MThanded said:What is the length of the PSID? Does anyone know?
based on that screenshot, looks like a 35+ digit hexadecimal thingy, shouldn't be too many
MThanded said:What is the length of the PSID? Does anyone know?
If that was true then every code bank from Amazon to Xbox Live would have been hacked and compromised by now.VAIL said:But it IS connected to the internet in some form, someone can sniff that stream and fish out what they need, as good as security is at ANY company, there is a hacker who is better....
MThanded said:What is the length of the PSID? Does anyone know?
VAIL said:They could Bruteforce the id's in separate chunks from different locals....If someone actually managed what the op is talking about it's gonna get really fucking messy out there...I might just leave my ps3 off for a while.
wrongOni Jazar said:You should definitely stop using your PS3. No one would be able to generate your key if your PS3 is off! Also remove all credit card information because that is not secure. Not just on the PS3 either, take it off all your online accounts. Identity theft is not a joke. Saw it happen on the local news. Also don't step outside because there's this swine flu and bird flu and OMGAAAHHHH
Hahaha, no not too many. Good luck on that without the key.darkwing said:based on that screenshot, looks like a 35+ digit hexadecimal thingy, shouldn't be too many
Oni Jazar said:You should definitely stop using your PS3. No one would be able to generate your key if your PS3 is off! Also remove all credit card information because that is not secure. Not just on the PS3 either, take it off all your online accounts. Identity theft is not a joke. Saw it happen on the local news. Also don't step outside because there's this swine flu and bird flu and OMGAAAHHHH
it seems very sparse. Are they sufficiently random? there are a lot of questions that need to be answered before we can claim its fine.Danielsan said:Hahaha, no not too many. Good luck on that without the key.
Mr_Brit said:If that was true then every code bank from Amazon to Xbox Live would have been hacked and compromised by now.
People seriously need to stop coming in here with made up statements.
Vorador said:It's real. I've searched around and seen tutorials out there, with people reporting is working. And is not even really complicated to do. Goddammit what a failure.
You know how easy it is to spoof a mac address on anything. They would have needed to be logging mac addresses from the get go.Proteus IV said:I'm pretty sure Sony can just cross reference console ID's and MAC addresses and not have to worry about a thing, even if "the hackers" found a way to spoof random existing console ID's they'll probably never be able to spoof the correct MAC address for the console to which said ID belongs, thus just giving Sony a reason to ignore the spoofer and allowing the legit console to keep going...
Proteus IV said:I'm pretty sure Sony can just cross reference console ID's and MAC addresses and not have to worry about a thing, even if "the hackers" found a way to spoof random existing console ID's they'll probably never be able to spoof the correct MAC address for the console to which said ID belongs, thus just giving Sony a reason to ignore the spoofer and allowing the legit console to keep going...
MThanded said:If someone buys out a botnet for a night and distributes the program on a massive amount of machines you can probably make quick work of the PSIDs if they are not sufficiently spread out. Yeah it sounds far fetched but thats how botnets work. People buy time to do their bidding.
MThanded said:You know how easy it is to spoof a mac address on anything.
MThanded said:You know how easy it is to spoof a mac address on anything.
If that screenshot field is true, then it's a 256-bit value.MThanded said:What is the length of the PSID? Does anyone know?
Not really. You're grouping together a bunch of people who hacked their console for different purposes. Some to just legitimately expand the use of the hardware they already own, others, yes, for piracy. Others (and few) still for malicious purposes.hamchan said:I think it's perfectly fine to start hating hackers if you get banned from this.
Yeah sadly we have no idea what sony has been referencing up until now. I just think even the possibility of this is scary. I am just trying to play mvc3 gawd damn lolDoctorWho said:Yes, but the console ID and the MAC address would need to be from the same console. I'd hope Sony keeps records of every unique ID their machine sends out. All they need to do is cross reference this information.
No they can't because that "stream" is not being sent anywhere. It's a whitelist database that sits on servers, so maybe if someone can hack as a root account into PSN servers, they can copy that file and have the list. If someone can do that sort of thing nowadays, their last target would be something as mundane as PSN.VAIL said:But it IS connected to the internet in some form, someone can sniff that stream and fish out what they need, as good as security is at ANY company, there is a hacker who is better....
MThanded said:You know how easy it is to spoof a mac address on anything. They would have needed to be logging mac addresses from the get go.
