, that's different then. I didn't notice, but I don't think I've actually set my Wii to Surround Sound. Hell, I only plugged it in for the first time since Easter about a week ago. I didn't realise that it wasn't coming out of more than one speaker for some people.

That IS a real issue, then. And you could pretty much bet on the fact that the response from Activision isn't going to get much better than "set your Wii to stereo each time you play".

JoshuaJSlone said:
Pretty meaningless term, if so. Playing the game upscaled on an HDTV makes the game "simulated high definition" as well, I guess.

Yeah, it's an entirely meaningless term.
 
knkng said:
I just picked it up this weekend and noticed immediately. It's pretty damn obvious when you're only getting audio out of one speaker. I'm not that bothered by it, but considering they have "Pro Logic II" advertised both on the box and the disk casing, the issue must be addressed. If not, anybody could easily bring up a legitimate case against them through the BBB.
The game outputs two identical signals for left and right. That's the problem. Obviously, there's something else wrong if you're only getting sound out of a single speaker. You should be getting identical sound out of both speakers.

EDIT: Oh. So there are TWO problems.
 
Fuzzy said:
I know, I just thought it would've been banned along with all the other stupid ones.

TrannySurprise isn't an obvious meme that derails threads though. If you're not even looking for it you won't see it.
 
Damn... I was having fun with GHIII until I found out about this. I may as well give it up now that I know it's mono.

Seriously though, for me the poor compression quality and awful whammy bar sound are a bigger deal than the missing stereo mix. I noticed those, but they haven't stopped me from enjoying the game.
 
Slavik81 said:
EDIT: Oh. So there are TWO problems.
I guess, I honestly can't hear any issue with the stereo, but I believe it.

The most annoying part is, if you have it set to Pro Logic II, it works properly for the developer intros at the beginning, but then the actual game is mono. So it's not like an issue with setup or anything, the in-game Pro Logic II is just fucked.
 
I'm pretty embarrased to say that I hadn't noticed until this thread. I tend to stand very close to the TV when I play GH, so the center channel is right in my face anyway.

It brings up an interesting question though. Most of these songs were mastered and recorded in stereo. Did they separate the instruments from the masters into 5 channels? And did they record the covers in 5.1 sound? For those that have the PS3/360 versions, do you notice 5 channels of discrete audio (not including ambient noises), or do they just double the stereo for the surround channels?
 
PantherLotus said:
they're punishing Nintendo for not having HD, which is required to have fun.

That is true.

Bluemercury said:
Has long it has stereo there's nothing about being limited....at least for me.

did you mean: as long as I have no way to take advantage of the superior sound capabilities of other machines, then it doesn't matter to me?

Because what you said basically sounds like a "covering your ears and eyes" sorta thing. Ya know, see no evil, hear no evil...
 
In all fairness, most folks playing GHIII aren't likely to notice or care -- heck, most GAFfers with the Wii version didn't make any mention of this until now. That doesn't excuse it, mind you, and Activision should do a recall for this defective game, but I could easily see the vast majority of the owners never caring about it.
 
DavidDayton said:
In all fairness, most folks playing GHIII aren't likely to notice or care -- heck, most GAFfers with the Wii version didn't make any mention of this until now. That doesn't excuse it, mind you, and Activision should do a recall for this defective game, but I could easily see the vast majority of the owners never caring about it.

how could you not notice or care the difference between MONO and STEREO sound? I'm not saying you're not totally correct, but you'd have to be practically deaf.
 
DavidDayton said:
In all fairness, most folks playing GHIII aren't likely to notice or care -- heck, most GAFfers with the Wii version didn't make any mention of this until now. That doesn't excuse it, mind you, and Activision should do a recall for this defective game, but I could easily see the vast majority of the owners never caring about it.

I didn't notice it before because I never had my Wii plugged into my surround sound until a couple of days ago. One I heard it just coming out of the center speaker I thought something was wrong with my speakers, but I checked and they were fine. But I do imagine a lot of people not realizing this problem.
 
If it's good enough for Brian Wilson, it's good enough for me..

j/k. This is a pretty serious lapse in quality control.
 
Amir0x said:
how could you not notice or care the difference between MONO and STEREO sound? I'm not saying you're not totally correct, but you'd have to be practically deaf.

A lot of people really do have a tin ear or have just never bothered to listen that carefully. They don't notice stereo separation in the stuff that has it, and the only reason they have stereo equipment is because it's bog-standard. People might honestly be even more laggardly about making sure they have working stereo with left on the left and right on the right than they are about moving from SD to HD.
 
Amir0x said:
how could you not notice or care the difference between MONO and STEREO sound? I'm not saying you're not totally correct, but you'd have to be practically deaf.

Aside from the TV speaker part, I don't know if all people would necessarily be able to tell the difference without having something to compare it to. That is, if they listen to both a mono version and a stereo version, I'm sure they could tell which was which, but if just listening to a mono version and given no reason to believe it WASN'T stereo, I doubt they'd notice.

Edit: Generally, unless you have a surround sound system, I was under the impression that Mono sound like this means mono spread over BOTH speakers. The gamer hears sound coming from both speakers, but isn't aware it's the same sound. That was my impression, mind you.
 
This isn't even mono vs stereo to begin with, so I don't know where this argument is coming from. The stereo mix works (whether or not it's "true" stereo), the issue is the Pro Logic II. This is really a 1.0ch vs 5.1ch argument, and if you can't tell the difference in this case, then you really wasted your money or your surround setup, IMO.
 
_leech_ said:
Your TV only has one speaker?

