Randy Lanzarote
Member
Oh God I hope we never see the Flood again. I hate those buggers.
I never even thought of that.... no Flood in ODST or Reach!
Oh God I hope we never see the Flood again. I hate those buggers.
I like the sound of that. But you never know with Bungie.sionyboy said:I never even thought of that.... no Flood in ODST or Reach!![]()
![]()
![]()
Blueblur1 said:I like the sound of that. But you never know with Bungie.
DancingJesus said:There will be flood in ODST.
Reach? Maybe
EazyB said:By design![]()
One of my favorite parts of CE!EazyB said:Imagine roaming around the hub near an infection outbreak. The covenant is holding out in various locations while the flood roam the streets. The squad of ODST taking advantage of the chaos to get shit done. I don't care if it's the flood or something else; I just want CE-esque three-somes.
You still fight the Elites as Master Chief for a while through the campaign on Halo 2.Blader5489 said:Story reason: the Elites aren't bad guys during Halo 2 and 3.
Which is why I can't fucking wait for Halo: Reach. A prequel means the Elites are enemies again.And hopefully no Brutes or Flood.
Hootie said:I've been through the Library on Legendary. I've been through Cortana on Legendary. Please, no more flood. :lol
Piper Az said:You are a god amongst men. wowwow
EazyB said:Wat?
I was talkin about this:
:lol
GM Bullfrog said:It's not as hard as it seems.
Hell yeah, Blim, you the man.Blimblim said:Gameplay video from the showfloor:
http://v2betav2.gamersyde.com/news_8011_en.html
Are you saying it's hitscan?Captain Blood said:I am sure it has been discussed in here but I just want to give everyone a high-five about the new pistol appearing to be an instant shot instead of a spread like the BR.![]()
Blimblim said:Gameplay video from the showfloor:
http://v2betav2.gamersyde.com/news_8011_en.html
Gamersyde said:The Halo 3 engine is certainly starting to show its age, and that may explain why people don't seem to be too excited about Halo 3 ODST on the showfloor. Still, it's Halo, so there is no way in hell Snoopers wouldn't go and do a video!
And it's accurate. I think ODST looks better than Halo 3 from what's be seen so far, but the engine is definately showing its age, especially in image quality.Blimblim said:Haha, I knew the fanboys would go up in flames with my post. Didn't miss on both the French and US sites. I stand by it though, I'll just add a "imho" in the news.
How will the Flood be in ODST? That wouldn't fit with the timeline. The first time the Flood were on Earth is when they crash-landed piloting that Covenant ship during Halo 3.DancingJesus said:There will be flood in ODST.
Reach? Maybe
Blimblim said:Haha, I knew the fanboys would go up in flames with my post. Didn't miss on both the French and US sites. I stand by it though, I'll just add a "imho" in the news.
Blimblim said:Haha, I knew the fanboys would go up in flames with my post. Didn't miss on both the French and US sites. I stand by it though, I'll just add a "imho" in the news.
I'm still impressed by the lighting and more importantly the scope of the battles this engine puts out. Very few engines could have two phantoms swoop in, drop off two huge vehicles and a plethora of enemies and allow the player to experience that with a bud in split screen.GhaleonEB said:And it's accurate. I think ODST looks better than Halo 3 from what's be seen so far, but the engine is definately showing its age, especially in image quality.
Blimblim said:Haha, I knew the fanboys would go up in flames with my post. Didn't miss on both the French and US sites. I stand by it though, I'll just add a "imho" in the news.
That and maybe some information as to what exactly we'll see in the beta.Kuroyume said:I hope in the BWU we get confirmation that Reach is on a new engine.
Blimblim said:Haha, I knew the fanboys would go up in flames with my post. Didn't miss on both the French and US sites. I stand by it though, I'll just add a "imho" in the news.
EazyB said:I'm still impressed by the lighting and more importantly the scope of the battles this engine puts out. Very few engines could have two phantoms swoop in, drop off two huge vehicles and a plethora of enemies and allow the player to experience that with a bud in split screen.
Graphics are nice for the first few hours but that's never why you keep playing. It's all about the gameplay and aspects that facilitate gameplay like rendering huge play arenas with a ton of enemies on screen.
