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Guitar Hero: World Tour Platform Official Thread

I'm still kind of confused on the touch strip part. I was practicing The Day that Never Comes' solo using it last night. Am I supposed to slide up and down or tap the specific colored parts. I was loosing skin off my index finger sliding up and down with the strum hand and the friction made my finger so hot. Using both hands to tap seems ok too.
/shrug
 
NameGenerated said:
I'm still kind of confused on the touch strip part. I was practicing The Day that Never Comes' solo using it last night. Am I supposed to slide up and down or tap the specific colored parts. I was loosing skin off my index finger sliding up and down with the strum hand and the friction made my finger so hot. Using both hands to tap seems ok too.
/shrug
Ugh! Maybe I shouldn't take back my RB1 guitar!

SIKE!
 
I got to play some for a little bit on both guitar, bass and vocals. Here are my quick thoughts.

1. This is an incredibly ugly game on all fronts. Graphics, animations, menus, highways....you name it, they found a way to make it the equivalent of caveman drawings etched with feces, both man- and animal-made.

2. Good lord, the vocals are dumb; between the lack of any real distinction of how well you're doing, the overly harsh grading (the original singers couldn't pass these songs on expert) and interface woes (the font they chose makes it hard to read some of the words, spazzy pitch indicator), it just makes me want to turn off the game immediately. Sure, it's harder than Rock Band, but I'll be damned if you can convince me that it's for the better. BY THE WAY; humming not only works on GH:WT but seems to be the only way you're going to maximize your points, which in turn turns you into just as big a loser as Billtvshow.

3. I'm not a fan of how the career is set up and it has less to do with BWT (which, I freely admit, has its own issues) and more to do with the Tour Challenges in RB2. The one thing I fucking love about the Tour Challenges is the game focuses on what would be the best and most challenging tracks for that instrument. This does make it feel less "fleshed out" than going through all the songs normally would, but the focus puts you right into the songs that you really should be playing. There's nothing inherently wrong with playing all the songs to progress, but you do have to go through a lot of ehhhhhhhhhhh stuff to play before you get onto the great stuff. Basically, the method GH:WT has works, but I'd rather play through the 30 great songs for any given instrument than play everything and know that I have to go through duds like No Sleep 'Til Brooklyn or Beat It on everything but vocals.

4. The new mechanics for guitar/bass (OPEN STRUM!!! SUSTAIN MECHANICS!!!!) are awesome, which makes a lot of the actual band stuff more disappointing since they almost feel tacked on in comparison.

I think I understand the IGN review a lot better now, as it seems like that the game does an impressive job of burying all the good stuff underneath 18 layers of shit. The good stuff is genuinely quite very good, though, which is what will (hopefully) keep my interest in the long run. It really makes me hope that we'll start seeing them work on the larger problems with GH Metallica and stepping their game up substantially for the next "real" Guitar Hero game. It's hardly a terrible game as it is, but it really, really tries to be at times.
 
dammitmattt said:
No it's not. You can play it exactly how you want to play it. Line up challenges for the old school feel or play through venues and gigs in world tour. Integrating ONE world tour into solo and band modes was the greatest decision in the genre since RB launched.

World Tour is shit since it forces you to play DLC. Challenge Mode is shit since it forces you to replay songs over and over again.

At least they added a score tracker to Quickplay now, so I only need to play through Challenge Mode once.

I have to add, GHWT has a feature that's an absolute GODSEND. Individual Hyperspeed settings! Guitar sucks without Hyperspeed, and Drums suck with Hyperspeed. It's one reason I'll never have as much fun with guitar in RB, since I gimp the drum player by putting Hyperspeed on.
 
TheGreatDave said:
It's really great if you want to make a guy who's head is 50% jaw. I guess it may be OK for making chicks, but I couldn't make a male character I didn't hate.

107kiup.jpg


:D
 
TheExodu5 said:
World Tour is shit since it forces you to play DLC. Challenge Mode is shit since it forces you to replay songs over and over again.

At least they added a score tracker to Quickplay now, so I only need to play through Challenge Mode once.

And no stars in RB2 quickplay which makes that shit.
 
TheExodu5 said:
World Tour is shit since it forces you to play DLC. Challenge Mode is shit since it forces you to replay songs over and over again.

At least they added a score tracker to Quickplay now, so I only need to play through Challenge Mode once.

I have to add, GHWT has a feature that's an absolute GODSEND. Individual Hyperspeed settings! Guitar sucks without Hyperspeed, and Drums suck with Hyperspeed. It's one reason I'll never have as much fun with guitar in RB, since I gimp the drum player by putting Hyperspeed on.