Yeah it looks like a fake UI you would see in some awful tv show or movie.wonderdung said:The speculation that console ids could be changed in transit is probably true, but that GUI screenshot obviously falls into the category of someone trying to gain street cred by creating something totally fake (a console database searcher).
MThanded said:You know how easy it is to spoof a mac address on anything. They would have needed to be logging mac addresses from the get go.
wonderdung said:I've been following the "hacker" communities a bit for work related stuff lately. One thing I've noticed is that people really want street cred among their "hacker" buddies, so they whip up fake tools in VB and then make videos claiming that they've done things. As amusing as this is at times, I find it quite sad that their desire for acceptance is that high.
The speculation that console ids could be changed in transit is probably true, but that GUI screenshot obviously falls into the category of someone trying to gain street cred by creating something totally fake (a console database searcher).
As long as psid are never sent in the clear and are randomly distributed(sufficiently sparse) it should be fine. Also since not all cfw users are banned yet I would not put it past someone to release a firmware to farm legit PSN ids from custom firmware users.Alts said:Holy shit, people.
Let's assume that this tool is real, even though it probably isn't. Let's also assume that PSN is using no message authentication, which is unlikely. Looking at the console ID format, and assuming all zeroes are padding, which is generous, you're left with a 25 character hexadecimal string.
That's 1,267,650,600,228,229,401,496,703,205,376 unique ids. How many PS3s have been sold?
Critical thinking.
Lostconfused said:I would think PSN is more secure than just spoofing an ID would get by it.
Alts said:Holy shit, people.
Let's assume that this tool is real, even though it probably isn't. Let's also assume that PSN is using no message authentication, which is unlikely. Looking at the console ID format, and assuming all zeroes are padding, which is generous, you're left with a 25 character hexadecimal string.
That's 1,267,650,600,228,229,401,496,703,205,376 unique ids. How many PS3s have been sold?
Critical thinking.
MThanded said:As long as psid are never sent in the clear and are randomly distributed(sufficiently sparse) it should be fine. Also since not all cfw users are banned yet I would not put it past someone to release a firmware to farm legit PSN ids from custom firmware users.
MThanded said:it seems very sparse. Are they sufficiently random? there are a lot of questions that need to be answered before we can claim its fine.
Suairyu said:Not really. You're grouping together a bunch of people who hacked their console for different purposes. Some to just legitimately expand the use of the hardware they already own, others, yes, for piracy. Others (and few) still for malicious purposes.
Hating an entire group based on the actions of a few is stupid.
No it's not, see one of the posts above where they tried changing the code and it didn't work. It's based on a whitelist most likely.iam220 said:I'm thinking spoofing console ID's is all thats really needed
Lunchbox said:its like sony threw down the gauntlet to these fuckers and now everyday shit pops up
I know the funny thing is people love to play the numbers game and say things are impossible. In my 8 years in the security field the truth of the matter is you always attack the weakest link. Nobody is going to need to generate PSids if they can farm them due to user trust.darkwing said:someone is probably doing it....
Mama Robotnik said:If this is true, then the hackers brought the fucking Death Star to a gauntlet fight.
They can only farm console IDs of CFW users who Sony are going to ban anyways so I doubt Sony care very much if that situation arose. Sony would only care if hackers somehow manage to ban legitimate users.MThanded said:I know the funny thing is people love to play the numbers game and say things are impossible. In my 8 years in the security field the truth of the matter is you always attack the weakest link. Nobody is going to need to generate PSids if they can farm them due to user trust.
Alts said:Let's do some more math. One web request needs to be made to get your account banned. Let's assume you're on a freakishly good connection, and it takes only 50 miliseconds to get a response. How long would it take for you to wipe out all IDs?
~ 2 * 10 ^ 21 years. That's 146170679423x the estimated age of the universe.
Jobiensis said:Well if the screenshot is any indication, the ID is a 240 bit number.
Which means in order to go through all the possible IDs it'll take 2^215 keys a second to finish in a year.
It doesn't seem really feasible.
If the IDs are psuedo randoms (which I hope Sony knows how to do those), the theoretical average distribution would be 1 valid ID every 2^212.
Another way to think of it, is on average you would have to calculate 2^188 ids a second in order to find one valid key a year.
All these are averages and really depend if Sony actually seeded this generator properly.
I am using rough approx on the math.