Tieno
Member
They even interviewed him on this on the MTV site.:lol He takes lots of pride in his l33t skillz!IJoel said:You're really enjoying showing nothing at all, aren't you? It's like teasing a hungry man with fake food.![]()
They even interviewed him on this on the MTV site.:lol He takes lots of pride in his l33t skillz!IJoel said:You're really enjoying showing nothing at all, aren't you? It's like teasing a hungry man with fake food.![]()
Here's my take. Looking at what EA is doing with Marketplace makes me think of worst-case scenarios for this kind of stuff.GunFingers said:I'm curious about why the possibility of a fee for a beta test "worries" people? I can see a lot of reasons to have a fee, especially in the case of a high profile, high demand game like Halo 3. What is the pandora's box that is being opened in this case that "worries" people? I see no downside.
mybrainonfire said:The amount of people willing to PAY in order to BETA TEST a game is disturbing. Do it the PC way -- application process, opening up slots as the testing progresses. Just about anyone who really wants in will make it, I'm sure. Otherwise, it's a pandora's box, asking players to pay in order to do something people would normally be paid for. Ridiculous.
GunFingers said:I'm curious about why the possibility of a fee for a beta test "worries" people? I can see a lot of reasons to have a fee, especially in the case of a high profile, high demand game like Halo 3. What is the pandora's box that is being opened in this case that "worries" people? I see no downside.
I imagine a scenario where I'm creating Halo 3 and I want to do a decent size, but limited entry, public beta. How do you keep people from taking slots in the beta who aren't really going to pound on the game? Charging a fee for the beta is certainly one way. If you charge, you'll only get either the hardcore, or those who will play occasionally and don't mind throwing money away. I would guess that you'd get more of the former. Though I would - and will if it comes to this - fall into the latter.
GhaleonEB said:Here's my take. Looking at what EA is doing with Marketplace makes me think of worst-case scenarios for this kind of stuff.
What's the difference between a beta and a demo? Both are from early builds of a game, released to the public, so they can try out a portion of the game. In the case of a beta, the primary purpose is for testing and user feedback. In the case of a demo, it's usually to promote the game and build awareness.
Now think about what EA would do with it. Take, for example, the Lost Planet online MP demo coming up in a few days. What if instead of saying, "here's this free demo, we hope you like it," Capcom had said, "we're holding a public beta. Download the 3-map beta for 400 points." They setup a private message board to submit feedback, and whalla, instant cash. Kiss those free demos goodbye.
I can see companies (*EA*) doing this. Try out the new Madden six weeks before it comes out! Become part of the deveopment process! Work directly with the developers in the creation of their next blockbuster*.
*For $5.
I agree, but that's not my point. I think there are legitimate situations where it's reasonable to ask players to pay for a beta. I'm saying that whenever there are legitimate reasons, there are companies who will abuse that and try to milk it for whatever it's worth. I can see EA execs eyeing a paid Halo 3 beta with envious eyes. (And I hope it's free.)storybook77 said:Companies have been releasing MP beta tests for years, just not charging for them (Blizzard being the most notable). If Blizzard was to announce StarCraft 2 and then say there would be a $5 fee to download the MP beta test; I honestly don't think there would be a big problem with that.
Wow, exactly alike. :lolConfidence Man said:Imagine the Lost Planet multiplayer demo coming out this month. Now imagine instead of it being a demo, they call it a "beta" and charge for it. Not that that's going to happen to Lost Planet, but I could envision EA doing this for their next Battlefield.
Edit: Ghaleon and I think alike on this.
Totally agree. It sounds very UnBungie, but very Microsofty (like the exclusive to 360 Halo 2 maps). The fact that (along with no mention of 'free' in press release) Stinkles hasn't commented on this leads me to believe it's either 'pay to beta' OR it's still undecided wether or not it's 'pay to beta'GhaleonEB said:Here's my take. Looking at what EA is doing with Marketplace makes me think of worst-case scenarios for this kind of stuff.