If you didn't want to play the DLC, why the hell did you buy it?!? Having DLC in Band World Tour is the greatest selling point for me!

Also, for the millionth time, you don't have to replay stuff in Challenge Mode unless you want to. Do you people even listen?!?

No stars is shitty, though. I wish Harmonix would bring back the scoring detail that GH does.
 
dammitmattt said:
You know there's a code you can enter, right? Also, there is a quick way to go through the challenges with little-to-no repetition, but I'm on a corporate filter and can't bring up the gaming sites to link to.

The code disables saving and all that jazz.


I've unlocked evrything now. The easiest way is to unlock the decade challenges and play those

xbhaskarx said:
Do the Challenges, that's how I unlocked every RB2 song on the first day.

Edit: beaten like five times.

Ugh. The problem was having to repeat songs I had already done in challenges. There should have been a better single player progression is how this started.
 
I want all future iterations of GH and RB to rip off Geometry Wars 2 when it comes to displaying your score (and your friends' scores for that matter)
 
Struct09 said:
I want all future iterations of GH and RB to rip off Geometry Wars 2 when it comes to displaying your score (and your friends' scores for that matter)

Yep. This is a step towards that, but there is a long way to go.
 
robochimp said:
The Songs in the challenges to unlock the marathons in each tier are also in the marathons

I believe you only have to play the first warmup, and then each marathon you complete unlocks the higher tier marathon.
 
robochimp said:
The Songs in the challenges to unlock the marathons in each tier are also in the marathons
Didn't you just have to play one of the Instrument Warm Ups to get the Warm Up Marathon 01 and then once you complete each Marathon the next set of six songs showed up? I don't remember having to play any songs twice, besides that first Instrument specific warm up set, to unlock all the songs.
 
xbhaskarx said:
What are your problems with BWT?

BWT is great only in concept, but when you have to replay the same shitty metal set over and over in different orders, it becomes annoying.
 
ahoyhoy said:
BWT is great only in concept, but when you have to replay the same shitty metal set over and over in different orders, it becomes annoying.

That's why I don't play those sets...I hate the last tier of songs in RB2. Hopefully GH:WT's final songs are better.

I'm curious...when are you "forced" to replay any metal set over and over?
 
dammitmattt said:
If you didn't want to play the DLC, why the hell did you buy it?!? Having DLC in Band World Tour is the greatest selling point for me!

Also, for the millionth time, you don't have to replay stuff in Challenge Mode unless you want to. Do you people even listen?!?

No stars is shitty, though. I wish Harmonix would bring back the scoring detail that GH does.

I don't want to play DLC right away. I have 150 or so DLC songs which I've played to death, and now I want to play the RB2 songs to death. It'd be nice if I had the option of disabling songs like I thought they'd allow. I really want to get rid of my David Bowie songs. =\

And wait...NO STARS!?!? I can't believe I didn't notice. That sucks.
 
Does the touch strip work as solo buttons when playing rock band with the new axe?

TheExodu5 said:
And wait...NO STARS!?!? I can't believe I didn't notice. That sucks.

Oh yeah, also my wife gold starred/got 100% on an expert vocal song in Challenge mode and it didn't count for shit. No achievement, nothing :/
 
bryehn said:
Does the touch strip work as solo buttons when playing rock band with the new axe?



Oh yeah, also my wife gold starred/got 100% on an expert vocal song in Challenge mode and it didn't count for shit. No achievement, nothing :/
if she played solo, then the score is saved in the quickplay scores for the solo instrument. and the score would also go to the leaderboards.
 
TheExodu5 said:
I don't want to play DLC right away. I have 150 or so DLC songs which I've played to death, and now I want to play the RB2 songs to death. It'd be nice if I had the option of disabling songs like I thought they'd allow. I really want to get rid of my David Bowie songs. =\

And wait...NO STARS!?!? I can't believe I didn't notice. That sucks.

Can't you just go into your hard drive and delete them? At least on the 360, you can always re-download them if you change your mind. Also, I know I'm sounding like a broken record, but if you JUST want to play RB2 songs, you can use the challenge mode to unlock them and then play quickplay, RB2-specific challenges, any non-random BWT set lists, any BWT user-created lists, or any specific songs to JUST enjoy RB2 content. I seriously don't get what's so hard and what your hang-up is. You ONLY get DLC in BWT when doing random songs. JUST DON'T PLAY THOSE SETLISTS.
 
bryehn said:
Oh yeah, also my wife gold starred/got 100% on an expert vocal song in Challenge mode and it didn't count for shit. No achievement, nothing :/
It should have, I got the flawless vocals on Drain You in whatever tier it was.
 
