Yeah, that'll explain why he doesn't really register on my radar...I tend to avoid sales threads like the plaguebesada said:If you hunt through his posts you should be able to find his latest meltdown. I think it was an NPD thread, but there are so many meltdowns there it's hard to keep track. He got so excited he came out of his "What, me a troll?" facade, and just went berserk. It was pretty funny, and a fairly good indicator that he's not worth listening to on anything concerning MS products, if I remember correctly.
Ok, we're done. Nuke and abort this thread.Scottlarock said:N64 has better fps shooters than halo, Halo can't even compete with the best of ps2 offerings to say the least....
m0dus said:What do you think I do all the rendering on![]()
Scottlarock said:Halo can't even compete with the best of ps2 offerings to say the least....
VictimOfGrief said:Textures - In running and looking at the ground, rubbing up against the rocks, the iron/
metals textures look dingy/dirty and in whole (what looks like a) WAY higher poly count
than the textures in Halo 2.
Why are so many people incapable of detecting obvious sarcasm?Hiro_Kunimi_80 said:
besada said:If you hunt through his posts you should be able to find his latest meltdown. I think it was an NPD thread, but there are so many meltdowns there it's hard to keep track. He got so excited he came out of his "What, me a troll?" facade, and just went berserk. It was pretty funny, and a fairly good indicator that he's not worth listening to on anything concerning MS products, if I remember correctly.
Y2Kev said:....what what
I take offense to a fanboy goggle wearing dude telling other that they are misguided trolls for being unimpressed with the game, and that's about the extent of this.
Teknopathetic said:Really? The textures have a higher polygon count? Really?
m0dus said:People saying this game doesn't look simply amazing are hoplessly misguided. First time I played Valhalla last night I got sniped into ****ing oblivion because I couldn't help but take in the scope, detail and absolute beauty of the scenery. :lol
Textures - In running and looking at the ground, rubbing up against the rocks, the iron/
metals textures look dingy/dirty and in whole (what looks like a) WAY higher poly count
than the textures in Halo 2.
Bebpo said:Gets the job done without being flashy.
wrong hand, man. >_> <_<Hiro_Kunimi_80 said:
meltpotato said:which is pretty much how one would describe the overall design aesthetic of the Halo series.
Mojovonio said:Except last gen, the Halo games were usually the best looking games on the system.
Mojovonio said:Except last gen, the Halo games were usually the best looking games on the system.
RiskyChris said:Design aesthetics have no direct correlation to technical graphics. Halo 3's *design and style* make it very suitable to the gameplay the series offers.
jmdajr said:looks better than 2
but doesn't look like what I expect on the 360.
Epic has spoiled me.
and it was the eye candy that really made the difference.
DCharlie said:it was about eye candy and not AI and balancing???
Borys said:High polygon textures are THE WAY OF THE FUTURE!
meltpotato said:yes, because they were designed for the XBox. It was phenomenal art direction within the technical limitations.
Piper Az said:I just want Halo 3 to look like the E3 trailer with all the textures, shiny lightings and details.
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The textures in PDZ are in a league of their ownGSG Flash said:Well, wouldn't you say that Halo 3 was designed for the 360? I don't think Halo 3 looks any better than PD Zero, which is extremely disappointing because of the graphical standards set by Halo and Halo 2.
michaeld said:The textures in PDZ are in a league of their own
Yeah, PDZ is way ahead of Halo 3, technically speaking. Unfortunately, Rare basically crammed every feature they could into the game and completely missed the boat when it came to art direction and framerate.michaeld said:The textures in PDZ are in a league of their own
StevieP said:
GSG Flash said:Well, wouldn't you say that Halo 3 was designed for the 360? I don't think Halo 3 looks any better than PD Zero, which is extremely disappointing because of the graphical standards set by Halo and Halo 2.
Noticed I mentioned their framerate failure? It was a serious problem. The game was a seriously flawed piece of software, but it did some things very well. It should never have been a launch title.V-sync issues, ragdoll physics, and framedrops aside? ;-)
dark10x said:Noticed I mentioned their framerate failure? It was a serious problem. The game was a seriously flawed piece of software, but it did some things very well. It should never have been a launch title.
Some PDZ shots for comparison fun...
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meltpotato said:i think you missed the point. the primary art direction for halo 3 was developed at the turn of the century to fit perfectly with the technology available at the time. so i guess the answer to your question would be no. although its not that i think it; it is a fact.
Piper Az said:Those look better than Halo 3 beta, and as a Halo fan, that makes me very very sad. (fingers crossed for the final ver)
Instigator said:Feels claustrophobic as a game as well.
Can't have it all, I guess,