What's the difference between a beta and a demo? Both are from early builds of a game, released to the public, so they can try out a portion of the game. In the case of a beta, the primary purpose is for testing and user feedback. In the case of a demo, it's usually to promote the game and build awareness.
Now think about what EA would do with it. Take, for example, the Lost Planet online MP demo coming up in a few days. What if instead of saying, "here's this free demo, we hope you like it," Capcom had said, "we're holding a public beta. Download the 3-map beta for 400 points." They setup a private message board to submit feedback, and whalla, instant cash. Kiss those free demos goodbye.
I can see companies (*EA*) doing this. Try out the new Madden six weeks before it comes out! Become part of the deveopment process! Work directly with the developers in the creation of their next blockbuster*.
*For $5.
GhaleonEB said:I agree, but that's not my point. I think there are legitimate situations where it's reasonable to ask players to pay for a beta. I'm saying that whenever there are legitimate reasons, there are companies who will abuse that and try to milk it for whatever it's worth. I can see EA execs eyeing a paid Halo 3 beta with envious eyes.
:rimshotstorybook77 said:EA might be envious of a Halo 3 beta but they have trouble enough getting a working FINAL copy out of the door, little less a playable beta for public consumption. :lol
GunFingers said:So I see that the worrisome part, to most people, about a potential for-fee beta is the possibility of others extending the concept to demos. There's a big difference here, though. The purpose of a demo - typically - is to expose as many people as possible to your game in an effort to drive sales. Charging for a demo is counter to that goal. There can be other purposes for demos, like to drive pre-orders of high demand games, but in general this is what we are talking about. Maybe a few games could get away with a for-fee demo, like the previously mentioned Madden or even a game like Halo 3 and a few other bigguns, but it would be wasteful for 99% of the games to have for-fee demos. So this is a non-issue to me.
And the discussion is a bit similar for betas. If you have a high demand game and can get the type of traffic you need to successfully test what needs to be tested, then slap a price tag on it. That's just good business. But if your game isn't one of those that will have people clamoring to pay $20 to be part of the beta, and you try to charge anyway, then you could be sabotaging the end product.
My point here is that a decision like this isn't made in a vaccuum. Charging for a beta or a demo wouldn't work for 99% of the games out there. But for the few that it would work for, I say go for it. I'll decide if I want to pay your door charge or not!
Me neither, but I can see MS wanting to do this. Just like how MS wants the new Halo 2 maps 360 exclusive.urk said:The intent of a beta test is to work the kinks and bugs out of the experience before the final product ships. The developers get free play testing and the beta testers get to play a form of the game early at no charge. That's the relationship. I can't see Bungie wanting to charge for this.
Tieno said:Me neither, but I can see MS wanting to do this. Just like how MS wants the new Halo 2 maps 360 exclusive.
True, but that's on the PC side...On Marketplace they've been very, very eager to charge you.urk said:MS doesn't charge for OS beta testing.
Tieno said:True, but that's on the PC side...On Marketplace they've been very, very eager to charge you.
Why does his "suit" look like crap?GhaleonEB said:So everyone sees the new screen.
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I think it's too plastic-like for my tastes, especially the fingers. But the suit looks fine. It's a bit too zoomed in for its own good as a screenshot. The resized one is pretty compelling, IMO, especially when compared to Halo 2.Aisenherz said:Why does his "suit" look like crap?
Stinkles said:
My Arms Your Hearse said:Looks pretty good, but a far far cry from the teaser trailer model.
Which can be attributed to a day shot(teaser) vs an indoor shot (pic). It's already been said that the visor reflects in realtime now.Mike G.E.D. said:Lighting conditions are crazy different, but the model is the same. The only execption being that the Chief's visor no longer has that mirror-like shine from the teaser.
Nutter said:So who is Max and co. and what maps did he/they design for Halo and Halo 2?
These are important questions!!! need to find out if the new maps will be another warlock or another sanctuary.![]()
That's no moon...HomerSimpson-Man said:^^^
WTF?!
FiRez said:Halo 2 DLC just for the X360
WTF IS THAT????????????????????????????????????????
AHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!