Wired All Wrong said:
Didn't you just have to play one of the Instrument Warm Ups to get the Warm Up Marathon 01 and then once you complete each Marathon the next set of six songs showed up? I don't remember having to play any songs twice, besides that first Instrument specific warm up set, to unlock all the songs.
Yep. That's it exactly. Playing through the marathons will take you straight through each song in RB2 and nothing else.

Also, you unlock songs for quickplay in challenges by unlocking the song. In BWT, you must beat the song. So, playing a decade marathon (which is only like 6 songs at a time) opens up the infinite decade marathon for that decade (which is a setlist of every song you have from that decade, RB1, RB2, and DLC). So, it'll unlock all RB2 songs from that decade. Passing a decade marathon also unlocks another decade marathon challenge. So, you can get through all the decade marathon challenges pretty quickly and unlock every RB2 song without playing most of the songs and without repeating songs and without playing RB1 songs or DLC.
 
Son of a fucking bitch...

They don't even sell the GH:WT guitar by itself do they? I can't find one online anywhere and I plan to take back my Rockband 1 guitar today.

There's no way I would be able to take back the game, the guitar, and pick up the game/guitar combo you think? (Target)
 
Dark Octave said:
There's no way I would be able to take back the game, the guitar, and pick up the game/guitar combo you think? (Target)

The guitar you can take back for sure. The game...possibly, since you're exchanging it for the same game anyways.
 
TheExodu5 said:
The guitar you can take back for sure. The game...possibly, since you're exchanging it for the same game anyways.
That's what I was thinking too. Thanks for the confidence boost.

I'll at least give it a try.
 
painey said:
Just cancelled my full band pre-order and got the guitar + game combo instead. 11 days :D :D :D

Same the drumkit issues are scaring the shit out of us. Rather save £90 on that in UK use my RB1 drumkit and put that £90 towards a ION drumkit instead.
 
The problem that I have with the game is that the band fails so easily and noone really notices it. If you're not on top of spotting the flashing red on SOMEONE ELSE'S SCREEN, you can't tell when the band is about to fail. If I spotted the flashing red on my friend's instrument, my activation of star power on my end did not help save the band. Only the person failing seems to have the power to help themselves with star power. Sometimes if a couple of people are missing notes at the same time, the rock meter can go from full to empty in a couple seconds, giving noone time to react with star power.

I see most people doing their play test in single player mode. I think that's great and all, but I think GH:WT's problems are exclusively in 3-4 player mode. This is where Rock Band blows it away. Shared star power bar = bad idea. No way to tell if a band-mate (and therefore the entire band) is failing without looking at their side of the screen = bad idea. Me activating star power does not help my friend's failure and thus our band's failure = bad idea. The fact that you have to hit 2 pads at the same time on drums while in the middle of a crap-ton of notes with no relief means you will be almost guaranteed to lose your multiplier upon star power activation = bad idea.

Me and 2 other friends failed 3 songs in a row in the second page of the band setlists (so easier songs). We did equivalent difficulty songs in Rock Band with no problem once we gave up on GH:WT. I just don't like the star power in the new game.
 
I still think the multiplayer for this is much, much better than for Rock Band. Separate highway speeds that aren't dependent on the least skilled player is more important than all those other things.
 
Well, since LBP's servers are borked, I'm going to go pseudo-impulse purchase GH.

Should I just get the guitar/game pack until there's more word on the drum issue, or get the whole bundle?
 
Since this is the Guitar Hero "platform" (:lol) thread, I'm thinking about picking up GH3 for cheap. What DLC is worth getting? I'm thinking Virtuoso pack, Dragonforce pack and Death Magnetic. Anything else?
 
Anybody with a 360 check out GHTunes.

I'd reccomend going to top rated a getting K Rool & Electric Cocobo. Both are pretty good renditions of their VG counterparts.
 
sneaky77 said:
I disagree completely with him... but thats just me and I don't care about seeing a 100% at the end of it.. Rockband is very robotic as it is... in GH I was just singing the songs

Although Billtvshow is an idiot (his Youtube videos are proof of this), I can't even begin to know how you couldn't agree that GH's vocals take an even more insane degree of robot-like precision required for high scores, which is the point that he's trying to make. He's 100% right about this; GH's vocals are busted with no real way of fixing them.

Also, FWIW, one of the adjustments they made to RB2's vocals is that they're a lot more lenient than they were in RB1, requiring less robot-humming in order to do well. Expert in RB2 is comparable to hard in RB1 as far as what the game needs. Hell, you can even do a little bit less than perfect and still continue your streak.
 
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