:lol @ the Harry Potter music in the background near the end.Blimblim said:Gameplay video from the showfloor:
http://v2betav2.gamersyde.com/news_8011_en.html
Yeah, I figure recording everything on the fly is pretty resource intensive, that's why all other developers don't do it. But now that I've tasted the glory of such features I can't let em go. I'd much rather have Reach be a 640p jag-fest then a game without saved-films and such.soldat7 said:Moreover you can pause and fly around in these environments without a hitch, even take a video if you'd like. A fully maxed out OMG_KILLZONE2 engine would not facilitate these features on a console. Yet.
Piper Az said:You are a god amongst men. wowwow
The Library is way better than Cortana.Hootie said:Hah! Co-op of course, though I was only with one other person. No way I'm doing that in single player :lol
The Library, on the other hand, was pure hell. Pure hell.
This is like arguing about which is better: Star Trek: The Next Generation or Deep Space Nine. They're both absolute garbage.Dax01 said:The Library is way better than Cortana.
No possible way. The Library is where good level design goes to die a painful, horrific death. The layout is repetitive, confusing, and you fight Flood that pour out in multiple waves from the same hell-tubes. No other level in the entire series can possibly be as bad as it, it's far and away the worst element of any of the games.Dax01 said:The Library is way better than Cortana.
We've had this discussion before, if I recall correctly. I disagree.Botolf said:No possible way. The Library is where good level design goes to die a painful, horrific death. The layout is repetitive, confusing, and you fight Flood that pour out in multiple waves from the same hell-tubes. No other level in the entire series can possibly be as bad as it, it's far and away the worst element of any of the games.
You could say the engine is simultaneously showing its age, as well as its strengths, over time. The scale and lighting continue to impress me in Halo 3, and that looks to be leveraged well in ODST.EazyB said:I'm still impressed by the lighting and more importantly the scope of the battles this engine puts out. Very few engines could have two phantoms swoop in, drop off two huge vehicles and a plethora of enemies and allow the player to experience that with a bud in split screen.
Graphics are nice for the first few hours but that's never why you keep playing. It's all about the gameplay and aspects that facilitate gameplay like rendering huge play arenas with a ton of enemies on screen.
I was lumping that under "scale".Dax01 said:The skyboxes!
The skyboxes!GhaleonEB said:You could say the engine is simultaneously showing its age, as well as its strengths, over time. The scale and lighting continue to impress me in Halo 3, and that looks to be leveraged well in ODST.
sionyboy said:I never even thought of that.... no Flood in ODST or Reach!![]()
![]()
![]()
We have. The reason you probably tolerate it is because of the quality levels that surround it (343 Guilty Spark, Assault on The Control Room and on). The rest of the game is certainly worth the time taken to suffer through that hellhole, but damn is it still terrible.Dax01 said:We've had this discussion before, if I recall correctly. I disagree.
They're impressive enough to be put in their own category.GhaleonEB said:I was lumping that under "scale".
Anticitizen One said:Why is it that every Halo product will only focus on New Mombassa when showing Earth (including the comics and novels). Why can't we get a game with a full scale invasion involving AMERICA?? or even europe/asia?
The graphics would look cooler too. New Mombassa is just abunch of orangeshit and gray corridors.
I don't necessarily mind the Flood, myself.professor_t said:I'm in the (admittedly tiny) camp of people who don't mind fighting the flood for a change of pace. However, even I get annoyed when the Flood take center stage for overly long levels of multiple stages.
GhaleonEB said:You could say the engine is simultaneously showing its age, as well as its strengths, over time. The scale and lighting continue to impress me in Halo 3, and that looks to be leveraged well in ODST.
I was lumping that under "scale".
And for the love of all that is holy, don't regress the thread into a debate about The Library. We just got over the AR/BR runs.
Striker said:I don't necessarily mind the Flood, myself.
When we fought them in Two Betrayals along with the Covenant, it was bliss because of the three-way battles. It helped there wasn't an over-flood (no pun!) of the Flood itself.
I could pass on heavy Flood levels like Cortana, The Library, etc.
Kibbles said:Gamespot has a ODST feature up.
Part 2 - (ENTIRE OPENING CUTSCENE, different from conference) - http://e3.gamespot.com/video/6211451/