One of them yes. The other has two so close together, you really can't seperate the channels. Also, they're low quality as fuck. So, no, I honestly can't tell the difference between mono or stereo on either set. And yes I have played around with mono/stereo sources on the two speaker set.

Amir0x said:
obvious answer!

Fight me!

;o
 
knkng said:
This isn't even mono vs stereo to begin with, so I don't know where this argument is coming from. The stereo mix works (whether or not it's "true" stereo), the issue is the Pro Logic II. This is really a 1.0ch vs 5.1ch argument, and if you can't tell the difference in this case, then you really wasted your money or your surround setup, IMO.

Technically it's the same problem. A properly encoded DPLII signal is also by definition a "true" stereo signal that will play with proper stereo separation on normal stereo speakers. The 1.0ch DPLII signal is a mirrored monophonic signal with identical left and right channels. The only difference that happens when you change the software settings is whether the signal is flagged as being DPLII or not. And the people with surround setups did notice the problem before the stereo users.
 
Music game without sorround support in 2007? Or even stereo support? New low right there, I think there's no PSX music game that got that low. Blergh, Activision should recall the game, fix the issue and replace the copies that were already sold.

As for "emulated stereo" it's just mono sound on two speakers, it's not really stereo.
 
TwinIonEngines said:
Technically it's the same problem. A properly encoded DPLII signal is also by definition a "true" stereo signal that will play with proper stereo separation on normal stereo speakers. The 1.0ch DPLII signal is a mirrored monophonic signal with identical left and right channels. The only difference that happens when you change the software settings is whether the signal is flagged as being DPLII or not. And the people with surround setups did notice the problem before the stereo users.
I know, but they're arguing about hearing the difference between the stereo and mono through TV speakers. I'm just saying that the elephant in the room is the non-distribution of the signal to the 5 channels.
 
WTF guys...the game is *at least* on stereo. I've been playing non-stop, with friends and the sounds clearly come out from both front speakers, even diferentiating the failed notes in the left and right speakers.
 
knkng said:
I know, but they're arguing about hearing the difference between the stereo and mono through TV speakers. I'm just saying that the elephant in the room is the non-distribution of the signal to the 5 channels.

I see. I think an assumption in play here is that people who can't tell the difference between mirrored mono and stereo definitely aren't going to have surround setups.

EktorPR said:
WTF guys...the game is *at least* on stereo. I've been playing non-stop, with friends and the sounds clearly come out from both front speakers, even diferentiating the failed notes in the left and right speakers.

The sound effects seem to have stereo and surround separation most noticeable in multiplayer due to the left/right player thing, but the music does not have stereo or surround separation. Check it in single player.
 
Wow, this is a pretty glaring technical flaw. I'm hoping Activision offers some sort of solution to anyone who bought this version, though I'm guessing the non-tech savvy crowd may not even notice.
 
Amazing, no one bothered to test it out. You finish the game why not pop it into the Wii or send it to your testers before selling it. I dont get it, someone who worked on the Wii version should be fired seriously. That's just sad.
 
Uh, yeah, to clarify on my Halo comparison, I meant in terms of the obviousness of said bug. This should have been as obvious in testing as something like guns not working. Your ears have to be fucking broken to not be able to tell the difference between true stereo and mono/simulated stereo.
 
FLEABttn said:
TV speakers.

I know a guy who used to hook up AV cables to his mono tv (and plug in only 1 sound cable) and not set the game or game system to mono. Some people just don't care as long as they can see and hear the game (not me of course, I get the best I can within my budget).
 
Jirotrom said:
what are the 360 bugs?
Lake Earth describes a bunch of them here.

They aren't terrible, but the 360 version is the most stable/bug-free version, and when your most stable/bug-free version still has a mess of bugs, you probably shouldn't have rushed the software to market so damn quickly.
 
Three things.

One: The fact that it took this long for people to make a big deal about it shows how relatively minor such a "major" problem is. The most important thing is that the sound quality is fantastic, which hid the fact that the Wii verison of the game was double-mono instead of real-life stereo.

Two: In the title opening screens for the Wii version, the Neversoft logo audio is in mono, and the Vicarious Visions audio is in stereo. Hmm...

Three: The game is so good, I don't care that it's not in stereo. Just imagine how much better it'll be once that problem is fixed. And it will be fixed.
 
WindyMan said:
Three: The game is so good, I don't care that it's not in stereo. Just imagine how much better it'll be once that problem is fixed. And it will be fixed.

How can it be fixed (other than sending out Wii owners new copies) when there is no infrastructure in place for the Wii for the patching of games (or downloadable content). And even if they did add such features to the Wii later, GH3 for the Wii was not designed to take advantage of that.
 
Pimpbaa said:
How can it be fixed (other than sending out Wii owners new copies) when there is no infrastructure in place for the Wii for the patching of games (or downloadable content). And even if they did add such features to the Wii later, GH3 for the Wii was not designed to take advantage of that.

You send people free discs with the Foo Fighters and Velvet Revolver packs and they quit caring.
 
A friend of mine is a Wii only system guy & was dieing to pick this up on the UK release as his first Ghero, just been speaking to him, hes not a happy bunny but buying anyway.
 
Question.

Would it be safe to pull apart the a/v wires from my wii so I could have the video go to the tv but the audio go somewhere else?
 
Xeke said:
Question.

Would it be safe to pull apart the a/v wires from my wii so I could have the video go to the tv but the audio go somewhere else?

Theorically it would be even better for the A/V quality since you would avoid interference between channels. Well, don't spect to sound better or something, but in theory... :lol
 
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