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Half-Life 2 *HIGH-RES* Texture Pack Is Out!

Borys

Banned
Ehhhh, I don't notice a big difference.

LINKZ0R (800 MB !!!)

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----------------------------------------------------------
FAKEFACTORYs Cinematic Mod for Half Life 2 V2.16 Complete
+ Insane Hires Props
(Full localized Non Override Version)
----------------------------------------------------------



What is this:

- The Cinematic Modification adds Hires-Textures to all human characters, some non-human characters, nearly all items, walls and vehicles (and the vending mashine of course). (Hint: If you prefer the original Low-Res Textures, delete or rename the "materials"folder inside the Mod.)

- It replaces the original HL2 music with a more classic score in the style of large Hollywood productions, that fits to the specific game-situations. More
orchestral, more ambient, with unique themes for combines and Alyx.
(Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and
the "scripts" folder inside the Mod.)
It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponents weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you*will* be killed. (Hint: If you prefer the original Weapons balancing, deletethe file "skill.cfg" inside the Mod's cfg-folder) The additional Insane Hires Props are previous unreleased Hirestextures for nearly all props in the game, even little items like binders, computerparts, doorlocks and so on. The huge amount of details will give your HL2 virtually the look of a render-intro, but be warned: The amount of new textures will tax your hardware to the limit. Better don't use this pack withoutdated DirectX8 cards. Don't even think about it, unless you are using a 256+ MB card.> Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all the FAKEFACTORY HiRes Packs together and adds some new ones. Just override the allready installed textures with the new ones in this modification. Replaced Textures:nearly all Lores or Low-Detail textures. Requirements: Half-Life2 installed A graphics-card, that can handle 2048 x 2048 pixel
textures (any DirectX9 card should be okay). - plenty of RAM (you will
see some ingame-stuttering with less than 1.5 GB ram)


Installation:
-------------
1. Copy the "FAKEFACTORY_Cinematic" and the
"fakefactory_cinematic_german"
(inside "1. MOD Directory") folder to your <path to
SteamApps>/SourceMods/
folder and overwrite all previous files..

2. Install the XVID-Codec, if not allready installed (no restart required)


Restart Steam, Start a new game, choose "Third Party Games ->
FAKEFACTORY
Cinematic Mod" and enjoy a new Half-Life 2 Singleplayer experience.

First Run will take significant longer, because the source-engine
builds the audio-cache files.

OPTIONAL:
> ---------

For all user, who wants a more VALVE-style Alyx (aka Alyx V2.12),
copy the "materials" folder
inside the "Alyx VALVE Style (Optional)" directory to your MOD directory
(<path to SteamApps>/SourceMods/FAKEFACTORY_Cinematic),
overwriting old files.

Installation for Garry's Mod:
----------------------------

If you want to use the new Hires-Textures with Garry's Mod, copy all
content
inside the "materials" folder (you'll find this inside the
FAKEFACTORY_Cinematic
dir) to the according folder in Garry's mod, usually:
<path to
SteamApps>/SourceMods/gmod9/materials

Deinstallation:
---------------

Delete the folders: <path to
SteamApps>/SourceMods/FAKEFACTORY_Cinematic <path
to SteamApps>/SourceMods/fakefactory_cinematic_german>


TROUBLESHOOTING
---------------

IF YOU GET ASYNCHRONOUS SOUNDS, DO THIS: Search the file Autoexec.cgf
in the
MODS cfg folder for the line <snd_mixahead "0.7"> and
change it to
<snd_mixahead "0.1">

Legal notice: Used Soundsamples are copyright-free to my knowledge,
picked from several free soundtrack teasers. If you encounter a copyrighted song, please contact me, so i can remove the file
Have fun,

You can now enjoy HL2 glory in even higher texture resolution.

2GB of RAM and 256MB of VRAM recommended.
 
I don't see a big difference really...but that's probably because Half-life 2 already had great textures (from an art perspective) from the beginning.
 
Just tried it out, Game stutters are the same as before for me, no major change on a AMD 64 3000+, 2 GIG Ram and Radeon X800 Pro. Didnt notice that big of a change from what I remember of my first play through, but then again like someone already mentioned, HL2's textures and style were great to begin with.

On the plus side, this has reminded me of what a stunning play enviroment Valve created and I'm looking forward to playing through it again, something I rarly do with any game.
 
Alas, my particular 6800 is not a member of the |337-256MB club.
 
Bodom78 said:
Just tried it out, Game stutters are the same as before for me, no major change on a AMD 64 3000+, 2 GIG Ram and Radeon X800 Pro. Didnt notice that big of a change from what I remember of my first play through, but then again like someone already mentioned, HL2's textures and style were great to begin with.

On the plus side, this has reminded me of what a stunning play enviroment Valve created and I'm looking forward to playing through it again, something I rarly do with any game.


I totally agree with you! Half Life 2 and Resident Evil 4 are the only games I ever re-played! HL2 is one of my all time favorite. I am downloading the Hi Res pack right now. Judging from the above screenshots the difference is huge in some areas. :D
 
tedtropy said:
Alas, my particular 6800 is not a member of the |337-256MB club.

working alright on my 6800nu 128mb, loading takes about 10 years but it works.

I have 2gigs of ram as well.
 
Now how about something the game actually needs, like some hi-res AI and hi-quality loading time (i.e. NOT IN THE MIDDLE OF A DRAMATIC JUMP GODDAMNIT)?

Otherwise, cool beans.
 
Is the original High Resolution pack for Half Life 1 on FileFront? I've been wanting to replay the superior game, but with the HD pack...
 
At first, I mistook the first shot for a photo of the computer you're running this game on. Joke or something. I figured it out, but still, that probably says something good about the textures...
 
Talk about the one game that doesn't need it. Not even in the technical sense, but the game already had the greatest texture work of anything out there.
 
Tain said:
Talk about the one game that doesn't need it. Not even in the technical sense, but the game already had the greatest texture work of anything out there.

QFT. Doom 3 needs the high res textures, not HL 2
 
I just hate the inconsitency of it all. Hires textures on faces sitting on lower rez textured jumpers etc... It doesn't make it more realistic. It makes it less. More of the frankenstein effect.
 
To be honest, its not nearly impressive enough to warrant the gig download for me.

And Im a PC gamer with a great rig and a real fast connection, who loved HL2.

It looks better, but not that (read: 800MB) much better.
 
Tain said:
Talk about the one game that doesn't need it. Not even in the technical sense, but the game already had the greatest texture work of anything out there.

Seriously. Of all the games on PC, HL2 is the last on a big list that needed a texture pack upgrade.

Why not upgrade some older games? Why not finish the SS2 texture pack upgrade? Why not upgrade the textures in Unreal? Geez...
 
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